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Skillcapes

Posted in Runescape Skill Guides on November 11, 2009 by wowdarunescape

A Cape of Accomplishment (a.k.a. Skillcape) is a cape that symbolises the highest level of accomplishment in a particular skill. This means that player has obtained level 99 in any of the skills, or completed all quests in the case of the Quest point cape. The Capes of Accomplishment were released on 18 October 2006.

Each cape can only be purchased by players who have accomplished one of these feats. Capes of Accomplishment cost 99,000 coins and are obtained from a specific NPC master, who can be seen wearing the cape. The NPC is located in a place related to his/her skill. These capes can only be bought on a members’ server. Capes also come with matching hoods, although the hoods do not offer any bonuses. As they cannot be traded, the only way to obtain a Cape of Accomplishment is by reaching level 99 in a skill, or completing all of the quests.

As of 20 October 2009 you can now buy multiple skillcapes where you could originally only have one of each.

Contents

[show]

  • 6 Trivia
  • 7 References
  • [edit] Emote

    Each cape comes with a special emote, which can only be performed while wearing it. The emotes are meant to “represent” the skill required to obtain the cape.

    [edit] Skill Boost

    In addition, wearing the cape and selecting the “Boost” option on the equipment menu temporarily boosts the player’s effective level in the cape’s skill by one, up to 100. This does not apply to the quest point cape. The Hitpoints, Prayer and Summoning capes have a one-minute “cool-down” period between uses of this effect. The effect of every cape’s boost of course cannot be reactivated until the skill has dropped back to 99.

    [edit] Trimmed capes

    Most capes have two styles, regular and trimmed. If a player only has one level 99 skill, the cape will be in the regular style, otherwise it will be trimmed; there is no way to manually choose the style, as it is entirely dependent on the number of level 99 skills one has. Trimmed capes have an additional Prayer equipment bonus (of +4) over the regular capes, but other than appearance this is the only change. Once trimmed, a skill cape will never be untrimmed again. Regular capes will automatically be changed into the trimmed style the instant the player obtains a second level 99 skill, regardless of whether a second cape is purchased. It is also possible to trim your skill cape in a free-to-play world, provided that you have one 99, or you are wearing an untrimmed skill cape at the time. The exception here is the Quest point cape, which does not have a trimmed style, even if the player has two or more level 99 skills, and does not count towards the two level 99 skills needed for a trimmed cape.

    [edit] Bonuses

    edit List of Capes of Accomplishment

    Skill Skillcape Location Seller
    Agility cape Agility arena Cap’n Izzy No-Beard
    Attack cape Warriors’ Guild Ajjat
    Construction cape Varrock, Falador, Seers’ Village, Ardougne Estate agent
    Cooking cape Cooking guild Head Chef
    Crafting cape Crafting guild Master Crafter
    Defence cape Lumbridge Melee combat tutor
    Farming cape Draynor Village Martin the Master Gardener
    Firemaking cape Seers’ Village Ignatius Vulcan
    Fishing cape Fishing Guild Master fisher
    Fletching cape Catherby Hickton
    Herblore cape Taverley Kaqemeex
    Hitpoints cape Duel Arena Surgeon General Tafani
    Hunter cape Feldip Hills Hunting expert
    Magic cape Wizards’ Guild Robe Store Owner
    Mining cape Mining Guild Dwarf (only those at guild entrance)
    Prayer cape Monastery Brother Jered
    Ranging cape Ranging guild Armour Salesman
    Runecrafting cape Varrock Aubury
    Slayer cape Shilo Village Duradel/Lapalok
    Smithing cape Mudskipper Point Thurgo
    Strength cape Warriors’ Guild Sloane/Yadech Strongarm
    Summoning cape Taverley Pikkupstix
    Thieving cape Rogue’s Den Martin Thwait
    Woodcutting cape Falador Wilfred
    Quest point cape Draynor Village Wise Old Man

    [edit] Common 99s

    Strength is currently the most common 99 skill in the game, followed by Cooking and Fletching. Below is a list of the order of the skills depending on the number of players having 99 in it. However, Cooking is said to be the easiest skill to achieve level 99 in, followed by Fletching and Firemaking

    Rank Skill Reason
    1 Strength Strength is popular among pures, who tend to have low defence and very high strength. Very cheap and easy to train.
    2 Cooking Cooking is one of the fastest and easiest 99s to achieve. It requires very little attention and is fairly cheap.
    3 Fletching Fletching is one of the fastest and easiest 99s to achieve. It requires very little attention and is fairly cheap.
    4 Attack Attack is also popular among pures, though pures and lower levels tend to get strength first. Very cheap and easy to train.
    5 Hitpoints 99 hitpoints comes passively with high combat. Most players will achieve 99 hitpoints before achieving 99s in all other combat skills.
    6 Defence Defence is the least popular of the combat skills, though it is still common because it is very cheap and easy to train.
    7 Ranged Ranged is a very useful skill, if chinchompas are used it is one of the fastest 99s, it is still popular in both PvP and PvM.
    8 Woodcutting Woodcutting is an easy 99 to achieve. It can be done quickly with no profit or slowly with quite a large amount of money. Little attention is required.
    9 Magic Magic is debatably the ‘hardest’ combat skill to master. It is not particularly hard, but it requires a lot of attention and can be very expensive.
    10 Firemaking Firemaking is one of the fastest 99s to achieve. It requires a lot of attention but is fairly cheap.
    11 Fishing Though Fishing is not particularly fast, little attention is required, and it produces money.
    12 Prayer Prayer is one of the fastest 99s to achieve. However, it is extremely expensive and is often achieved for the cape rather than its utility.
    13 Hunter Hunter is a tedious 99 to achieve.  Although it may seem slow at first, at higher levels it becomes quicker.  Constant attention is required; it is a popular skill for money.
    14 Thieving Thieving is one of the fastest 99s to achieve depending on the method. However, it requires constant attention.
    15 Crafting Crafting is one of the fastest 99s to achieve. It requires very little attention but is extremely expensive.
    16 Smithing Smithing can be a fast 99 to achieve. It requires some attention and is generally expensive, depending on the method used.
    17 Slayer Slayer is leveled alongside with combat, however players will almost always achieve 99 in all other combat skills before 99 slayer is achieved. It is often achieved simply for the cape. It also produces money.
    18 Farming Farming is a fairly easy 99 to achieve. It can be trained passively as plants can go unattended for long periods of time, however, depending upon how you train it, you will either gain or lose a lot of money.
    19 Agility Agility goes at a slow-medium pace. Constant attention is required. The skill is often achieved simply for the skill cape, rather than for utility as it produces no money.
    20 Mining Mining is a tedious 99 to achieve. Though it is not particularly fast, and constant attention is required, it produces money if the ores are banked, which, in many times, aren’t in order to level up faster.
    21 Summoning Summoning is one of the fastest 99s to achieve, once all the charms are gathered, which is extremely time consuming.  It is also extremely expensive.
    22 Herblore Herblore is a fairly fast 99 to achieve. Doesn’t require much attention but is extremely expensive.
    23 Construction Construction is debatably the fastest 99 to achieve.  It requires constant attention and all effective ways of training are expensive.
    24 Runecrafting Runecrafting is a tedious 99 to achieve. Though it is slow, and it requires constant attention, it is currently the best skill for money once a high level is achieved.

    Woodcutting

    Posted in Runescape Skill Guides on November 11, 2009 by wowdarunescape
    Table of Contents

    1.0 – Introduction

    Woodcutting is one of the most recognizable skills of RuneScape because there are trees scattered all over RuneScape. It is an ideal skill to start if you wish to gain some decent money at low levels.

    Woodcutting is a very profitable skill. Although you will have to get a high woodcutting level to start earning some decent money, with dedication you could be earning millions.

    Other uses for Woodcutting are Firemaking and Fletching(member skill). With Firemaking, you burn the logs. They are wasted, but you gain firemaking levels. Other uses for normal logs with fletching are making arrow shafts. All other logs are limited to making various items.

    2.0 – Basics

    You start with a bronze hatchet you get on the tutorial and you click on a tree. You will then swing at the tree until you gain the logs, and then the tree will disappear. As you gain higher levels, and get up to oak and willow logs you will swing multiple times at the tree, and gain multiple logs before the tree disappears.

    There are four free player logs, and eight members only logs. Normal, oak, willow and yew logs are available to free players and members, while members have achey, eucalyptus, maple, teak, mahogany, arctic pine,magic, and cursed magic logs. Note that Maple logs are indeed tradable on F2P as a firemaking tool, but cannot be chopped, as they are found only in Members areas of the RuneScape world. In excess, members have access to many types of overgrowth to hack away; also members can chop hollow trees, and fall large trees at river sides to carve into canoes.

    To aid in finding rare trees (Teak trees and above), Jagex has put in a rare tree icon Zybez RuneScape Help's City Key of a Rare Tree Spot on the minimap.

    3.0 – Levels, Requirements and Apparel

    As you know, there are many trees in RuneScape. In fact, the only thing that outstrips the number of trees in the game is players. The table below outlines the twelve log-types players can attain, the level required to chop them, and the experience gained. The Arctic Pine tree is located only in the Fremennik Isles, and you must have at least started The Fremennik Isles quest to be able to chop them. Players can also chop Hollow Trees found between Canifis and the Hollows heading towards Port Phasmatys, providing one bark per tree chopped, and giving 82.5 experience each time.

    Picture Type Level to Cut Experience Members Location
    Zybez RuneScape Help's Log Image Regular Log 1 25 No Throughout the world.
    Zybez RuneScape Help's Achey Tree Log Image Achey Log 1 25 Yes South of Castle Wars.
    Zybez RuneScape Help's Oak Log Image Oak Log 15 37.5 No Throughout the world.
    Zybez RuneScape Help's Willow Log Image Willow Log 30 67.5 No Draynor Village, north of the seers village bank.
    Zybez RuneScape Help's Teak Log Image Teak Log 35 85 Yes South-west of Castle Wars, Ape Atoll, islands north-east of Mos Le’Harmless, patch of trees in Tai Bwo Wannai Village, south-east of Uzer
    Zybez RuneScape Help's Maple Log Image Maple Log 45 100 Yes* North of Seers’ Village bank, west of Sinclair Mansion, west of the Legends’ Guild.
    Zybez RuneScape Help's Maple Log Image Bark (Hollow Trees) 45 82.5 (357.7 when Bark is received) Yes Mort Myre Swamp.
    Zybez RuneScape Help's Mahogany Log Image Mahogany Log 50 125 Yes Tai Bwo Wannai Village, Ape Atoll, Kharazi Jungle,and on the islands Northeast of Mos Le’Harmless.
    Zybez RuneScape Help's Arctic Pine Log Image Arctic Pine Log 54 140.2 Yes Neitiznot. *Must have started The Fremennik Isles quest.
    Zybez RuneScape Help's Eucalyptus Log Image Eucalyptus Log 58 165 Yes West of Oo’glog.
    Zybez RuneScape Help's Yew Log Image Yew Log 60 175 No South of Seers’ Village, Lumbridge graveyard, south of Falador, North of Varrock Palace, south of Varrock Church, west of Catherby, Zanaris.
    Zybez RuneScape Help's Choking Ivy Image Choking Ivy*** 68 332.5 Yes North wall of Varrock Palace, South-east outer wall of Varrock Palace, North side of the north wall of Falador, South side of the south wall of Falador, South-east of Taverley, East wall of East Ardougne church, North side of the north wall of Yanille, South wall of Castle Wars
    Zybez RuneScape Help's Magic Log Image Magic Log 75 250 Yes South of Seers’ Village, near the Legends’ Guild, Lletya,Tree Gnome stronghold, east of the Mage Training Arena,and at the farm ruins (level 23 Wilderness).
    Zybez RuneScape Help's Cursed Magic Log Image Cursed Magic Log 82 275 Yes Farm ruins (Wilderness level 23, after the Spirit of Summer quest).

    * Achey, Teak, Maple, Arctic Pine, Eucalyptus, Mahogany, and Magic logs are members only, with the exception of Maple logs which can be used in free worlds but can not be cut.

    ** Cursed magic logs can only be cut upon the completion of Spirit of Summer.

    *** Note that nothing is received when you successfully cut Choking ivy.

    There are many hatchets you can use to cut logs. The better the hatchet, the easier it will be to chop trees and get logs faster, but different hatchets have different level requirements.

    Picture Name Level Required Members
    Bronze Hatchet 1 No
    Iron Hatchet 1 No
    Steel Hatchet 6 No
    Black Hatchet 6 No
    Mithril Hatchet 21 No
    Adamant Hatchet 31 No
    Sacred clay hatchet* 40 Yes
    Rune Hatchet 41 No
    Dragon Hatchet 61 Yes
    Inferno Adze 61 Yes

     

    * The sacred clay hatchet awards double the normal experience gained for every log it cuts from a tree.

    Lumberjack clothing can be obtained from killing undead Lumberjacks during the Temple Trekking/Burgh de Rott Ramble minigames (the broken bridge puzzle). Each piece of lumberjack clothing, when worn, will increase the amount of XP you receive from chopping a log. When wearing the whole set, you will attain a 2.5% XP bonus for each log chopped.

    Level 44 woodcutting is required to wear these members only, untradable items, and to obtain them you must have completed the Priest in Peril, Nature Spirit, In Search of the Myreque and In Aid of the Myreque quests. Additionally for the Burgh de Rott Ramble you must have completed Darkness Of Hallowvale quest. Considering the intensity and time required to get them, it would be going out of your way to get them if you have not done any of the requirements as it is. However for the avid woodcutter, it is time well spent.

    Picture Name Individual XP boost
    Lumberjack hat 0.4%
    Lumberjack top 0.8%
    Lumberjack legs 0.6%
    Lumberjack boots 0.2%

    Zybez RuneScape Help's Normal Tree Training Location Map

    4.0 – Training Methods and Locations
    Level 1-35

    Level 1 is the starting point for all great woodcutters. At this level, you can cut normal and evergreen trees. Members can use the regular logs they obtain from such trees, to fletch arrow shafts. A good spot to train for non-members is by draynor manor with the forest of dead trees. At level 15, you can chop oak trees. However, these can be a little slow, so if you stay around the same general area of Draynor woods, you can interchange between regular trees and oaks. An alternate place to cut oaks are the ones just under the grand exchange; few players rarely cut oaks there. At level 25, you should now be able to chop oaks fast enough; continue chopping in the forest just east of Draynor. At level 30, you can chop willows, but continue with oaks until around level 35 – allowing you to chop willows faster. Members should consider training in McGrubor’s Woods, as it is not crowded and the trees are more spread out.

     

    Level 36-60

     

    Zybez RuneScape Help's Willow Log Location AnimationFrom level 36, you should be able to chop willows fast enough. For Free players, the best place to chop and bank your willows is Draynor Village, just south of the bank. For Members, you can go past the willows outside the Barbarian Assault mini game, as there are eight willow trees, accompanied by a deposit box just inside the mini game. Willow logs can be a very good money-maker for lower levels, making up to 25k per hour. Other good spots include South of Rimmington, West of Port Sarim, East of Port Sarim, and beside the Champions’ Guild. Unfortunately these spots are second-rate, due to the fact that there are no nearby banks. However, if you are dropping or burning your logs as you go, these places are never crowded, so are far better than Draynor. For members, there are also large amounts of willow trees located by the Lady of the Lake, in Taverley. Once again, there is no bank handy for banking logs, so this spot is better for people burning or dropping their logs.

    Zybez RuneScape Help's Maple Log Location AnimationMembers can also cut maple trees at level 45. Maples don’t give quite as good experience as willows, but if you are cutting for money, fletching or firemaking, then these will give a bonus over willows in that they give more experience when fletched or burned, and sell for more. Members can make use of the massive maple tree plantation north of Seers Village, or the smaller grove just above the Seers’ Village Bank. There are also several trees scattered elsewhere around Seers’ Village, if you don’t mind running around a bit. Barbarian Outpost has four willow trees, and a deposit box for banking them. They are quiet, but the lack of a proper bank may put some people off.

    Free players: Willows are the best experience for free players, even at higher levels.

    Members: You can continue with willows past level until yews or you can swap over to Maple Trees, in Seers Village, and outside Sinclair Mansion. If you are only chopping for Woodcutting experience, willows give the best experience until, like Free players, you can chop yews quickly. Use a Games Necklace to quickly teleport to the Barbarian Assault mini game.

     

    Level 60-75

     

    At level 60, you can now chop yew trees. Trying to do so at this level, though, is utterly pointless. The only reason you would even bother is if you are after money; however, yew logs only make around 30k-45k an hour at level 60, so it’s really not worth it. There are four locations where free players can chop yews easily. These four free world locations are Edgeville, North of Varrock Castle, South of Falador and North-East of Rimmington (this image is not detailed below) as detailed in the image below. These are also less-crowded, but more out-of-the-way locations; North-East of Port Sarim, East of Draynor Village, East of Varrock, and in Lumbridge Churchyard.

    Zybez RuneScape Help's Free Yew Log Location Animation

    Members have a few more options for chopping yews, namely the very popular grove of trees at Catherby, and the three churchyard trees in Seers’ Village, as shown in the image below. There are some other less-crowded spots as well, including several Yew trees in the Tree Gnome Stronghold and Zanaris, as well as a large number in the Piscatoris hunting area.

    Perhaps one of the better options, Yew trees are present in the Gnome Stronghold, underneath the central bank. There are a total of 3 Yew trees; on top of that, there is a Farming spot where Trees may be planted. With a Farming level of 60, a player may plant a Yew tree at this spot, allowing them to chop 4 Yew trees. The main advantage is that it is extremely close to a bank; the bank is literally on top of the trees. However, the Yew seeds are a little expensive at times but well worth it if you plan on cutting trees there often.

    After completing the quest Rocking Out, you can use your locker in Rimmington to deposit the yew logs you cut.

    Zybez RuneScape Help's Members' Yew Log Location Animation

    Free players: If you are only after money, you can begin chopping yews. Otherwise, stick with willows if you are after experience. At level 70, woodcutting yews picks up a bit, although not enough to outrun willows in the experience per hour department.

    Members: Once again, if you are only after money, you can start chopping yews now. However, it’s advisable to continue to train on willows, or maples, until at least level 75, which is the earliest time where you can chop yews easily. A good place to cut willows or maples is north of the Seers bank or outside the Barbarian Outpost.

    Level 76-99

     

    Zybez RuneScape Help's Magic Log Location AnimationYou are an expert at woodcutting at this point. You can chop nearly every log in the game, and you can do it well. You should know the best places to chop whatever it is you are after, but we’ll cover some good magic tree locations all-the-same.

    At level 75, members can chop magic trees. However, if you are after experience, stay with willows. Even at level 80, magic trees are very slow. The magic tree areas are often crowded, so you also have to put up with that if you decide to chop magic trees for money. You would be better off chopping yews until at least level 85 before you begin trying to chop magic trees. The best places to cut magic trees are south-west of Lletya, south-west of Seers Village (near the Rangers’ Guild), outside Thormac the Sorcerer’s Tower, around the Gnome Stronghold, and at the Mage training area.

    Free players: The best trees free players can chop are yews, and the best locations for yews are outlined in the previous section.

    Members: Stick with yews until at least level 85, which is the earliest chopping magic trees becomes a speedy option. Even then they are not ‘fast’ though. Until 85, yew trees will deliver some decent money, and willows will give you the best experience.

    A lot of players are also cutting willow logs for very fast experience, yet the profit isn’t that high. While cutting willows, you can get bird nests faster and you can sell the seeds, or either plant them yourself. To get more money, crush your bird nests and sell them to herblorists. The best place is now next to Barbarian Assault, as the deposit box is really close to the trees.

    With the completion of the Spirit of Summer quest, you can get access to the spirit world in the ruins east of bounty hunter. There is a cursed magic tree where the normal magic tree in the real world is chopped, therefore you can have unlimited magic logs and can use a games necklace to teleport to bounty hunter and use the bank there.

    5.0 – Making Money

    For lower leveled woodcutters, the recommended logs to chop are normal logs. These can sell for lots of cash because players desire them in fletching and construction. I would suggest to keep cutting these if you wish to gain a bigger profit; cut these until level 30. You can even chop these until level 45 for members, or 60 for F2P players, as willow logs sell for around 19gp each. Cutting oak logs at a low level is also recommended since members buy these for construction uses.

    Cutting yew logs at level 60 is difficult. They are the best logs for F2P and I suggest cutting them at level 65 – 70. It is a great way to make money. Cut these for money until level 99 for F2P or level 80 – 85 for P2P.

    Cutting Eucalyptus logs is another method similar to yew logs. They require 58 woodcutting and are recommended to cut around 60-65 woodcutting. These logs can easily be cut east of Mobilising Armies and banked at the Mobilising Armies bank. (NOTE: There are Ogress (Level-69-99) and Wolves (Level-64) there and the area is multi-combat, so it is suggested to bring food and good armour if you are low level.

    At level 85 magic logs are easier to get than at level 75, but they are still hard. There is no level at which they become ‘easy’. Cut these until level 99 if you want, or stay at yews until you think you get enough magic logs. Don’t be fooled by the money, you will work long hours if you’re planning on selling magic logs in bulk.

    Also, for maximum productivity in woodcutting for money, it is encouraged to have a beaver (level 33 Summoning), which can greatly enhance the amount of money you make at higher levels with its multichop and forager abilities.

    Zybez RuneScape Help's Ent Image

    6.0 – Random Events

    There is one Random Event that can occur while woodcutting.

    The random event is a bird’s nest, which will occasionally fall from a tree and onto the ground while you woodcut. Search the nest to find a ring, tree seeds, or a bird egg. Wearing a strung rabbit foot necklace will increase the chance of this random event.

    Tree spirits are a retired random event. They appear at different combat levels depending on your own level and attack you. If you kill one they drop hatchets, coins, uncut gems, and nature runes. If you run far enough away they disappear. This random event was retired on February 25th, 2009.

    Previously there was a third and fourth random event, hatchet separation/ents, which has since been removed from the game. For hatchet seperation, the head of your hatchet would fly off. To fix it all you needed to do was simply pick the head up, and use it with the handle to repair the tool. Upon the removal of the event the hatchet heads were reattached with handles automatically if held within banks or inventories. As for the ent, it would appear randomly while cutting trees and it would destroy your hatchet if you chopped it long enough.

    7.0 – Growing Trees

    With the addition of the Farming skill, players are now able to grow their own trees to cut. There are five locations where a player can grow a tree. You can grow oak, willow, maple, yew and magic trees in these spots, which are located in Lumbridge, Falador Park, Taverley, Varrock and Tree Gnome Stronghold. You get normal woodcutting experience for cutting the trees you have grown. See the Farming Guide for more information on growing trees.

    8.0 – Canoes
    Zybez RuneScape Help's Screenshot of a Canoe on a Rack Canoes are a recent addition to RuneScape, which allow members to paddle along the River Lum. Every type of canoe can take you up and down the river, but only one type can take you into the wilderness. The Waka canoe takes you through an underground river into level 35 wilderness, by the moss giants and is widely used for returning in clan battles. Take note that you cannot return by canoe in the wilderness, so make sure you want to go there first!

    To make a canoe, use your hatchet at the “canoe station,” which actually looks like a dead tree. Then, once the log has fallen onto the carving station, use your hatchet with it, to create the canoe. The lower-grade metal type your hatchet is, the longer it takes to make a canoe. Check out the Getting Around guide to learn where the canoes can take you and how many hubs each canoe can sail past.

    Canoe Name Woodcut level Experience
    Log 12 30
    Dugout Canoe 27 60
    Stable Dugout Canoe 42 90
    Waka Canoe 57 150

    9.0 – Woodcutting Mini-Game

    There is a mini-game involving woodcutting. What this mini-game involves is cutting back the jungle around the Tai Bwo Wannai Village and repairing the fence around the village. While hacking away at the jungle with your machete, you can find one of several events. A monster may jump out at you such as a Broodoo Victim, Bush Snake Tribesmen or some Mosquitoes. You could also find a gem rock or uncover a rare goutweed plant.

     

    Jungle Type Experience
    Light Jungle 32
    Medium Jungle 55
    Dense Jungle 81

     

    See the Tai Bwo Wannai Cleanup guide for more information on this game.

    10.0 – Quests for Experience

     

    Quests with a choice Experience

     

    11.0 – Frequently Asked Questions
    Q: Where can I find Maple trees in F2P?A: Unfortunately, free players cannot chop maple trees, despite the fact they are tradable and can be burnt on free worlds.

    Q: Where are Teak and Mahogany trees?A: Teak and Mahogany trees can be found in the Tai Bwo Wannai village area, to the right of Trufitius’ hut. To gain access to the tree enclosure, you will have to pay 100 trading sticks, which you can obtain by doing the Tai Bwo Wannai Cleanup mini game. Teak logs can also be found somewhere in the Kharazi Jungle, Ape Atoll Uzer and on the peninsula South-West of Castle Wars, while Mahogany logs can be found on the eastern side of the Khazari jungle and on Ape Atoll.

    Q: Is the Dragon Hatchet better than the Rune Hatchet?A: Yes. Jagex released an update to make the Dragon Hatchet cut logs faster than a Rune Hatchet. Before that it just looked different, but cut logs at the same pace.

    Q: Is the Dragon Hatchet worth buying?A: This depends. If you have enough money to buy a Dragon Hatchet, then go ahead. However, there is no need to stress if you can’t – a Rune Hatchet is more than sufficient to train woodcutting all the way to 99 with.

    Q: What is the quickest way to gain woodcutting levels?Cutting willow trees down for woodcutting experience will offer you the best experience per hour, opposed to cutting down yew or maple logs for experience. You can expect to receive approximately 20,000 to 45,000 woodcutting experience an hour via willows, however the experience you receive per hour may alter, depending on your woodcutting level. Magics = Great money, bad experience.Yews = Good money, bad experience.Maples = Average money, average experience.Teaks = Average money, average experience.Willows = Great experience, bad money.

    Q: Do you get experience from birds’ nests?A: No, you will only get experience from cutting logs. Getting a bird’s nest from a tree, no matter what the reward, will not give you any experience.

    Q: Is there anything that gives experience bonuses when cutting logs?A: Yes! Besides the Lumberjack clothing and Sacred Clay hatchets (see above), there is also the Seer’s Headband from the Seer’s Achievement Diary at the Medium or Hard difficulty. If woodcutting maple trees while wearing this headband, you will receive 10 bonus experience for each log cut.

    Thieving

    Posted in Runescape Skill Guides on November 11, 2009 by wowdarunescape
    Table of Contents

    Introduction

    Dictionary: To take (something) by theft or commit theft.

    In RuneScape, thieving is a very diverse skill. You can pick locks, loot chests, steal from stalls, and even pick pocket certain people. All these acts can be very rewarding; however, they are still dangerous since there are always characters on the lookout for annoying thieves. A level 99 thief wrote this guide, providing all the best locations and strategies to help you level faster.

    Zybez RuneScape Help's Screenshot of Picking a Lock

    Lock Picking

    Throughout the RuneScape world, you will find that you are unable to open certain doors. If you are lucky, the door you are trying to pass through can be pick locked. To pick a lock, simply right click on the door and select “Pick Lock.” If you are successful the door will open you will automatically walk through. If you fail, you will have to try again.

    Successfully opening some locked doors requires you to have a lockpick in your inventory in order to pick their locks. You can obtain lockpicks from other players, or pick pocketed from bandits and rogues. Martin Thwait in the Rogue’s Den also sells lockpicks.

    Door Location Required Level Experience Lockpick? Location Picture
    Door to 10gp Chest East Ardougne 1 3.5 No Picture
    Ardougne House Door East Ardougne 13 15 No Picture
    Door to Nature Chest East Ardougne 16 15 No Picture
    H.A.M. Trapdoor East of Draynor Village 17 4 No Picture
    Axe Hut Door Level 54 Wilderness 32 25 Yes Picture
    Ardougne Sewers Gate Ardougne Sewers 31 25 No Picture
    Pirate Hall Level 54 Wilderness 39 35 Yes Picture
    Chaos Druid Tower North of Ardougne 46 37.5 No Picture
    Paladin Door Ardougne Palace 61 50 No Picture
    Yanille Agility Dungeon Door Eastern Yanille 82 50 Yes Picture

    Zybez RuneScape Help's Screenshot of Stealing From a Chest

    Chest Looting

    Unlike doors, the chests you are able to thieve from in RuneScape are not safe. If you do not take care when thieving from chest, the traps hidden in them will hurt you. To find a trap on a chest, right click on it and select “Search for Traps.” Your character will automatically find the trap and disarm it if your thieving level is high enough.

    To add onto the danger of thieving from chests, you have a chance of getting a poison cloud any time you search for a trap. The cloud doesn’t poison you, but it can do a little bit of damage so be sure to take along some food if you plan on thieving from these chests.

    Please note that when you loot the Paladin and Blood Rune chests, you will be teleported outside their containing buildings. For the most part, chests do not give very good experience. The only chest that is really worth thieving is the Blood Rune Chest since it produces a fair amount of profit on top of the experience given. (NOTE: When thieving the Dorgesh-Kaan chests, you will need a lockpick).

    Chest Location Required Level Experience Items Thieved Respawn Time Location Picture
    10gp Chest Ardougne (x2)
    Rellekka
    Axe Hut (x3)
    13 7.5 10GP 7 seconds Picture
    Nature Chest Ardougne (x2)
    Rellekka
    28 25 3GP, Nature Rune (1) 10 seconds Picture
    50gp Chest Ardougne 43 125 50GP 70 seconds Picture
    Arrow Tip Chest* Hemenster
    Rellekka
    47 150 5 Steel Arrow Tips and 20GP 210 seconds Picture
    Average Chest Dorgesh-Kaan 52 200 Oil lantern, bullseye lantern, cave goblin mining helmet, frog armour, cave goblin wire, rope, frog armour, bone bolts, bone crossbow, bone dagger, H.A.M. clothes, spade, bucket, hammer, newcomer map, big bones, coins, runes (air, earth, fire, water, body, mind, cosmic, chaos, nature, death or law), staff orb, talisman (water, air, earth or fire), Dorgeshuun light orb, empty light orb, Oldak’s Marvellous Moving-over-distance Sphere, clue scroll, charms 165 seconds N/A
    Blood Rune Chest Chaos Druid Tower 59 250 500GP, Blood Rune (2) 180 seconds Picture
    Customs Lockers Rock Island Prison (x17), Must have completed Rocking Out 63 75 Rune scimitar, uncut diamond, uncut ruby, uncut emerald, uncut sapphire, shark, mithril bar, gold bar, pirate boots, steel sword, iron bar, pirate shirt, eye patch, steel scimitar, iron scimitar, bronze scimitar, clue scroll, 300 coins 200 seconds N/A
    Paladin Chest Ardougne Palace 72 500 1,000GP, Raw Shark, Adamant Ore, and Uncut Sapphire 240 seconds Picture
    Rich Chest Dorgesh-Kaan 78 650 Uncut gems (including semi-precious), bullseye lantern, cave goblin mining helmet, frog armour, iron bar, Dorgeshuun light orb, empty light orb, 500-2500 coins, charms 510 seconds N/A

    * Requires lock pick to open chest.
    Zybez RuneScape Help's Screenshot of Stealing From a Stall

    Stall Thieving

    In the past, you could only thieve stalls in the city of Ardougne, however recently there have been many stall-thieving additions to the game. Stealing from stalls is a lot like chest looting; however, there are no traps on the stall. Instead, certain in game characters will be on the lookout for thieves like you and will fight you or knock you out if they catch you.

    To thieve from a stall, right click and select “Steal from.” If nobody catches you in the act, you will take the items from the stall and they will appear in your inventory.

    You may be caught by the stall owner or any guard type NPC surrounding the stall. To avoid this, try to stay out of their lines of sight.

    When training the skill of thieving, the stall that require a high thieving level to steal from are not very useful because of their slow rates of respawn. I would recommend thieving from the Vegetable, Baker’s, Tea, Silk, Seed and Fur stalls for the best experience.

    Please note that the time listed is when stealing from a stall on a crowded world. An emptier world will have a slower respawn time.

    Stall Required Level Location Experience Items Thieved Respawn Time
    Vegetable Stall 2 Miscellania and Etceteria 10 Onion, Cabbage, Potato, Tomato, or Garlic 2 seconds
    Baker’s Stall 5 Ardougne
    Keldagrim
    16 Cake, Chocolate Slice, or Bread 4 seconds
    Crafting Stall 5 Marim
    Keldagrim
    10 Chisel, Uncut Emerald, Ring Mould, or Necklace Mould 7 seconds
    Monkey Food Stall 5 Marim 16 Banana 7 seconds
    Monkey General Stall 5 Marim 10 Pot, Hammer, or Tinderbox 7 seconds
    Tea Stall 5 East Varrock 16 Cup of Tea 5 seconds
    Rock Cake Stall 15 Gu’Tanoth 10 Rock cake 6 seconds
    Silk Stall 20 Ardougne
    Keldagrim
    24 Silk 6 seconds
    Wine stall 22 Draynor Village Market 27 Jug of water, Jug of wine, Grapes, Jug, Bottle of wine, Uncut sapphire 14 seconds
    Seed Stall 27 Draynor Village Market 10 See Master Farmer 11 seconds
    Fur Stall 35 Ardougne 36 Fur, Gray Wolf Fur 12 seconds
    Fish Stall 42 Rellekka 42 Raw Salmon, Raw Tuna, or Raw Lobster 10 seconds
    Crossbow Stall 49 Keldagrim 52 3 Bronze Bolts, Wooden Stock, or Bronze Limbs 10 seconds
    Silver Stall 50 Ardougne
    Keldagrim
    54 Silver Ore 30 seconds
    Spice Stall 65 Ardougne 81.3 Spice 80 seconds
    Magic Stall 65 Marim 100 Air, Earth, Fire, Water, or Law Rune (1) 80 seconds
    Scimitar Stall 65 Marim 160 Iron Scimitar 80 seconds
    Gem Stall 75 Ardougne
    Keldagrim
    16 Sapphire, Emerald, Ruby, Diamond 180 seconds

    Zybez RuneScape Help's Screenshot of Pick pocketing a Hero

    Pick Pocketing

    Pick pocketing is one of the major aspects of thieving since there are so many characters to pick pocket around RuneScape. To pick the pocket of a NPC, right click on it and select “Pickpocket.”

    If you are successful, you will have gained some loot and thieving experience. If you fail, the NPC will stun you. When you are stunned, you will be unable to move.

    Remember the higher the thieving level you have, the lower the chance that you will fail.

    Pick pocketing will usually bring the best experience for thieving enthusiasts. The best NPC’s to thieve from for the most efficient training would be Men/Women, Warrior women, Warriors, Rogues, Master Farmers, Guards, Desert bandits, Knights of Ardougne, Yanille Watchmen and Paladins.

    NPC Required Level Experience Stun Effects Locations
    Man/Woman 1 8 5 seconds
    1 Damage
    Lumbridge, Varrock, Falador, Edgeville
    3GP
    Farmer 10 14.5 5 seconds
    1 Damage
    Lumbridge, Falador, Ardougne
    9GP, Potato seeds, Onion seeds
    Female H.A.M. Follower 15 18 6 seconds
    1-3 Damage
    H.A.M Hideout
    Bronze-Steel Dagger, Bronze-Steel Pickaxe, Uncut Jade, Uncut Opal, Buttons, Damaged Armour, Rusty Sword, Bronze-Steel Arrows, Clue Scroll(level 1), Herbs, Bronze-Steel Hatchet, Needle, Thread, 2-22gp, Iron Ore, Coal, Ham Hood, Ham Shirt, Gloves, Ham Skirt, Boots, H.A.M Logo, Ham Cloak, Anchovy, Feathers, Hardleather Body, Cow Hide, Logs, Raw chicken, Buttons.
    Male H.A.M. Follower 20 22 6 seconds
    1-3 Damage
    H.A.M Hideout
    Bronze-Steel Dagger, Bronze-Steel Pickaxe, Uncut Jade, Uncut Opal, Buttons, Damaged Armour, Rusty Sword, Bronze-Steel Arrows, Clue Scroll(level 1), Herbs, Bronze-Steel Hatchet, Needle, Thread, 2-22gp, Iron Ore, Coal, Ham Hood, Ham Shirt, Gloves, Ham Skirt, Boots, H.A.M Logo, Ham Cloak, Anchovy, Feathers, Hardleather Body, Cow Hide, Logs, Raw chicken, Buttons.
    Warrior Woman 25 26 5 seconds
    2 Damage
    North Ardougne, Varrock Castle
    18GP
    Warrior 25 26 5 seconds
    2 Damage
    Al-Kharid
    18GP
    Rogue 32 35.5 5 seconds
    2 Damage
    Rogues’ Castle
    2-50GP, Air Runes (8), Lockpick, Jug of Wine, iron(p) dagger
    Cave Goblin 36 40 5 seconds
    1 Damage
    Dorgesh-Kaan
    Coins, iron ore, tinderbox, swamp tar, oil lantern, torch, green gloop soup, frog spawn gumbo, frog burger, crispy froglegs, bat shish, wall beast fingers, bullseye lantern, cave goblin wire
    Master Farmer 38 43 5 seconds
    3 Damage
    Draynor Village Market, North Ardougne
    Asgarnian Seed, Barley Seed, Belladonna Seed, Bittercup Mushroom Spore, Cabbage Seed, Cactus Seed, Cadavaberry Seed, Dwellberry Seed, Hammerstone Seed, Herb Seeds, Jangerberry Seed, Jute Seed, Krandorian Seed, Limpwurt Seed, Marigold Seed, Marrentil Seed, Nasturtium Seed, Onion Seed, Poison Ivy Seed, Potato Seed, Ranarr Seed, Redberry Seed, Rosemary Seed, Snapdragon seed, Strawberry Seed, Sweetcorn Seed, Toadflax Seed, Tomato Seed, Torstol Seed, Tarromin Seed, Watermelon Seed, Wildblood Seed, Woad Seed, or Yanillian Seed
    Guard 40 46.8 5 seconds
    2 Damage
    Varrock, Falador, Ardougne
    30GP
    Rellekka Citizen 45 65 5 seconds
    2 Damage
    Rellekka
    40GP, Steel nails(1)
    Bearded Pollnivnian Bandit 45 65 4 seconds
    5 Damage
    Pollnivneach
    40GP
    Desert Bandit 53 79 5 seconds
    3 Damage
    Bandit Camp (Desert)
    30GP, Lockpick, Antipoison (1)
    Knight of Ardougne 55 84.5 5 seconds
    3 Damage
    Ardougne
    50GP
    Pollnivnian Bandit 55 84 5 seconds
    5 Damage
    Pollnivneach
    50GP
    Watchman 65 137.5 5 seconds
    3 Damage
    Yanille Watch tower
    60GP, Bread
    Menaphite Thug 65 137 5 seconds
    5 Damage
    Pollnivneach
    60GP
    Paladin 70 151.75 5 seconds
    3 Damage
    Ardougne
    80GP, Chaos Runes (2)
    Gnome 75 198.5 5 seconds
    1 Damage
    Tree Gnome Stronghold, Tree Gnome Village
    300GP, Swamp Toad, King Worm, Gold Ore, Fire Orb, Earth Rune (1)
    Hero 80 275 6 seconds
    4 Damage
    Ardougne
    GP, Fire Orb, Wine, Death Runes (2), Blood Rune (1), Gold Ore, Cut Diamond (1)
    Elf 85 353.5 6 seconds
    5 Damage
    Lletya
    GP, Jug of Wine, Gold Ore, Cut Diamond, Death Runes (2), Natures (3), Fire orb
    Dwarf Trader 90 556.5 6 seconds
    1 Damage
    Keldagrim
    100/400 coins, certed bronze bar, certed iron bar, certed steel bar, certed mithril bar, certed adamantite bar, certed runite bar, certed tin ore, certed copper ore, certed iron ore, certed mithril ore, certed adamantite ore, certed runite ore, certed coal, level 3 clue scroll

    Training Methods

    The following steps are a guide to help level you thieving stat as fast as possible. Remember that they are just guidelines.

    Level 1-5

    When you first start out thieving, there is no choice of what to thieve. You must start out thieving men and women because they are the only thing you can thieve at levels 1-4. Once you have reached level 5 make your way to the Baker’s stall.

    Level 5-25

    After reaching level 5 thieving you can now thieve items from the Baker’s stall, which is the best experience at your level for a while. I recommend thieving from the Baker’s stall until about 25 thieving. Then you can take your shot at warriors.

    Level 25-40

    Finally, you can thieve more things around the RuneScape world. You should start thieving warriors to get your level up then when you reach 32 you can try rogues’ castle in the wilderness. They are good experience, but you should probably keep going with warriors. Also, you could steal from Baker stalls in Ardougne. They are fast XP up until you reach level 42. Alternatively, you could also steal from Master Farmers in Draynor Village at 38, but to successfully thieve from them regularly, it is recommended you start at around 40.

    Level 40-57

    These levels will most likely be the most monotonous. But at least they can be summed up into two words; Master Farmer. The master farmer does not give the most exp you could get but is the fastest way to raise your level. Rapidly clicking him over and over not only gives you an easy target to steal from but also, at some times, very good seeds such as Ranarr and Snapdragon.

    Level 57-65

    By now you are bored with the master farmer. This is good because now you get to work on some Guards. Just like leveling back in classic runescape. Not by killing them though, only stealing. At this level you will not get caught nearly as much and a full inventory of food can be brought due to the Guards only giving one loot type; Coins.

    Level 65-72

    You can thieve without having to waste your own food! You should head down to the Yanille Watch tower or teleport over there if you have completed the Watch tower Quest and begin. If you escape detection every time you steal from a Yanille Watchman, they will give you some bread and GP. Although that sounds like a good deal you should probably bring 10 units of food until you steal from a few Yanille Watchmen or are a higher level.

    Should you have done the The Feud quest, you can thieve Menaphites, provided you have access to the Menaphos desert city, using a blackjack at level 65. This can get you up to 150k xp an hour, depending on your thieving level.

    Level 72-99

    You can now thieve Paladins at 70 thieving, but you have two options here:

    1. If you want to make a lot of money, you should thieve paladins to whatever level you wish.
    2. If you want to make less money and get the best experience then you should go find a knight and begin thieving or pursue other methods of training such as those which are discussed below. Whatever you choose it only gets easier from here to thieve things with every level.

    Pyramid Plunder

    One of the best and also fastest way to train your thieving at this level is to use Pyramid Plunder. See our guide for what level thieving is required for each room along with rewards, experience earned per hour, and good ways to go through the pyramid.
    Sorceress’ Garden

    Another way to gain experience quickly, especially at lower levels such as 45-71 is to do the Sorceress’s Garden. The gardens are four seasonal mazes in which lie corresponding elementals. (Summer, Fall, Winter, and Spring) The object of each maze is to either reach one of the two ends: the herb patches which are easier to reach or the Sk’irk fruit trees at the furthest point of the maze. When you take herbs or a fruit you are automatically teleported outside by the main fountain. There are many ways to make your way through the gardens but players usually find small quirks to shave time off of each run. This can be and is a very effective way to train thieving if spam clicking or Pyramids aren’t your thing. See our Sorceress’s Garden guide for more information about them.

    Other Information
    Random Events

    Zybez RuneScape Help's Screenshot of a Pillory

    There are only three random events for thieving. These are watchmen, poison gas clouds and the pillory.
    Poison Gas Cloud: This random event only appears while thieving chests. Any time you thieve a chest you have a chance of getting a poison cloud. This deals a small amount of damage, but will not poison you.; much like the Undead Ones in Shilo Village.
    Pillory: This random event gets you sent to the pillory where the game locks you in a cage and you have to unlock it to get out. While you are in the cage, a NPC will throw tomatoes at you, also other players can throw at you while you are caged.
    Watchmen: While no longer in the game, these could have appeared while doing any type of thieving activity. They would attack you and your current combat level determines their combat level.

    Tips and Tricks

    When pick pocketing NPCs always try to corner them into a building. Thus, they will stand still while you thieve from so you are not chasing them.

    You should make sure that you let them wander around every few minutes, or they reset to their spawning point. In addition, if you attack your NPC by mistake just go up some near by stairs and come back down and it will stop attacking you. Another method to use that will ensure that you don’t attack your NPC is by equipping any type of bow, without equipping arrows. This will prevent you from accidentally attacking them.

    When thieving, click to theive someone as fast as possible to get the best experience. If you get stunned, start clicking pickpocket again a second before the stun wears off due to the fact it takes a second to register the command in game.

    If you are thieving in Ardougne Center, do not bother to bring your own food. Just buy cakes from the baker on the server with the most cakes or just thieve.

    If you are thieving from a stall try and lock the shop owner or nearby guards into a building so they catch you less often. However, it does not always help, most of the time it does.

    Blackjacks

    Jagex introduced items called blackjacks during The Feud quest. These are very handy in pick pocketing, because depending on the type of blackjack, it can stun your opponent for a certain period, allowing you to pickpocket them successfully, without them stunning you. Though you can only use them on the NPC’s in the quest city of Pollnivneach. Blackjacks are a great way to train until level 71 because it is the fastest training method allowing you to get 150k experience an hour. However, it also requires concentration and many clicks.

    Rogues’ Den

    You have to work your way around a challenging maze, working steadily to not step into traps or you can be sent back to the beginning! Check out the guide on Rogues’ Den.

    Sorceress’s Garden

    Osman from the Sorceress’s Garden minigame gives very generous thieving experience in exchange for Sq’irk juice.

    Pyramid Plunder

    Pyramid plunder is currently the best way to train your thieving. The fast experience appeals to a wide range of master thieves. For more information on this mini game check out our guide.

    Other clothing

    Those who wish to be a little more effective hunting, will be able to get Dark Kebbit fur from the Falconry Hunting Area. The dark kebbits can be caught if you have 57 hunting. The fur can be made into Gloves of Silence which increase your success rate of thieving, but they require a hunting level of 54. The gloves degrade when players are caught pickpocketing and are destroyed after about 60 failures.

    8.0 – Quests for Experience

    Here is a list of the quests that give Thieving experience as a reward upon completion.

     

    Quests with a choice Experience

     

    Summoning

    Posted in Runescape Skill Guides on November 11, 2009 by wowdarunescape
    Table of Contents

    1.0 – Introduction

    Sir Gollum08's Summoning Picture

    Summoning was released on January 15th, 2008, after nearly a month of anticipation, suspense, and speculation. Prior to the update, Jagex released four Development diaries outlining some of the basic concepts behind Summoning: the development, various aspects of the skill, and several hints hidden between the lines. The skill itself is somewhat complex; in fact, it is significantly more complex than the average skill.

     

    The skill is much like Herblore; it requires the player to complete a quest in order to gain access to the skill. In order to start training Summoning, a player must complete the Wolf Whistle quest. Talk to Pikkupstix in Taverley to begin the Quest. This skill involves three distinct steps, unlike most other skills.

     

    The first major step is to take the essence of a familiar, and infuse it into pouches. This part of the skill gives players the most experience; in other words, it is the hardest part of the skill. The second step is summoning the familiars, each one unique in many different ways, with its own special abilities, whether it be aiding players in combat, assisting players with various skills, or holding onto certain items. The third and final step is using the summoning scrolls, made out of pouches that have not been used to summon a familiar. These scrolls are essential if you want to make use of a monster’s unique abilities.

     

    Zybez RuneScape Help's Screenshot of the Summoning ring

    2.0 – The Basics

    To begin summoning, you must complete the Wolf Whistle quest. Completing the quest gives you 276 exp and brings you to level four summoning. From here you will be able to make dreadfowl pouches and scrolls, which is where your training begins. Having completed the quest you will have been introduced to the basics of summoning, but we will go over them once more to reinforce the knowledge.

     

    2.1 – Summoning Familiars
    Creating a Pouch

    Before you can summon a creature you need to create a pouch to summon it from. In order to create a summoning pouch you will need to collect some items, and infuse them into an empty pouch at a summoning obelisk. Clicking on an obelisk will bring up the pouch creation menu (Picture), from there you can select which pouch you would like to make.

     

    You can increase the rate at which you get experience by making more than one pouch at the same time. To do this simply right click on the pouch you wish to create and click Infuse-All (Picture). You don’t have to use the obelisk in Taverley, although it is recommended. There is more information on obelisks further on in the guide. Creating pouches is the most effective way of gaining Summoning experience. In fact, it is the only logical way, as you will see in a moment.

     

    Zybez RuneScape Help's Screenshot of summoning a familiarZybez Runescape Help's Spider Carcass Screenshot

    Summoning a Familiar

    To summon a familiar, you will require a pouch for that familiar. If you have a pouch for a Spirit wolf, right click on it, and select Summon Spirit wolf. This will Summon a Spirit wolf that will then follow you around and aid you in any combat that takes place in a multi combat area. However, you can only summon a familiar for a certain amount of time. This time limit is displayed on the summoning tab on your side interface.

     

    Each time you summon a familiar you will use a certain amount of summoning points (1-10). Renewing your familiar will cost you the same amount of points as it took you to summon the creature. When you have used up all your summoning points, you can recharge them by either drinking a summoning potion or right-clicking on a summoning obelisk, and selecting renew-points (Picture). You will not be able to bring your familiar too close to a Summoning obelisk. This means that you will have to dismiss your familiar before you can recharge your summoning points, unless you use a summoning potion. Summoning familiars gives very little experience by comparison to making the pouches themselves. You do get some experience, but it has virtually no effect. You cannot have more than one familiar out at the same time; you will have to dismiss your current familiar before you can summon another.

     

    Zybez RuneScape Help's Screenshot of the summoning familiar interface

    Using Special Moves

    Each of your familiars has its own special move. Special moves are very similar to Magic spells: they are are activated when you click on a special move icon in the Summoning interface, but unless you have the appropriate special move scroll in your inventory, you will not be able to perform the special move. To create a special move scroll you will need to be next to a Summoning obelisk with some already made pouches of the creature that does the special move you want. To create a scroll, simply click on the obelisk with the pouch in your inventory, go to the scroll creation menu tab (Picture) and select which scroll you would like to create.

     

    You can create any amount of scrolls at the same time by right clicking the corresponding icon and selecting Create X or Create All. Each pouch will create 10 special move scrolls. When you have summoned your familiar and are in combat, you can open up the summoning tab and select the Special Move icon to order your Familiar to use its special attack on a specific enemy. Each special move will use one Scroll. Again, making scrolls yields an insignificant amount of experience compared to the amount of experience you gain from making the pouches.

     

    2.2 – Pet Followers

    Zybez RuneScape Help's Screenshot of the pet follower interface

    Not only can you summon new familiars to help you in combat, you can also get new pets that will follow you around RuneScape just as you could previously with cats.

     

    Getting your Follower

    The most basic summoning pet is the humble dog, but there are six variations of the puppy that you can buy from any pet shop for 500gp. Beyond this, however, you will need to raise your summoning level to access the other new pets. To get these pets, you will either need to hunt them, or be lucky enough to find an egg from bird nests. Some pets, such as Squirrels, need to be hunted before you can make it your pet.

     

    More information on this can be found in the Pets section of this guide. Eggs, on the other hand, can be found all across RuneScape, from Bird’s nests to Monster drops. When you have an egg, and you have the required Summoning level to have it as a pet, you can incubate the egg in any of the Pet shops found in RuneScape. After a given amount of time your egg will have hatched and you will have a new Pet follower to look after.

     

    Looking after your Pet

    When you have your pet, you will need to feed it and protect it until it is an adult. Information on your pet can be found by clicking on the Summoning tab on your interface, shown by the picture to the right. This tab shows you how hungry your pet is, and how developed it is.

     

    When your pet is hungry you will need to feed it; information on what food your pet needs can be found in the Pets section of this guide. The fact that the interface for both your pets and familiars is found on the same tab means that you can’t have both a pet and a familiar at the same time. On top of that, you cannot have two pets out at the same time.

     

    3.0 – Equipment

    Since the amount of experience gained from actually using your familiar or its special attack is very low, it is strongly suggested that to train summoning you focus on making pouches. This means that you will require a lot of equipment. The equipment that you will use is very important, and getting some of it can be very difficult. More information on this can be found later in this section of the guide.

    Picture Equipment Use Level to use Obtained From
    Zybez RuneScape Help's Image Pouch Put all the other items in a Pouch to turn it into a Summoning Pouch 1 Sold in Pikkupstix’s shop for 1gp
    Zybez RuneScape Help's Image Spirit shard Required as part of the creation process of a Summoning Pouch 1 Sold in Pikkupstix’s shop for 25gp*
    Zybez RuneScape Help's Image Gold Charm Required as part of the creation process of certain Summoning Pouches 1 Killing monsters
    Zybez RuneScape Help's Image Green Charm Required as part of the creation process of certain Summoning Pouches 18 Killing monsters
    Zybez RuneScape Help's Image Crimson Charm Required as part of the creation process of certain Summoning Pouches 19 Killing monsters
    Zybez RuneScape Help's Image Blue Charm Required as part of the creation process of certain Summoning Pouches 23 Killing monsters
    Zybez RuneScape Help's Image Abyssal Charm ** Required alongside other Charms as part of the creation process of certain Summoning Pouches 54 Killing Abyssal monsters
    Zybez RuneScape Help's Image Obsidian Charm ** Required alongside other Charms as part of the creation process of certain Summoning Pouches 22 Killing TzHaar monsters
    Zybez RuneScape Help's Image Ravager Charm ** Required alongside other Charms as part of the creation process of certain Summoning Pouches 34 Exchange 2 Pest Control points for a charm
    Zybez RuneScape Help's Image Spinner Charm ** Required alongside other Charms as part of the creation process of certain Summoning Pouches 34 Exchange 2 Pest Control points for a charm
    Zybez RuneScape Help's Image Shifter Charm ** Required alongside other Charms as part of the creation process of certain Summoning Pouches 34 Exchange 2 Pest Control points for a charm
    Zybez RuneScape Help's Image Torcher Charm ** Required alongside other Charms as part of the creation process of certain Summoning Pouches 34 Exchange 2 Pest Control points for a charm
    Zybez RuneScape Help's Image Talon beast Charm ** Required alongside other Charms as part of the creation process of certain Summoning Pouches 77 Killing Nail beasts during the Temple Trekking mini-game
    Zybez RuneScape Help's Image Antlers Can be charged with Summoning scrolls, removing the need to keep scrolls in your Inventory. Holds up to 40 Scrolls. 10 Sold in Pikkupstix’s shop for 100gp
    Zybez RuneScape Help's Image Adamant full helm (e) Can be charged with Summoning scrolls, removing the need to keep scrolls in your Inventory. Holds up to 50 Scrolls. 20 Use the Adamant full helm with Pikkupstix.
    Zybez RuneScape Help's Image Slayer Helmet (e) Can be charged with Summoning scrolls, removing the need to keep scrolls in your Inventory. Holds up to 50 Scrolls. 20 Use the Slayer Helmet with Pikkupstix.
    Zybez RuneScape Help's Image Snakeskin bandana (e) Can be charged with Summoning scrolls, removing the need to keep scrolls in your Inventory. Holds up to 50 Scrolls. 20 Use the Snakeskin bandana with Pikkupstix.
    Zybez RuneScape Help's Image Lizard skull Can be charged with Summoning scrolls, removing the need to keep scrolls in your Inventory. Holds up to 65 Scrolls. 30 Sold in Pikkupstix’s shop for 200gp
    Zybez RuneScape Help's Image Splitbark helm (e) Can be charged with Summoning scrolls, removing the need to keep scrolls in your Inventory. Holds up to 50 Scrolls. 30 Use the Splitbark helm with Pikkupstix.
    Zybez RuneScape Help's Image Rune full helm (e) Can be charged with Summoning scrolls, removing the need to keep scrolls in your Inventory. Holds up to 60 Scrolls. 30 Use the Rune full helm with Pikkupstix.
    Zybez RuneScape Help's Image Berserker helm (e) Can be charged with Summoning scrolls, removing the need to keep scrolls in your Inventory. Holds up to 70 Scrolls. 35 Use the Berserker helm with Pikkupstix.
    Zybez RuneScape Help's Image Warrior helm (e) Can be charged with Summoning scrolls, removing the need to keep scrolls in your Inventory. Holds up to 70 Scrolls. 35 Use the Warrior helm with Pikkupstix.
    Zybez RuneScape Help's Image Archer helm (e) Can be charged with Summoning scrolls, removing the need to keep scrolls in your Inventory. Holds up to 70 Scrolls. 35 Use the Archer helm with Pikkupstix.
    Zybez RuneScape Help's Image Farseer helm (e) Can be charged with Summoning scrolls, removing the need to keep scrolls in your Inventory. Holds up to 70 Scrolls. 35 Use the Farseer helm with Pikkupstix.
    Zybez RuneScape Help's Image Helm of Neitiznot (e) Can be charged with Summoning scrolls, removing the need to keep scrolls in your Inventory. Holds up to 90 Scrolls. 45 Use the Helm of Neitiznot with Pikkupstix.
    Zybez RuneScape Help's Image Feather headdress Can be charged with Summoning scrolls, removing the need to keep scrolls in your Inventory. Holds up to 150 Scrolls. 50 Sold in Pikkupstix’s shop for Xgp or obtained through the crafting skill
    Zybez RuneScape Help's Image Dragon med helm (e) Can be charged with Summoning scrolls, removing the need to keep scrolls in your Inventory. Holds up to 110 Scrolls. 50 Use the Dragon med helm with Pikkupstix.
    Zybez RuneScape Help's Image Lunar helm (e) Can be charged with Summoning scrolls, removing the need to keep scrolls in your Inventory. Holds up to 110 Scrolls. 55 Use the Lunar helm with Pikkupstix.
    Zybez RuneScape Help's Image Armadyl helm (e) Can be charged with Summoning scrolls, removing the need to keep scrolls in your Inventory. Holds up to 120 Scrolls. 60 Use the Armadyl helm with Pikkupstix.

     

    * The prices of spirit shards were halved on 17th January. For any shards bought before the price change, you will receive an approximated amount of spirit shards used from Pikkupstix.

     

    ** These are secondary charms, and must be used in conjunction with the gold, blue, green and crimson charms.

     

     

    Charm Common Drop Monster
    Gold Ice giant, Ice warrior, Ice spider, Fire giant, Rock crab, White wolf, Infernal Mages, Dagannoth, Black demon, Giant bats, Red dragon, Jogre, Ogre, Aberrant Spectre, Green dragon, Mutated bloodveld, Black knights, Jellies, Hellhound.
    Green Mithril Dragon(4), Red dragon, Bloodvelds, Jellies, Poison Spiders, Wild Dogs, Iron(2)/Steel(3) Dragons, Wolf, Nechryael, Green Dragon, Black knights, Aberrant Spectre
    Crimson Nechryael, Abyssal demon, White wolf, Dust devils, Greater demon, Metal dragons, Red dragon, Gargoyle, Bloodveld, Wolf, Shadow warriors, Waterfiend, Green Dragon, Black knights, Black demon, Aberrant Spectre, Cockroach soldier
    Blue All monsters that drop charms drop blue charms at varying rates, so the best monster to kill for blue charms is a monster that you can kill fast. This would include: Ice warriors, Fire giants, Dust devils, Gargoyles. Alternatively, you could kill a monster that drops blue charms more regularly than others, such as Tormented Wraiths and Aberrant Spectres.
    Abyssal Monsters found in The Abyss (this does include abyssal demons).
    Obsidian Tzhaar Xil, Tzhaar Ket(2)
    All Fire Giants, Basilisks, Bloodvelds, All Dragons, Ogres, Jogres, Ice giants, Giant Rock Crabs, Hellhounds, Shadow warrior, Ice warrior, Dagannoths, King Black Dragon (4), bloodworm, Cockatrice

     

    3.1 – Obtaining the Equipment

    When you complete the Wolf Whistle quest, Pikkupstix will give you 275 gold charms. These can be used to get you your first few summoning levels. To train summoning further and to create new familiars, however, you will need to collect more charms. There are 6 different varieties of charms: Gold, Green, Crimson, Blue, Abyssal and Obsidian. The first 4 charms are required to summon many familiars, while the other two are specifically used alongside another charm to get other familiars. Currently the only way to get Charms is from monster drops.

     

    It is believed that the best monster to kill in order to get charms is the humble Fire giant. Monsters like Bloodvelds, Hellhounds, Basilisks, Greater demons, Earth Warriors, Dragons and many more are the most frequent droppers for charms. However there are hundreds of more monsters that will drop charms. An alternate way of obtaining charms is by the Soul Wars minigame – by trading your zeal points for charms. A note to keep in mind is that neither the Obsidian Charm nor the Abyssal Charms are stackable, like the other ones. The following table outlines the monsters that have a more common droprate than other monsters.

     

    Pouches and Spirit shards

    Both Pouches and Spirit shards can be bought from Pikkupstix, Pouches cost 1gp and Spirit shards cost 25gp each, Spirit shards can also be bought from the Grand exchange. You will always use 1 Pouch when creating a summoning pouch, but the number of Spirit shards varies.

     

    There is no other way to obtain either of these items than to buy them from the shop. This means that there will be a high, and unavoidable cost associated with Summoning, and getting 99 summoning will be very expensive because of this. The overall cost goes hand-in-hand with the Construction skill.

     

    Zybez RuneScape Help's Screenshot of a Birds Nest on the Ground

    Eggs

    Whilst chopping at trees when Woodcutting, players have a chance of a Random Event occurring that will drop a bird’s nest on the ground nearby. Nests can alternatively be received from Kingdom managing, which is a bit faster method. If you search any nest, you have a chance of receiving one of the eggs below, an item of jewellery, or seeds. These eggs can be incubated in a pet shop to grow some of the new Pets that are available. The Dragon egg is a rare drop from Dragons, with a very low drop rate.

     

    Note that penguin, cockatrice, vulture, chameleon, and dragon eggs can’t be obtained from a bird’s nest.

     

    Picture Egg Type Level Required Hatched Summon
    Zybez RuneScape Help's Image Cockatrice Egg 43 Spirit Cockatrice
    Zybez RuneScape Help's Image Penguin Egg 30 Penguin
    Zybez RuneScape Help's Image Raven Egg 50 Raven
    Zybez RuneScape Help's Image Red Egg 70 Zamorak hawk
    Zybez RuneScape Help's Image Blue Egg 70 Saradomin owl
    Zybez RuneScape Help's Image Green Egg 70 Guthix raptor
    Zybez RuneScape Help's Image Vulture Egg 85 Vulture
    Zybez RuneScape Help's Image Chameleon Egg 90 Chameleon
    Zybez RuneScape Help's Image Dragon Egg 99 Dragon

     

    Cockatrice Eggs

    The following eggs are obtained by using the Spirit cobra’s special ability known as Ophidian Incubation, which allows players to turn a regular egg from the table below, into a different cockatrice egg. These cockatrice eggs can then be used as the final ingredient to create pouches to summon the Cockatrice variations.

    Picture Egg Type Egg required Hatched Summon
    Zybez RuneScape Help's Image Cockatrice Egg Chicken Egg Spirit Cockatrice
    Zybez RuneScape Help's Image Zamatrice Egg Red egg Spirit Zamatrice
    Zybez RuneScape Help's Image Saratrice Egg Blue egg Spirit Saratrice
    Zybez RuneScape Help's Image Guthatrice Egg Green egg Spirit Guthatrice
    Zybez RuneScape Help's Image Pengatrice Egg Penguin egg Spirit Pengatrice
    Zybez RuneScape Help's Image Vulatrice Egg Vulture egg Spirit Vulatrice
    Zybez RuneScape Help's Image Coraxatrice Egg Raven egg Spirit Coraxatrice

     

    4.0 – Obelisks

    Summoning Obelisks are very important, where you make your pouches, and ultimately, where you get your experience. It is important to find an obelisk that is very close to bank in order for you to get the fastest experience. Obelisks are also where you have to go to recharge your summoning points. There are 5 Obelisk locations in RuneScape, the most popular is in Taverley, as it is not only close to Falador, but close to a House location and a Hot air Balloon.

     

    This means that you can access it easily, unlike the majority of the other locations. Brimhaven will be an alternative route, via Brimhaven house portal. You can also use Karamja gloves 3 to teleport to Shilo Village and then take a cart to Brimhaven.

     

    4.1 – Obelisk and Pet Shop Locations

     

    Map Map
    Zybez RuneScape Help's Image Zybez RuneScape Help's Image
    Taverley West of Brimhaven
    Zybez RuneScape Help's Image Zybez RuneScape Help's Image
    Gu’Tanoth North of Menaphos
    Zybez RuneScape Help's Image Zybez RuneScape Help's Image
    South of the Piscatoris Fishing Colony Mort Myre Swamp, Nature Spirit Grotto
    Zybez RuneScape Help's Image Zybez RuneScape Help's Image
    Underground Pass Taverley pet shop
    Zybez RuneScape Help's Image
    Yanille pet shop

    4.2 – Mini Obelisk Locations

    Mini Obelisks allow players to restore their summoning points only, they cannot be used to infuse pouches. Mini Obelisks are found all over RuneScape in large number and will always be nearby. For example players can find some of them on Karamja Volcano (southern side), inside Shilo Village, just west of the Duel Arena, at the Shantay Pass, just north of Pollnivneach, east of Sophanem, and near the moss giants in Varrock Sewers.

     

    You can also build a Mini Obelisk in your Player Owned House in the Menagerie room. 41 Construction is required. See our Construction guide for more information.

     

     

    Map Map Map Map
    Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image
    South of Draynor Village Duel Arena Edgeville, north-west of the Grand Exchange Etceteria
    Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image
    Feldip Hills Fishing Guild Rellekka in the Fremennik Province Tree Gnome Stronghold
    Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image
    Jatizso Karamja Volcano Lletya near Tirannwn Lunar Isle
    Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image
    Mos Le’harmless Nature Altar ruins Neitiznot Oo’glog
    Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image
    Port Khazard Port Phasmatys Port Sarim Rogue’s Castle
    Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image
    Shantay Pass Shilo Village East of Sophanem Combat Training Camp north of West Ardougne
    Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image
    Trollheim Tyras Camp Varrock Sewers Pollnivneach
    Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image
    South of West Ardougne, north of the Battlefield. Near the Black Demons in Brimhaven Dungeon Keldagrim TzHaar
    Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image
    Zanaris Near Rune Rocks in Heroes’ Guild Giant Mole Den King Black Dragon Lair
    Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image
    Slayer Dungeon entrance. Gu’Tanoth Dungeon west wall. Catherby Waterbirth Island dungeon
    Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image
    Barbarian Assault Stronghold of Security In the Aberrant Spectre section of the Desert Slayer Dungeon

     

    5.0 – The Summons

    The following tables outline the various types of Familiars available. In order to make the pouches, you must have the required items, and be at an Obelisk to make pouches.

     

    5.1 – List of Pouches

     

    Picture Summon Level Required XP Given XP for Summoning Duration (Minutes) Equipment Needed
    Pouch Charm Shards Final
    Zybez RuneScape Help's Image Spirit wolf pouch 1 4.8 0.1 6 1 Gold 7 1 Wolf bones
    Zybez RuneScape Help's Image Dreadfowl pouch 4 9.3 0.1 4 1 Gold 8 1 Raw chicken
    Zybez RuneScape Help's Image Spirit spider pouch 10 12.6 0.2 15 1 Gold 8 1 Spider carcass
    Zybez RuneScape Help's Image Thorny snail pouch 13 12.6 0.2 16 1 Gold 9 1 Thin snail
    Zybez RuneScape Help's Image Granite crab pouch 16 21.6 0.2 18 1 Gold 7 1 Iron ore
    Zybez RuneScape Help's Image Spirit mosquito pouch 17 46.5 0.2 12 1 Gold 1 1 Proboscis
    Zybez RuneScape Help's Image Desert wyrm pouch 18 31.2 0.4 19 1 Green 45 1 Bucket of sand
    Zybez RuneScape Help's Image Spirit scorpion pouch 19 83.2 0.9 17 1 Crimson 57 1 Bronze claw
    Zybez RuneScape Help's Image Spirit Tz-Kih pouch 22 96.8 0.9 18 1 Crimson 64 1 Obsidian charm
    Zybez RuneScape Help's Image Albino rat pouch 23 202.4 2.3 22 1 Blue 75 1 Raw rat meat
    Zybez RuneScape Help's Image Spirit kalphite pouch 25 220 2.5 22 1 Blue 51 1 Potato cactus
    Zybez RuneScape Help's Image Compost mound pouch 28 49.8 0.6 24 1 Green 47 1 Bucket of compost
    Zybez RuneScape Help's Image Giant chinchompa pouch 29 255.2 0.6 31 1 Blue 84 1 Chinchompa
    Zybez RuneScape Help's Image Vampire Bat pouch 31 136 1.5 33 1 Crimson 81 1 Vampire dust
    Zybez RuneScape Help's Image Honey badger pouch 32 140.8 1.6 25 1 Crimson 84 1 Honeycomb
    Zybez RuneScape Help's Image Beaver pouch 33 57.6 0.7 27 1 Green 72 1 Willow log
    Zybez RuneScape Help's Image Bull ant pouch 40 52.8 0.6 30 1 Gold 11 1 Bunch of marigolds
    Zybez RuneScape Help's Image Macaw pouch 41 72.4 0.8 31 1 Green 78 1 Guam
    Zybez RuneScape Help's Image Evil turnip 42 184.8 2.1 30 1 Crimson 104 1 Turnip
    Zybez RuneScape Help's Image Pyrelord pouch 46 202.4 0.9 32 1 Crimson 111 1 Tinderbox
    Zybez RuneScape Help's Image Magpie pouch 47 83.2 0.9 34 1 Green 88 1 Gold ring
    Zybez RuneScape Help's Image Bloated leech pouch 49 215.2 2.4 34 1 Crimson 117 1 Raw beef
    Zybez RuneScape Help's Image Spirit terrorbird pouch 52 68.4 0.8 36 1 Gold 12 1 Raw bird meat
    Zybez RuneScape Help's Image Abyssal parasite pouch 54 94.8 1.1 30 1 Green 106 1 Abyssal charm
    Zybez RuneScape Help's Image Spirit jelly pouch 55 484 5.5 43 1 Blue 151 1 Jug of water
    Zybez RuneScape Help's Image Ibis pouch 56 98.8 1.1 38 1 Green 109 1 Harpoon
    Zybez RuneScape Help's Image Spirit kyatt pouch 57 501.6 5.7 49 1 Blue 153 1 Kyatt fur
    Zybez RuneScape Help's Image Spirit graahk pouch 57 501.6 5.7 49 1 Blue 154 1 Graahk fur
    Zybez RuneScape Help's Image Spirit larupia pouch 57 501.6 5.7 49 1 Blue 155 1 Larupia fur
    Zybez RuneScape Help's Image Karamthulhu overlord pouch 58 510.4 5.8 44 1 Blue 144 1 Fish bowl
    Zybez RuneScape Help's Image Smoke devil pouch 61 268 3 48 1 Crimson 141 1 Goat’s horn dust
    Zybez RuneScape Help's Image Abyssal lurker pouch 62 109.6 1.9 41 1 Green 119 1 Abyssal charm
    Zybez RuneScape Help's Image Spirit cobra pouch 63 276.8 3.1 56 1 Crimson 116 1 Snake hide
    Zybez RuneScape Help's Image Stranger plant pouch 64 281.6 3.2 49 1 Crimson 128 1 Bagged plant
    Zybez RuneScape Help's Image Barker toad pouch 66 87 1 8 1 Gold 11 1 Toad
    Zybez RuneScape Help's Image War tortoise pouch 67 58.6 0.7 43 1 Gold 1 1 Tortoise shell
    Zybez RuneScape Help's Image Bunyip pouch 68 119.2 1.4 44 1 Green 110 1 Raw shark
    Zybez RuneScape Help's Image Fruit bat pouch 69 121.2 1.4 45 1 Green 130 1 Banana
    Zybez RuneScape Help's Image Ravenous locust pouch 70 132 1.4 24 1 Crimson 79 1 Pot of flour
    Zybez RuneScape Help's Image Arctic bear pouch 71 93.2 1.1 28 1 Gold 14 1 Polar Kebbit fur
    Zybez RuneScape Help's Image Phoenix pouch 72 301.8 7 30 1 Crimson 165 1 Phoenix quill
    Zybez RuneScape Help's Image Obsidian golem pouch 73 642.4 3.7 55 1 Blue 195 1 Obsidian charm
    Zybez RuneScape Help's Image Granite lobster pouch 74 325.6 3.7 47 1 Crimson 166 1 Slab of granite
    Zybez RuneScape Help's Image Praying mantis pouch 75 329.6 3.6 69 1 Crimson 168 1 Red Flower
    Zybez RuneScape Help's Image Forge regent pouch 76 134 1.6 45 1 Green 141 1 Ruby harvest
    Zybez RuneScape Help's Image Talon beast pouch 77 1015.2 1.6 49 1 Crimson 174 1 Talon beast charm
    Zybez RuneScape Help's Image Giant ent pouch 78 136.8 1.6 49 1 Green 124 1 Willow branch
    Zybez RuneScape Help's Image Hydra pouch 80 140.8 1.6 49 1 Green 128 1 Water orb
    Zybez RuneScape Help's Image Spirit Dagannoth pouch 83 364.8 4.1 57 1 Crimson 1 1 Dagannoth hide
    Zybez RuneScape Help's Image Unicorn stallion pouch 88 154.4 1.8 54 1 Green 140 1 Unicorn horn
    Zybez RuneScape Help's Image Wolpertinger pouch 92 404.8 4.6 62 1 Crimson 203 1 Wolf bone
    1 Raw rabbit
    Zybez RuneScape Help's Image Pack yak pouch 96 422.4 4.8 58 1 Crimson 211 1 Yak hide

    5.2 – Cockatrice Variations

     

    Screenshot Picture Summon Level Required XP Given XP for Summoning Duration (Minutes) Equipment Needed
    Pouch Charm Shards Final
    Cockatrice Variations Zybez RuneScape Help's Image Spirit cockatrice pouch 43 75.2 0.9 36 1 Green 88 1 Cockatrice egg
    Zybez RuneScape Help's Image Spirit guthatrice pouch 43 75.2 0.9 36 1 Green 88 1 Guthatrice egg
    Zybez RuneScape Help's Image Spirit saratrice pouch 43 75.2 0.9 36 1 Green 88 1 Saratrice egg
    Zybez RuneScape Help's Image Spirit zamakatrice pouch 43 75.2 0.9 36 1 Green 88 1 Zamatrice egg
    Zybez RuneScape Help's Image Spirit pengatrice pouch 43 75.2 0.9 36 1 Green 88 1 Pengatrice egg
    Zybez RuneScape Help's Image Spirit coraxatrice pouch 43 75.2 0.9 36 1 Green 88 1 Coraxatrice egg
    Zybez RuneScape Help's Image Spirit vulatrice pouch 43 75.2 0.9 36 1 Green 88 1 Vulatrice egg

    5.3 – Minotaur Variations

     

    Picture Summon Level Required XP Given XP for Summoning Duration (Minutes) Equipment Needed
    Pouch Charm Shards Final
    Zybez RuneScape Help's Image Bronze minotaur pouch 36 316.8 3.6 30 1 Blue 102 1 Bronze bar
    Zybez RuneScape Help's Image Iron minotaur pouch 46 404.8 4.6 37 1 Blue 125 1 Iron bar
    Zybez RuneScape Help's Image Steel minotaur pouch 56 492.8 5.6 46 1 Blue 141 1 Steel bar
    Zybez RuneScape Help's Image Mithril minotaur pouch 66 580.8 6.6 55 1 Blue 152 1 Mithril bar
    Zybez RuneScape Help's Image Adamant minotaur pouch 76 668.8 7.6 66 1 Blue 144 1 Adamant bar
    Zybez RuneScape Help's Image Rune minotaur pouch 86 756.8 8.6 151 1 Blue 1 1 Rune bar

    5.4 – Titan Variations

     

    Picture Summon Level Required XP Given XP for Summoning Duration (Minutes) Equipment Needed
    Pouch Charm Shards Final
    Zybez RuneScape Help's Image Fire titan pouch 79 695.2 3.6 62 1 Blue 198 1 Fire talisman
    Zybez RuneScape Help's Image Ice titan pouch 79 695.2 4.6 64 1 Blue 198 1 Air talisman
    1 Water talisman
    Zybez RuneScape Help's Image Moss titan pouch 79 695.2 5.6 58 1 Blue 202 1 Earth talisman
    Zybez RuneScape Help's Image Lava titan pouch 83 730.4 6.6 61 1 Blue 219 1 Obsidian charm
    Zybez RuneScape Help's Image Swamp titan pouch 85 373.6 7.6 56 1 Crimson 150 1 Swamp lizard
    Zybez RuneScape Help's Image Geyser titan pouch 89 783.2 8.6 69 1 Blue 222 1 Water talisman
    Zybez RuneScape Help's Image Abyssal titan pouch 93 163.2 8.6 32 1 Green 113 1 Abyssal charm
    Zybez RuneScape Help's Image Iron titan pouch 95 417.6 8.6 60 1 Crimson 198 1 Iron platebody
    Zybez RuneScape Help's Image Steel titan pouch 99 435.2 8.6 64 1 Crimson 178 1 Steel platebody

    5.5 – Void Variations

     

    Picture Summon Level Required XP Given XP for Summoning Duration (Minutes) Equipment Needed
    Pouch Charm Shards Final
    Zybez RuneScape Help's Image Void ravager pouch 34 59.6 0.7 27 1 Green 74 1 Ravager charm
    Zybez RuneScape Help's Image Void shifter pouch 34 59.6 0.7 94 1 Blue 74 1 Shifter charm
    Zybez RuneScape Help's Image Void spinner pouch 34 59.6 0.7 27 1 Blue 74 1 Spinner charm
    Zybez RuneScape Help's Image Void torcher pouch 34 59.6 0.7 94 1 Blue 74 1 Torcher charm

     

    6.0 – Special Abilities

    The following table outlines all of the Special abilities that familiars can do. To make a Scroll, a player must go to an Obelisk with the appropriate Pouch, and open up the Scroll menu. This allows Players to convert 1 Pouch into 10 Scrolls. These scrolls are essential if you find the need to use the Familiars’ Special abilties during Combat. The Special Move points refer to the amount of points you will need in order to be able to perform the Special Ability. The points regenerate over time.

     

    Zybez RuneScape Help's Screenshot of the Iron Minotaur Special Attack. Credit: Tera Chaos

     

    Picture Scroll Pouch Required Level Required Special Move Points Effect XP for Transforming/Casting
    Zybez RuneScape Help's Image of a Howl Scroll Howl Spirit Wolf pouch 1 3 Causes NPC foes to flee 0.1
    Zybez RuneScape Help's Image of a Deadfowl Strike Scroll Dreadfowl Strike Dreadfowl pouch 4 3 Magical attack causing up to 3 damage 0.1
    Zybez RuneScape Help's Image of a Egg Spawn Scroll Egg Spawn Spirit Spider pouch 10 6 Generates a random number of red spider eggs on the ground 0.2
    Zybez RuneScape Help's Image of a Slime Spray Scroll Slime Spray Thorny Snail pouch 13 3 Inflicts up to 8 damage 0.2
    Zybez RuneScape Help's Image of a Stony Shell Scroll Stony Shell Granite Crab pouch 16 12 Gives you a +4 Defence boost 0.2
    Zybez RuneScape Help's Image of a Pester Scroll Pester Spirit mosquito pouch 17 3 Attacks a specified target 0.5
    Zybez RuneScape Help's Image of a Helectric Lash Scroll Electric Lash Desert Wyrm pouch 18 6 Magical attack, inflicting up to 5 damage and stuns your opponent 0.4
    Zybez RuneScape Help's Image of a Venom shot Scroll Venom shot Spirit Scorpion pouch 19 6 The next Range attack you inflict will be poisoned, if the ammunition can be poisoned 1
    Zybez RuneScape Help's Image of a Fireball Assault Scroll Fireball Assault Spirit Tz-Kih 22 6 Hits up to 2 targets for up to 7 damage each 1.1
    Zybez RuneScape Help's Image of a Cheese Feast Scroll Cheese Feast Albino Rat pouch 23 6 Puts 4 cheese into the rat’s inventory 2.3
    Zybez RuneScape Help's Image of a Sandstorm Scroll Sandstorm Spirit Kalphite pouch 25 6 Inflicts up to 2 damage on up to 5 opponents 2.5
    Zybez RuneScape Help's Image of a Generate Compost Scroll Generate Compost Compost Mound pouch 28 12 Fills a nearby compost bin with compost or supercompost 0.6
    Zybez RuneScape Help's Image of an Explode Scroll Explode Giant chinchompa pouch 29 3 Explodes the chinchompa causing damage to nearby enemies 2.9
    Zybez RuneScape Help's Image of a Vampire Touch Scroll Vampire Touch Vampire Bat pouch 31 4 Inflicts up to 12 damage on your opponent, with a chance of healing 2 Hitpoints 1.6
    Zybez RuneScape Help's Image of a Insane Ferocity Scroll Insane Ferocity Honey Badger pouch 32 12 Reduces its Defence to increase its Attack and Strength 1.6
    Zybez RuneScape Help's Image of a HMultichop Scroll Multichop Beaver pouch 33 3 Cuts up to 3 logs from a nearby tree 0.7
    Zybez RuneScape Help's Image of a Call to Arms Scroll Call to Arms Void ravager, shifter, spinner or torcher pouch 34 3 Teleports you to the Pest Control landers 0.7
    Zybez RuneScape Help's Image of a Bronze Bull Rush Scroll Bronze Bull Rush Bronze Minotaur pouch 36 6 Magical attack dealing up to 4 damage, with a chance of stunning your opponent 3.6
    Zybez RuneScape Help's Image of a Unburdden Scroll Unburden Bull Ant pouch 40 12 Restores run energy, depending on your Agility level 0.6
    Zybez RuneScape Help's Image of a Herbcall Scroll Herbcall Macaw pouch 41 12 A chance of creating herbs 0.8
    Zybez RuneScape Help's Image of a Evil Flames Scroll Evil Flames Evil Turnip pouch 42 6 Magical attack that drains the opponents Ranged level 2.1
    Zybez RuneScape Help's Image of a Petrifying Gaze Scroll Petrifying Gaze Spirit Cockatrice pouch (variants) 43 3 Deals up to 10 damage against an opponent, as well as reducing a combat skill by up to 3 (varies by type of cockatrice) 0.9
    Zybez RuneScape Help's Image of a Iron Bull Rush Scroll Iron Bull Rush Iron Minotaur pouch 46 6 Magical attack, inflicting up to 6 damage and a chance of stunning your opponent 4.6
    Zybez RuneScape Help's Image of a Immense Heat Scroll Immense Heat Pyrelord pouch 46 6 Smelts gold bars into jewellery without the use of a furnace 2.3
    Zybez RuneScape Help's Image of a Howl Scroll Thieving Fingers Magpie pouch 47 12 Gives a Thieving boost of +2 0.9
    Zybez RuneScape Help's Image of a Howl Scroll Blood Drain Bloated Leech pouch 49 6 You lose Hitpoints to restore stats, heal poison and disease 2.5
    Zybez RuneScape Help's Image of a Howl Scroll Tireless Run Spirit Terrorbird pouch 52 8 Restores energy based on your Agility level, and gives a +2 Agility boost 0.8
    Zybez RuneScape Help's Image of a Howl Scroll Abyssal Drain Abyssal Parasite pouch 54 6 Magical attack that drains opponent’s Prayer 1.1
    Zybez RuneScape Help's Image of a Howl Scroll Dissolve Spirit Jelly pouch 55 6 A magical attack, inflicts up to 12 damage, and drains the opponent’s Attack 5.5
    Zybez RuneScape Help's Image of a Howl Scroll Steel Bull Rush Steel Minotaur pouch 56 6 Magical attack that does up to 9 damage and might stun your opponent 5.6
    Zybez RuneScape Help's Image of a Fish Rain Scroll Fish Rain Ibis pouch 56 12 Produces fish up to bass 1.1
    Zybez RuneScape Help's Image of a Goad Scroll Goad Spirit graahk pouch 57 3 Attacks a selected enemy 5.7
    Zybez RuneScape Help's Image of a Ambush Scroll Ambush Spirit kyatt pouch 57 3 Makes your kyatt attack an enemy instantly with a chance of high damage 5.7
    Zybez RuneScape Help's Image of a Rending Scroll Rending Spirit larupia pouch 57 3 Magical attack that drains your enemies’ Strength 5.7
    Zybez RuneScape Help's Image of a Howl Scroll Doomsphere Device Karamthulhu Overlord pouch 58 3 Inflicts up to 16 damage on your opponent 5.8
    Zybez RuneScape Help's Image of a Howl Scroll Dust Cloud Smoke Devil pouch 61 6 Deals up to 8 damage on up to 6 opponent’s 3.1
    Zybez RuneScape Help's Image of a Howl Scroll Abyssal Stealth Abyssal Lurker pouch 62 20 +4 to Agility and Thieving 1.9
    Zybez RuneScape Help's Image of a Howl Scroll Ophidian Incubation Spirit Cobra pouch 63 3 Turns an egg into a Cockatrice egg 3.2
    Zybez RuneScape Help's Image of a Howl Scroll Poisonous Blast Stranger Plant pouch 64 6 Inflicts 2 damage, with a 50% chance of poisoning 3.2
    Zybez RuneScape Help's Image of a Howl Scroll Mithril Bull Rush Mithril Minotaur pouch 66 6 Magical attack that inflicts 12 damage while possibly stunning your opponent 6.6
    Zybez RuneScape Help's Image of a Howl Scroll Toad Bark Barker Toad pouch 66 6 Inflicts up to 18 damage on your target 1
    Zybez RuneScape Help's Image of a Howl Scroll Testudo War Tortoise pouch 67 20 Gives a +8 Defence boost 0.7
    Zybez RuneScape Help's Image of a Howl Scroll Swallow Whole Bunyip pouch 68 3 Allows you to eat an uncooked fish, if you have the requirement to cook it 1.4
    Zybez RuneScape Help's Image of a Howl Scroll Fruitfall Fruit Bat pouch 69 6 Produces random fruit 1.4
    Zybez RuneScape Help's Image of a Famine Scroll Famine Ravenous locust pouch 70 12 Destroys a target player’s food 1.5
    Zybez RuneScape Help's Image of a Artic Blast Scroll Arctic Blast Arctic Bear pouch 71 6 Magical attack that inflicts up to 15 damage, with a chance of stunning your opponent 1.1
    Zybez RuneScape Help's Image of a Rise from the Ashes Scroll Rise from the Ashes Phoenix pouch 72 12 Rebirths the phoenix with full HP and it attacks anyone in a 3×3 area 5
    Zybez RuneScape Help's Image of a Volcanic Strength Scroll Volcanic Strength Obsidian golem pouch 73 12 Increases your strength by +9 7.3
    Zybez RuneScape Help's Image of a Howl Scroll Crushing Claw Granite Lobster pouch 74 6 Inflicts up to 14 damage, while draining up to 5 from opponent’s Defence 3.7
    Zybez RuneScape Help's Image of a Howl Scroll Mantis Strike Praying Mantis pouch 75 6 Binds, inflicts Magic-based damage, and drains opponent’s Prayer 3.8
    Zybez RuneScape Help's Image of a Howl Scroll Adamant Bull Rush Adamant Minotaur pouch 76 6 Magical attack that inflicts up to 16 damage, with a chance of stunning your opponent 7.6
    Zybez RuneScape Help's Image of a Inferno Scroll Inferno Forge regent pouch 76 6 Magical attack that disarm your enemies weapon or shield 1.5
    Zybez RuneScape Help's Image of a Deadly Claw Scroll Deadly Claw Talon beast pouch 77 6 Three magic attacks 11.7
    Zybez RuneScape Help's Image of a Howl Scroll Acorn Missle Giant Ent pouch 78 6 Inflicts up to 17 damage on up to 3 targets. May drop acorns on the ground 1.6
    Zybez RuneScape Help's Image of a Titan's Constitution Scroll Titan’s Constitution Fire, Ice, or Moss titan pouch 79 20 12.5% boost to defence and hitpoints 7.9
    Zybez RuneScape Help's Image of a Howl Scroll Regrowth Hydra pouch 80 6 Use on a Farming tree stump to instantly regrow the tree 1.6
    Zybez RuneScape Help's Image of a Howl Scroll Spike Shot Spirit Dagannoth pouch 83 6 Ranged attack that inflicts up to 18 damage and stuns opponent 4.2
    Zybez RuneScape Help's Image of a Ebon Thunder Scroll Ebon Thunder Lava titan pouch 83 4 Magical attack that drains your enemies’ Special Attack 8.3
    Zybez RuneScape Help's Image of a Swamp Plague Scroll Swamp Plague Swamp titan pouch 85 6 Magical attack that attacks multiple targets and can cause poison 4.3
    Zybez RuneScape Help's Image of a Rune Bull Rush Scroll Rune Bull Rush Rune Minotaur pouch 86 6 Magic-based attack that inflicts up to 19 damage with a chance of stunning your opponent 8.6
    Zybez RuneScape Help's Image of a Healing Aura Scroll Healing Aura Unicorn Stallion pouch 88 20 Heals up to 15% of your Hitpoints 1.8
    Zybez RuneScape Help's Image of a Boil Scroll Boil Geyser titan pouch 89 6 Damages a target, doing more damage depending upon their armour 8.9
    Zybez RuneScape Help's Image of a Howl Scroll Magic Focus Wolpertinger pouch 92 20 Gives you a +7 Magic boost. 4.6
    Zybez RuneScape Help's Image of a Essence Shipment Scroll Essence Shipment Abyssal titan pouch 93 6 Transports all the pure essence from your inventory and your titan’s to your bank 1.9
    Zybez RuneScape Help's Image of a Iron Within Scroll Iron Within Iron titan pouch 95 12 Three powerful melee attacks 4.8
    Zybez RuneScape Help's Image of a Howl Scroll Winter Storage Pack Yak pouch 96 12 Use special move on an item in your inventory to send it to your bank 4.8
    Zybez RuneScape Help's Image of a Steel of Legends Scroll Steel of Legends Steel titan pouch 99 12 Four powerful range attacks 5

    6.1 – Other Abilities

    The following tables list the other abilties that a familiar may have. These abilties include a variety, for example, Light enhancer, allowing your light source to be even brighter than usual. Remote view allows Players to see through the eyes of their Familiar, increasing their vision range. Some of the familiars have hidden Skill boost that is always active when they have been summoned, while some have a visible Skill boost. Others have a Right-click ability. Some of them are Foragers and Beast of Burden. Familiars indicated with a None for either means that they are not a Forager or Beast of Burden. If they are, the number indicated is the maximum number of items they can carry, whether they forage for it, or whether a Player decides to store items on them. Note that, in order to save space, the Scroll effect is excluded from the “Other Abilities” colum; details on those can be viewed above.

    Summon Level Required Fights (Combat level) Skill Focus Other abilities
    Spirit wolf 1 Yes (Level 26) Attack None
    Dreadfowl 4 Yes (Level 26) Magic Farming Boost (+1)
    Spirit spider 10 Yes (Level 25) Controlled Forager – Red spiders’ eggs
    Thorny snail 13 Yes (Level 26) Ranged Beast of Burden (3)
    Granite crab 16 Yes (Level 26) Defence Forager – Produces fish while summoner is Fishing
    Invisible Fishing boost (+1)
    Mosquito 17 Yes (Level 32) Attack None
    Desert wyrm 18 Yes (Level 31) Strength Forager – right-click to obtain ores
    Invisible mining boost (+1)
    Burrow – mines ore up to and including Iron
    Spirit scorpion 19 Yes (Level 51) Controlled None
    Spirit Tz-Kih 22 Yes (Level 36) Magic Right click – Despair, drains opponent’s Prayer while in Combat
    Albino rat 23 Yes (Level 37) Attack Forager – stores cheese after scroll use
    Spirit kalphite 25 Yes (Level 39) Defence Beast of Burden (6)
    Compost mound 28 Yes (Level 37) Strength Forager – compost and seeds
    Farming boost (1 + 2% of your Farming Level)
    Use a bucket on your compost mound to get compost. Deals 2 damage to your familiar.
    Giant Chinchompa 29 Yes (Level 42) Ranged Explode – randomly explodes during combat, dealing damage to nearby targets
    Vampire Bat 31 Yes (Level 44) Controlled Can heal itself when it inflicts damage on an opponent
    Light Enhancer
    Honey badger 32 Yes (Level 45) Strength Ferocious – chance of attacking again without delay
    Beaver 33 None None Forager – logs and planks
    Invisible Woodcutting boost (+2)
    Counts as a knife for Fletching
    Void ravager 34 Yes (Level 46) Strength Forager – Ores
    Invisible mining boost (+1)
    Void spinner 34 Yes (Level 40) Defence Healer – heals summoner 1 Hitpoint regularly
    Void shifter 34 Yes (Level 46) Attack Teleporter – teleports you to the Void Knight outpost when your Hitpoints fall below 10% of your total Hitpoints
    Void torcher 34 Yes (Level 46) Magic Right click – Strike, inflicts one extra damage with this attack
    Bronze minotaur 36 Yes (Level 50) Defence None
    Bull ant 40 Yes (Level 58) Controlled Beast of Burden (9)
    Macaw 41 None None Forager – herbs
    Remote view
    Improved chance of Herb drops
    Evil turnip 42 Yes (Level 62) Ranged Forager – Evil turnip slices
    Can heal itself when using Ranged attacks
    Spirit Cockatrice (variants) 43 Yes (Level 64) Magic Forager – cockatrice eggs
    Right click – Drain, inflicts damage on and drains a combat stat of your opponent, dependent on Cockatrice variant
    Iron minotaur 46 Yes (Level 70) Defence None
    Pyrelord 46 Yes (Level 70) Strength Invisible firemaking boost (+3)
    Counts as a tinderbox while Firemaking with 10 EXP bonus
    Magpie 47 None None Forager – jewellery
    Bloated leech 49 Yes (Level 76) Attack None
    Spirit terrorbird 52 Yes (Level 62) Controlled Beast of burden (12)
    Abyssal parasite 54 Yes (Level 86) Magic Beast of Burden (7) – unnoted rune/pure essence
    Prevents abyssal Prayer drain.
    Spirit jelly 55 Yes (Level 88) Strength None
    Steel minotaur 56 Yes (Level 90) Defence None
    Ibis 56 None None Forager – Fish while summoner is fishing
    Counts as a harpoon when fishing Tuna and Swordfish
    Gives invisible Fishing boost (+3)
    Spirit graahk 57 Yes (Level 93) Strength Invisible hunter boost (+5)
    Teleports to horned Graahk area
    Trample – if Graahk has to move to get into combat, it strikes twice
    Spirit kyatt 57 Yes (Level 93) Attack Invisible hunter boost (+5)
    Teleports to Piscatoris hunter area
    Pounce – when summoned directly into combat, the first attack hits upto three times the normal damage
    Spirit larupia 57 Yes (Level 93) Controlled Invisible hunter boost (+5)
    Teleports to Feldip hunter area
    Karamthulhu overlord 58 Yes (Level 95) Ranged Right click – Drown, attacks opponent with a Water spell
    Smoke devil 61 Yes (Level 101) Magic Right click – Flames, attacks opponent with a Fire spell
    Abyssal lurker 62 Yes (Level 93) Controlled Beast of Burden (7) – unnoted rune/pure essence
    Spirit cobra 63 Yes (Level 105) Attack None
    Stranger plant 64 Yes (Level 107) Controlled Forager – strange fruit
    Farming boost (1 + 4% of Farming level)
    Mithril minotaur 66 Yes (Level 112) Defence None
    Barker toad 66 Yes (Level 112) Strength Right click – Cannon, load a Cannonball in order to fire
    War tortoise 67 Yes (Level 86) Defence Beast of Burden (18)
    Bunyip 68 Yes (Level 70) Attack Healer – heals summoner 2 Hitpoints regularly
    Turns raw fish into Water runes
    Fruit bat 69 None None Forager – Fruit and seeds
    Light Enhancer
    Fly – Gathers fruit when walking through Karamja
    Ravenous locust 70 Yes (Level 120) Attack Remote view
    Can eat your opponent’s food
    Arctic bear 71 Yes (Level 122) Controlled Invisible hunter boost (+7)
    Counts as 2 pieces of Arctic Camoflouge
    Teleports you to the Trollweiss and Rellekka Hunter area
    Obsidian Golem 73 Yes (Level 126) Strength Invisible mining boost (+7)
    Granite lobster 74 Yes (Level 129) Defence Forager – gathers fish while summoner is fishing (including Sharks, even if summoner doesn’t have 76 Fishing)
    Invisible fishing boost (+4)
    Praying mantis 75 Yes (Level 131) Attack None
    Adamant minotaur 76 Yes (Level 133) Defence None
    Forge regent 76 Yes (Level 133) Ranged Right click – Fireball, attack that hits up to 6 targets for up to 5 damage each
    Counts as a tinderbox with 10 EXP bonus
    Talon beast 77 Yes (Level 135) Strength None
    Giant ent 78 Yes (Level 137) Controlled Forager – Oak logs
    Nature Link – turns pure essence into Nature or Earth runes
    Increased yield when harvesting fruit trees, belladonna and cacti
    Collects whiteberries at random
    Fire titan 79 Yes (Level 139) Magic None
    Ice titan 79 Yes (Level 139) Attack None
    Moss titan 79 Yes (Level 139) Strength None
    Hydra 80 Yes (Level 141) Ranged None
    Spirit Dagannoth 83 Yes (Level 148) Controlled Ferocious – Chance of attacking right after the previous attack, with no delay
    Lava titan 83 Yes (Level 148) Strength Chance of inflicting 5 extra damage with every attack
    Invisible firemaking boost (+10)
    Invisble mining boost (+10)
    Teleports you to the Lava maze
    Swamp titan 85 Yes (Level 152) Attack None
    Rune minotaur 86 Yes (Level 154) Defence None
    Unicorn stallion 88 Yes (Level 70) Controlled Healer – use scrolls to heal
    Right click – Cure, cures poison and disease
    Geyser titan 89 Yes (Level 200) Ranged Ranged boost (1 + 3% of your level)
    Use bowls on Geyser titan to obtain bowls of hot water
    Recharges Amulets of Glory
    Wolpertinger 92 Yes (Level 210) Magic Invisible Hunter boost (+5)
    5% Defence boost against Magic attacks
    Doubled yield and experience when harvesting berries
    Abyssal titan 93 Yes (Level 215) Attack Beast of Burden (7) – unnoted rune/pure essence
    Iron titan 95 Yes (Level 220) Defence Invisible Defence boost (+10% to stab, slash and crush Defence)
    Pack yak 96 Yes (Level 175) Strength Beast of burden (30)
    Steel titan 99 Yes (Level 230) Ranged Invisible Defence boost (+15% to stab, slash and crush Defence)

     

    7.0 – Pets

    Pets are the second part of summoning. Training your summoning level allows you to have new pet followers, the difference between your pets and your summoned familiars is that pets do not have a time limit, and they don’t aid you in combat. The benefits of having pets beyond having a follower are unknown. Pets require feeding after some time, even after your pet has become an adult. Pets grow to adult size when they have reached 100% growth.

     

    7.1 – Puppies

    All puppies are available at the pet shops in Taverley or Yanille, they can all be purchased at level 4 summoning for 500gp, upon completion of Wolf Whistle Quest. You will need to feed them with bones or raw meat. Note that they eat ONLY raw meat and bones, nothing else. Feeding bones to your puppy will not reduce its hunger level.

    Bulldog Dalmation Greyhound Labrador Sheepdog Terrier
    Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image Zybez RuneScape Help's Image

    7.2 – Other Pets

    The other pets that are available can’t be bought from stores. You will need to catch them or grow them yourselves using Hunter or an incubator respectively. As with puppies and kittens, these pets require feeding before growing to an adult and even after they’ve become a fully grown animal.

    Picture Name Level required How to get Eats
    Zybez RuneScape Help's Image Abyssal minion 4 Reward from the Soul Wars mini game Ashes
    Zybez RuneScape Help's Image Baby basilisk 4 Reward from the Soul Wars mini game Eye of Newts
    Zybez RuneScape Help's Image Baby kurask 4 Reward from the Soul Wars mini game Bones
    Zybez RuneScape Help's Image Creeping hand 4 Reward from the Soul Wars mini game Leather gloves
    Zybez RuneScape Help's Image Minitrice 4 Reward from the Soul Wars mini game Limpwurt roots
    Zybez RuneScape Help's Image Gecko 10 Hunt them south of Brimhaven or in north-east Karamja with a box trap Flies and beetle bits
    Zybez RuneScape Help's Image Platypus 10 Hunt them in Oo’glog with a box trap. You must have completed As a First Resort… in order to be able to keep them as a pet. Raw fish and ground fishing bait (baby)
    Raw fish and fishing bait (adult)
    Zybez RuneScape Help's Image Broav 23 Hunt them near the Feldip Hills, a little bit east of the Hunting expert by using a pitfall trap. You must have completed While Guthix Sleeps to hunt them. Mort Myre Fungus
    Zybez RuneScape Help's Image Penguin 30 Grow from a Penguin egg using the incubator in the Pet shop. The egg can be obtained from the Penguin Keeper at Ardounge Zoo. Note that you need to have 30 summoning. Raw fish
    Zybez RuneScape Help's Image Giant Crab 40 Kill Mogres at the Mudskipper Point – after helping Skippy – to obtain a Crunchy Claw Token. Talk to Nung underwater to receive a pet Giant Crab. Raw fish
    Zybez RuneScape Help's Image Raven 50 Use a raven egg in incubator at the pet shop Ground fishing bait (chick)
    Fishing bait (adult)
    Zybez RuneScape Help's Image Squirrel 60 Hunt them using a Net trap with nuts placed in it as bait Nuts
    Zybez RuneScape Help's Image Saradomin owl 70 Use a blue egg in incubator at the pet shop Ground fishing bait (chick)
    Fishing bait (older)
    Zybez RuneScape Help's Image Zamorak hawk 70 Use a red egg in incubator at the pet shop Ground fishing bait (chick)
    Fishing bait (older)
    Zybez RuneScape Help's Image Guthix raptor 70 Use a green egg in incubator at the pet shop Ground fishing bait (chick)
    Fishing bait (older)
    Zybez RuneScape Help's Image Ex-Ex-Parrot 71 After completing Rocking Out you must use an Ex-Parrot on a magical cage. By doing so you will obtain an Dead Parrot in a Cage. You must then use the cage on the black rock that is used to feed the Parrot. The magical cage is available by talking to Bill Teach, but only after the quest has been completed. Dark energy- Obtained from the black rock near the entrance of the Mos Le’Harmless dungeon
    Zybez RuneScape Help's Image of a Phoenix Eggling Phoenix 72 After completing In Pyre Need, you can return to the Phoenix lair once a day. As you leave the lair, you may find yourself lost and you will come across a Phoenix Egg. The egg can be hatched by either clapping at it or kicking it. If you clap at it a cute Phoenix Hatchling will come out of the egg. If you kick it a mean Phoenix Hatchling will come out. Each of these birds have their own very different personalities. Ashes
    Zybez RuneScape Help's Image Raccoon 80 Hunt using a box trap Raw meat and fish
    Zybez RuneScape Help's Image Vulture 85 Grow from a Vulture egg using the incubator in the pet shop Ground fishing bait (chick)
    Fishing bait (adult)
    Zybez RuneScape Help's Image Chameleon 90 Use a chameleon egg from Cairn isle on an incubator. Flies
    Zybez RuneScape Help's Image Monkey 95 Hunt using a box trap with a banana placed in the works Bananas
    Zybez RuneScape Help's Image Dragon 99 When killing dragons you have a rare chance of receiving a dragon egg as a drop. Once you have an egg, give it to the pet shop owner to hatch it into a baby dragon. Vast variety of raw meat, fish or chicken

     

    8.0 – Training Methods

    Before beginning to train summoning, it is advised that you obtain amounts in the hundreds of: iron ore, bronze claws, raw chickens, marigolds, raw beef and guams.

     

    Preparation

    To get the most out of the 275 charms that you were given for completing the quest, you will need to get some items. Since the fastest way to obtain summoning levels is by creating pouches, you will get more out of your charms if you make highest level pouch you can. To begin you should go to a summoning shop and buy 275 pouches, and a large amount of Spirit shards (you will need these later anyway so it’s best to get the investment out of the way first. For your first 10 levels you will also need 95 raw chickens, these can be purchased at the meat store in Canifis or the food store in Port Sarim for 60gp each. When you have those you can go to Hazelmere’s house slightly East of Yanille and kill 54 Jungle spiders to collect their carcasses. If you haven’t completed the In Aid of the Myreque quest then you will need to gather 127 spider carcasses.If you have completed the In Aid of the Myreque quest then you will be able to go to Burgh de Rott, and buy 74 snails from Aurel for 60gp each. They do only provide the same experience, but it is much faster to buy from a store than to kill monsters. Essentially the choice here is yours but it would be recommend buying snails. Having gathered these items would mean that you would have used 222 of your gold charms and already be at level 16. The only thing you need to gather after this is enough Iron ores to use up the rest of your gold charms. These can be bought for 190gp each from other players, or mined using the Mining skill.

    If you have completed the Hunt for Surok Sub-Quest then you’ll know about Bork, who can be killed once a day, and drops 5 blue, 7 crimson and 2 green Charms.

     

    Levels 4-16+

    Now that you have all the items you need, you can chose one of the training methods detailed in the next section. Simply take your 275 pouches and charms, all your shards and anything else you need for the method you chose, alongside as many of the other ingredients as you can. Your 95 chickens will get you level 10, from there you can use your spider carcasses and thin snails to get to level 16. Once you have level 16 you have the most cost effective training method so far, simply use the rest of your gold charms creating Granite crabs.

     

    Levels 16-40

    Upon reaching level 16, you can create Granite crab pouches; and since you used all your remaining Charms creating them already you will need to obtain more if you want to continue training your summoning. To get charms, you have to kill various monsters and receive the charms as a monster drop. The most common place to kill monsters for charms is the chaos tunnel, which is north of Edgeville near the Zamorak mage for abyssal Runecrafting. Most monsters only drop 1 charm at a time, however, a few drop more than one, and the giant rock crab (137 combat) drops 3 at a time. After you have received a decent amount of charms, let’s say 500 to 1,000 gold ones minimum, you should perform the same process of leveling as you did from levels 4 to 16, except instead of bringing raw chickens and making Dreadfowl pouches, you should bring iron ore and make Granite crabs. Another training method to gain the fastest experience from level 16 to 40 would be mining iron ore south of Taverly and returning to the Obelisk changing any Granite Crab pouches into scrolls so that they stack and you can repeat this process until you run out of charms or reach level 40.

     

    You also may have noticed that you are receiving different coloured charms as well: crimson, blue and green. It is advised that you hold off using the blue ones until you are at least level 36 summoning and can summon Bronze minotaurs. For the greens and crimson though, the most efficient use of them would be Compost mounds at 28 or Beavers at 33 for the green charms, and Spirit scorpions at level 19 for the crimson. Unless you have heaps of vampire dust or honeycombs laying around, it is best to stick with the Spirit scorpions for the use of the crimson charms for now. Incidentally, if you do decide to move on to honey bagders, honeycombs can be found in the Seers’ Village beehives, next to the flax field. Simply have an insect repellent in your inventory and then right click to take the honeycomb.

     

    Levels 41-52

    From levels 41 to 52, you are not going to be using gold charms at all, this doesn’t mean stop collecting them though. The main charms your going to use are green and crimson, and maybe blue if you have collected any at this point. Start by using your green charms to make Macaws by using clean guams. As well as Macaws, make Honey badger pouches, refer to the above section on how to make these. Once you reach level 46, use any blues that you have and make Iron minotaurs, remember that you have to scroll down on the list ingame to see the minotaur section. At level 49, you can make Bloated leeches, these need raw beef and a crimson charm. Like the raw chickens, raw beef can be bought from the food shop in Canifis. Continue using your green and crimson charms until you reach level 52.

     

    Charms can also be received from hundreds of other creatures around RuneScape, although there are several monsters that are better to kill for them. Ice Warriors and Ice Giants in the blurite cave nearly always drop gold charms and players with high enough slayer levels will find that Basilisks often drop charms, especially green.

     

    Levels 52-63

    At level 52, you are now able to make Spirit Terrorbird pouches. This is an extremely handy familiar, because of its Scroll ability: Tireless run. On top of that, the ingredients are very easy to obtain. Gold charms are a common drop from most of the Charm-dropping monsters; Raw bird meat is available for sale in Oo’glog city. If you’re interested in using Green charms, Ibis pouches at level 56 are a great way to go.

     

    Even though you should definitely make Spirit Terrorbirds whenever you can, it’s also highly suggested that you keep on hunting for Crimson Charms. These Crimson charms should then be used on Bloated Leeches. Yes, those are the Familiars you have been creating since level 49 but they’re still the best experience at this level. You should be making these until you attain level 63.

     

    If you happen to have any Blue charms to spare, it is highly recommended that you make Steel minotaur pouches. The final ingredient is fairly easy to obtain, either purchasing it via the Grand Exchange, or making Steel bars yourself. Steel minotaurs are available upon reaching a Summoning level of 56, and they provide a high 492.8 exp per pouch. If you don’t have the money or skills to make steel bars, you can make Spirit jelly pouch with the final ingredient of a jug of water, which is easy to afford. Alternatively, once you reach 58 Summoning, you may choose to make a few Karamthulhu overlord pouches, which are slightly cheaper than Steel minotaurs, and give more experience. Karamthulhu overlord pouches do require Fish bowls as the final ingredient; these can be purchased or made with the use of the Crafting skill.

     

    Levels 63-75

    At level 63 Summoning, you are now able to make Spirit cobra pouches. It is one of the most convenient pouches to make, for several reasons: Crimson charms are fairly easy to obtain if you kill the right monsters, and snake hides are also fairly easy to obtain. The best monsters to kill for Crimson charms would be Waterfiends (for High leveled players), and Shadow warriors (for medium to high level players). Both monsters have a great Crimson charm drop-rate. The final ingredients are snake hides; you might be thinking that they’re fairly hard to obtain, but on the contrary, there is one location with a fair number of snakes, with a Bank deposit box a few map views away. The location is on Mos Le’harmless, near the entrance to Trouble Brewing minigame. The Bank deposit box works like any other; you can place items in them and have them taken to your bank, but you cannot withraw items. To make up for that, there is a Bank in the city of Mos Le’harmless itself, if you need to restock on food. Beware, Snakes do poison, so it is advisable to use Antiposion or Super Antipoison potions. Spirit cobra pouches are perfect until Level 75+, but you may switch a different method in between.

     

    At level 66 Summoning, you have the ability to create Barker toad pouches. These provide a decent amount of experience per shard, and are fairly cheap to make; however, it can be time-consuming. The good news is, they require Gold charms, which are commonly dropped by most charm dropping monsters. The final ingredient is a Toad, which spawn in the Gnome Stronghold, relatively close to a bank. However, you may choose to buy the final ingredient, to save the time of having to collect Toads. At Level 67 Summoning, you can make War tortoise pouches. This familiar is very handy in a variety of situations, due to their handy Defence boost. These also require gold charms, and a rather tricky final ingredient, which is an uncommon drop from Level 79 Tortoises and Level 96 Warped Tortoises. However, they also require only ONE shard per pouch.

     

    At Levels 68 and 69, you can make Bunyip and Fruit bat pouches, respectively. Both require Green charms, which are slightly less common than Gold charms. Bunyip require raw sharks, which can be bought for a fair price, or fished if you have 76 Fishing. Fruit bats require bananas, which can be bought or collected in a variety of locations. Both familiars are very useful for their special abilities: Bunyip is a healer, and it’s special ability allows players to eat Raw food, provided they have the Cooking level to cook it; Fruit bats are foragers of random fruit, as well as spawn fruit upon their scroll use, making them useful for long term camping at monsters.

     

    Levels 75-85

    Beyond level 75, Summoning gets expensive and time-consuming whichever way you looked at it. However, there are a few decent pouches you can make for a good chunk of experience. Particularly, at Level 74, you can make Granite lobster pouches. They require Crimson charms and 1 Slab of granite as the main two ingredients, on top of shards. Granite can be mined in the Quarry in the Kharidian desert, then banked in the Shantay pass Bank chest. These are probably your best bet if you want cheap experience.

     

    Upon reaching level 78 Summoning, you may make Giant ent pouches. These require Green charms, which are fairly easy to obtain, and the final ingredient is a Willow branch, which can be obtained from a willow tree that you have planted, by using a pair of secateurs on them.

     

    If you happen to have a few Blue charms lying around, you may make Moss Titan pouches at Level 79 Summoning. They are fairly expensive, requiring 202 shards, and Earth talismans are difficult to obtain by yourself unless you buy them yourself. However, the experience gained is fairly high, requiring you to make fewer pouches to get to 85 Summoning.

     

    Levels 85-90

    Being the level 85 Summoner that you are, it is time you really get into some of the Titans. At level 85 you will be able to make Swamp Titan pouches. These require crimson charms (collect them at Waterfiends, Shadow Warriors, Rock Lobsters, … and Swamp Lizards). These Lizards can be obtained when training the Hunter Skill. However, you can also obtain them through the Grand Exchange, if you are willing to invest some time. It’s suggested that you switch between catching a few yourself and trying to buy large quantities through the Grand Exchange. The cost of these Swamp Titans is relatively low, which is 150 shards. You should be making these until level 88.

     

    If you are wealthy enough and have level 86 Summoning, you could think about making Rune Minotaur pouches. These require only 1 shard, 1 Blue Charm and 1 Runite Bar. Obviously these Runite Bars are expensive, however you could also be able to mine/smith them yourself. This is, of course, only accessible by the privileged few. For those amongst you with medium wealth and abilities, read on.

     

    As a sidenote: At this stage you should definitely be killing Waterfiends or Rock Lobsters for their Crimson Charms. You will be needing lots and lots of Crimson, as well as Green charms. Waterfiends and Rock Lobsters have an extremely high yield of crimson-drops.

     

    At level 88 you will be making Unicorn Stallion pouches. They require Green Charms, 140 shards and Unicorn Horns. These give half of the experience you were getting with Swamp Titans, but these Unicorn Horns should be easier to obtain due to the fact that it is widely used in the Herblore Skill. As these pouches have less experience to offer, you could also just stick to Swamp Titans, which require Crimson Charms and offer you double the amount of experience. You will be making these two pouches until level 90, unless you’ve got a few Blue Charms to spend. In that case, read on.

     

    When you reach level 89, be it through Swamp Titans or Unicorn Stallions, you could consider making a few Geyser Titans if you’ve got the Blue Charms to spare. This Titan-kind requires 1 Blue Charm, 1 Water Talisman and 222 Shards. As you probably have noticed, this is quite expensive (222 shards) and it needs a rather uncommon second “ingredient”: Water Talismans. These are dropped by a whole range of creatures, but it can be quite bothersome to hunt them down. However, if you’ve got a few of these lying around in your bank, or if you happen to be able to buy them from the Grand Exchange, you should definitely look into making a few of those. The experience is huge (783 exp) and will allow you to traverse 89-90 as quickly as possible.

     

    Levels 90-99

    There is little change to your training-methods, at first. It is still advised to keep on making Swamp Titans and Unicorn Stallions. You may find collecting Swamp Lizards a tad boring at this stage, as you will have been making these since level 85, so you could focus on Unicorn Stallions for a while. Either way, you keep on making these two pouches all the way until level 95. This may sound long, and it probably is, but there is hardly a Familiar worth the trouble in between 88 and 95.

     

    When you get to 95, things should get a lot easier, but also a lot more expensive. This is because you will then be able to make Iron Titan pouches. These pouches require 1 Crimson Charm, 1 Iron Platebody and 198 shards. These Iron Platebodies are easily purchased from the Grand Exchange, or you could smith them yourself if you are looking for a cheaper expenditure. But it doesn’t really matter that much, as you’ll only be making these until level 96.

     

    Attaining level 96 allows you to create the infamous Pack Yak pouch. These pouches are a excellent way to train your Summoning until level 99, if you are not that rich and are not afraid of some tedious killing. Why? You will have to go kill the Yaks yourself, as you will have a hard time finding them in the Grand Exchange. Alternatively, you could find a world with players killing yaks and pick up the hides that they don’t bother picking up. If you are going with Yaks, you’ll have to create 7931 Pack Yak pouches, from 96 to 99. As you can see, that is a lot of Yaks to kill.

     

    This means that the most logical, but also more expensive, way to get to 99 is to keep on making both Iron Titan pouches and Pack Yaks. You could, for example, create 500 Iron Titans, then kill 500 yaks and use their hides to make 500 Pack Yaks. If you are a wealthy player and you are not afraid of spending some money on your Summoning Cape, you can stick to making Iron Titans. They are great experience, require Crimsons (which you should easily get from Waterfiends and the likes of Rock Lobsters) and Iron Platebodies.

     

    To summarize this last bit: Create Iron Titans if you’ve got the money for it. Create both Iron Titans and Pack Yaks if you’ve got enough money, but not enough to go Iron Titans all the way. Create Pack Yaks if you’re not that wealthy and you’re not afraid to kill 8,000 Yaks for their hides. It is entirely up to you.

     

    8.1 – Training Routes

    The following section will outline some of the fastest, or best possible routes that a player may take to maximize their training potential. Keep in mind that some of the requirements below aren’t suited for everyone. Some of the routes require the completion of fairly high level quests, while others may take quite a lot of effort on the Player’s side. Either way, the following routes should aid you in your training.

     

    Hot Air Balloons

    Requirements:

    1. Completed Enlightened Journey Quest
    2. Ring of duelling (Optional)
    3. Unlocked Castle Wars route
    4. Logs
    5. Willow logs or Ring of duelling
    6. Recommended: Ring of duelling

    This route requires that you complete Enlightened Journey quest, which unlocks Hot Air Balloons. Upon completion of the quest, you are able to travel between Taverley and Entrana. You can then unlock other locations by completing a puzzle. Make sure you have the Castle Wars location unlocked.

     

    The strategy, as you might have guessed already, involves using the Hot air balloons to travel between Castle Wars and Taverley. Both balloon locations are very close to your main destinations: the Bank in Castle Wars, and the obelisk in Taverley. Withdraw your charms, pouches, shards, final ingredients and some logs from the Castle Wars bank. Run to the hot air balloon and hitch a ride to Taverley. Once you have made the pouches you have a choice of two routes back. You can take the balloon back to Castle Wars, which will require some willow logs, and use more energy. Alternatively, you can use a Ring of duelling to teleport back to Castle Wars, this will save time, energy and reduce your weight limit.

     

    This route is definitely one of the fastest routes, however when you use the hot air balloons there is a weight limit of 40kg. So if you are making Granite crabs, snails or anything else that puts your weight over 40kg you will not be able to use this route effectively. Despite this, if you find yourself training by making pouches and you aren’t over 40kg (i.e Dreadfowls) then this is probably the fastest route.

     

    Piscatoris Fishing Colony

    Requirements:

    1. Completed Swan Song

    The strategy involved with this route is quite simple. Upon completion of Swan Song, you have access to the bank in the Piscatoris Fishing Colony. The time spent in walking is fairly minimal. Start at the bank, and walk south, out of the main doors. Just west of the tunnel entrance is a ladder; climb down the ladder to get to the obelisk. Once there, infuse the pouches, and make your way to the Bank again. If you don’t have any iron ores, this is also a good route to mine iron ores on the way to the obelisk.

     

    Spirit Kyatt

    Requirements:

    1. 57 Summoning
    2. Spirit kyatt
    3. Ring of Duelling

    For this method, you will start in the Castle Wars lobby. Withdraw your pouches, charms, shards and secondary ingredients from the bank. Interact your spirit kyatt and click the teleport option. This will get you very close to the piscatoris obelisk (Picture). Go down the ladder and infuse your pouches. Use your ring of duelling in order to get back to the Castle Wars lobby to repeat the process.

     

    Player Owned Houses

    Requirements:

    1. A Player Owned House in either Brimhaven or Taverley
    2. Kharyll/Canifis portal
    3. Amulet of Glory trophy
    4. House Teleport Tabs
    5. Recommended: Butler or Demon Butler

    Brimhaven

    This method is relatively slow, as the obelisk is quite a walk from the POH portal. Nevertheless, it is a fairly fast method of training. You will need plenty of House teleport tabs, which you can either buy or make yourself. The steps involve banking in either Canifis or Edgeville. Banking in Canifis requires a Canifis/Kharyll Portal, while banking in Edgeville requires an Amulet of Glory trophy. Whichever bank you use, you will be using the obelisk in Brimhaven. Gather your supplies, then use your House teleport tab to go to Brimhaven. Once there, head North west of the House portal till you arrive at the obelisk. Make your pouches, then use your House teleport again. Once inside your POH, take the Canifis portal to go to Canifis, or Amulet of Glory trophy to go to Edgeville.

     

    An alternative to banking in Canifis, you may carry the final ingredients in noted form. The rest of the items are stackable, so you can carry as much as you want. Once you teleport to your POH, use the noted items on your Butler. He will automatically ask if you want the items unnoted. Say yes, and less than a minute later, he should be back with the items unnoted. The benefit of using your butler is that you spend less time banking; the downside is that you spend more money paying your servant. Regardless, if you use your butler, particularly a Demon butler, you spend way less time banking, thus speeding up this particular training route.

     

    Taverley

    Having a house portal in Taverley works slightly differently. For this method, you will not need Teleport tabs, although you may use them for the sake of using it. Using a teletab is recommended if you want the fastest possible training route. The steps involved are as follows:

     

    Start at the house portal in Taverley, then walk to the obelisk. Once there, make the pouches, and either walk back to your POH, or use a House Teleport tab. When you’re inside, you may wish to use your Amulet of Glory trophy, or Canifis portal. Or, like the above route, you may use your Butler. Using your butler would be a good idea, as you spend less time banking. If you do bank in Canifis or Edgeville, you will need House Teleport tabs, in order to get back to Taverley.

     

    Shilo Village Carts

    Requirements:

    1. Completed Shilo Village Quest
    2. Money, 10gp each trip
    3. Recommended: Karamja gloves (3)

    For this method you will need to start in Shilo Village bank. Withdraw all the equipment you need and have plenty of money out (multiply how many trips you plan on doing by 10gp, or 20gp). Simply run to Vigroy the cart pusher, and pay him 10gp to take you to Brimhaven. From here you will be very close to the obelisk, when you have infused your pouches you can either get the cart back to Shilo Village or use your Karamja gloves to teleport nearer to Shilo Village. This route is much quicker than Hot air balloons as you have no weight limit, it is also much cheaper than the house teleport routes as you do not need teletabs.

     

    Fisher King Realm

    Requirements:

    1. Completed Holy Grail Quest
    2. Whistle
    3. Able to use Fairy Rings

    For this method, you will be required to have completed Holy Grail, and have the Whistle obtained during the quest. Start by going to the main Fairy ring in Zanaris. From there, use the Fairy Ring code B-J-R to go to the Fisher King realm. By blowing on the whistle, leave the Fisher King realm and head southwest to the Obelisk. Once you have made your pouches, return to the circle of Gold rocks and blow the whistle again, taking you back to the Fisher King realm. Once there, use the Fairy Ring to return to Zanaris.

     

    8.2 – Shard Cost And Experience Analysis

    This is a chart analyzing the amount of experience you earn per shard, as well as what you are really paying per shard for experience.
    Item costs and pouches are not factored in. Some items, where indicated, are an uncommon drop making a dud for training seem like a bargain.
    Blue charms are an uncommon drop (approx 1-10 in 100 charm drops) and should not be considered for direct training. Draw whatever conclusions needed from this table.

    Pouch Charm Items Shards Experience XP Per Shard Shard cost per XP
    Zybez RuneScape Help's Spirit Wolf Pouch
    Spirit wolf
    Level 1
    Zybez RuneScape Help's Gold Charm Zybez RuneScape Help's Wolf Bones 7 4.8 0.6 36.4 gp
    Zybez RuneScape Help's Dreadfowl Pouch
    Dreadfowl
    Level 4
    Zybez RuneScape Help's Gold Charm Zybez RuneScape Help's Raw Chicken 8 9.3 1.1 21.5
    Zybez RuneScape Help's Spirit Spider Pouch
    Spirit spider
    Level 10
    Zybez RuneScape Help's Gold Charm Zybez RuneScape Help's Spider Carcass 8 12.6 1.5 15.8
    Zybez RuneScape Help's Thorny Snail Pouch
    Thorny snail
    Level 13
    Zybez RuneScape Help's Gold Charm Zybez RuneScape Help's Thin Snail 9 12.6 1.4 17.8
    Zybez RuneScape Help's Granite Crab Pouch
    Granite crab
    Level 16
    Zybez RuneScape Help's Gold Charm Zybez RuneScape Help's Iron Ore 7 21.6 3 8.1
    Zybez RuneScape Help's Spirit Mosquito Pouch
    Spirit mosquito
    Level 17
    Zybez RuneScape Help's Gold Charm Zybez RuneScape Help's Proboscis 1 46.5 46.5 0.5
    Zybez RuneScape Help's Desert Wyrm Pouch
    Desert wyrm
    Level 18
    Zybez RuneScape Help's Green Charm Zybez RuneScape Help's Bucket of Sand 45 31.2 0.6 36
    Zybez RuneScape Help's Spirit Scorpion Pouch
    Spirit scorpion
    Level 19
    Zybez RuneScape Help's Crimson Charm Zybez RuneScape Help's Bronze Claw 57 83.2 1.4 17.1
    Zybez RuneScape Help's Albino Rat Pouch
    Albino rat
    Level 23
    Zybez RuneScape Help's Blue Charm Zybez RuneScape Help's Raw Rat Meat 75 202.4 2.6 9.2
    Pouch Charm Items Shards Experience XP Per Shard Shard cost per XP
    Zybez RuneScape Help's Spirit Kalphite Pouch
    Spirit kalphite
    Level 25
    Zybez RuneScape Help's Blue Charm Zybez RuneScape Help's Potato Cactus 51 220 4.3 5.7
    Zybez RuneScape Help's Compost Mound Pouch
    Compost mound
    Level 28
    Zybez RuneScape Help's Green Charm Zybez RuneScape Help's Compost 47 49.8 1 23.5
    Zybez RuneScape Help's Vampire Bat Pouch
    Vampire Bat
    Level 31
    Zybez RuneScape Help's Crimson Charm Zybez RuneScape Help's Vampire Dust 81 136 1.6 14.8
    Zybez RuneScape Help's Honey Badger Pouch
    Honey badger
    Level 32
    Zybez RuneScape Help's Crimson Charm Zybez RuneScape Help's Honeycomb 84 140.8 1.6 14.9
    Zybez RuneScape Help's Beaver Pouch
    Beaver
    Level 33
    Zybez RuneScape Help's Green Charm Zybez RuneScape Help's Willow Log 72 57.6 0.8 31.2
    Zybez RuneScape Help's Bronze Minotaur Pouch
    Bronze minotaur
    Level 36
    Zybez RuneScape Help's Blue Charm Zybez RuneScape Help's Bronze Bar 102 316.8 3.1 8
    Zybez RuneScape Help's Bull Ant Pouch
    Bull ant
    Level 40
    Zybez RuneScape Help's Gold Charm Zybez RuneScape Help's Marigolds 11 52.8 4.8 5.2
    Zybez RuneScape Help's Macaw Pouch
    Macaw
    Level 41
    Zybez RuneScape Help's Green Charm Zybez RuneScape Help's Guam Leaf 78 72.4 0.9 26.9
    Pouch Charm Items Shards Experience XP Per Shard Shard cost per XP
    Zybez RuneScape Help's Evil Turnip Pouch
    Evil turnip
    Level 42
    Zybez RuneScape Help's Crimson Charm Zybez RuneScape Help's Carved Evil Turnip 104 184.8 1.7 14
    Zybez RuneScape Help's Iron Minotaur Pouch
    Iron minotaur
    Level 46
    Zybez RuneScape Help's Blue Charm Zybez RuneScape Help's Iron Bar 125 404.8 3.2 7.7
    Zybez RuneScape Help's Pyrelord Pouch
    Pyrelord
    Level 46
    Zybez RuneScape Help's Crimson Charm Zybez RuneScape Help's Tinderbox 111 202.4 1.8 13.7
    Zybez RuneScape Help's Magpie Pouch
    Magpie
    Level 47
    Zybez RuneScape Help's Green Charm Zybez RuneScape Help's Gold Ring 88 83.2 0.9 26.4
    Zybez RuneScape Help's Bloated Leech Pouch
    Bloated leech
    Level 49
    Zybez RuneScape Help's Crimson Charm Zybez RuneScape Help's Raw Beef 117 215.2 1.8 13.5
    Zybez RuneScape Help's Spirit Terrorbird Pouch
    Spirit terrorbird
    Level 52
    Zybez RuneScape Help's Gold Charm Zybez RuneScape Help's Raw Bird Meat 12 68.4 5.7 4.3
    Zybez RuneScape Help's Abyssal Parasite Pouch
    Abyssal parasite
    Level 54
    Zybez RuneScape Help's Green Charm Zybez RuneScape Help's Abyssal Charm 106 94.8 0.8 27.9
    Zybez RuneScape Help's Spirit Jelly Pouch
    Spirit jelly
    Level 55
    Zybez RuneScape Help's Blue Charm Zybez RuneScape Help's Jug of Water 151 484 3.2 7.7
    Zybez RuneScape Help's Ibis Pouch
    Ibis
    Level 56
    Zybez RuneScape Help's Green Charm Zybez RuneScape Help's Harpoon 109 98.8 0.9 27.5
    Pouch Charm Items Shards Experience XP Per Shard Shard cost per XP
    Zybez RuneScape Help's Spirit Kyatt Pouch
    Spirit Kyatt
    Level 57
    Zybez RuneScape Help's Blue Charm Zybez RuneScape Help's Kyatt Fur 153 501.6 3.2 7.6
    Zybez RuneScape Help's Spirit Graahk Pouch
    Spirit Graahk
    Level 57
    Zybez RuneScape Help's Blue Charm Zybez RuneScape Help's Graahk Fur 154 501.6 3.2 7.6
    Zybez RuneScape Help's Spirit Larupia Pouch
    Spirit Larupia
    Level 57
    Zybez RuneScape Help's Blue Charm Zybez RuneScape Help's Larupia Fur 155 501.6 3.2 7.7
    Zybez RuneScape Help's Steel Minotaur Pouch
    Steel minotaur
    Level 56
    Zybez RuneScape Help's Blue Charm Zybez RuneScape Help's Steel Bar 141 492.8 3.4 7.1
    Zybez RuneScape Help's Karamthulu Overlord Pouch
    Karamthulhu overlord
    Level 58
    Zybez RuneScape Help's Blue Charm Zybez RuneScape Help's Fish Bowl 144 510.4 3.5 7
    Zybez RuneScape Help's Smoke Devil Pouch
    Smoke devil
    Level 61
    Zybez RuneScape Help's Crimson Charm Zybez RuneScape Help's Crushed Goat Horn 141 268 1.9 13.1
    Zybez RuneScape Help's Abyssal Lurker Pouch
    Abyssal lurker
    Level 62
    Zybez RuneScape Help's Green Charm Zybez RuneScape Help's Abyssal Charm 119 109.6 1.3 18.2
    Zybez RuneScape Help's Spirit Cobra Pouch
    Spirit cobra
    Level 63
    Zybez RuneScape Help's Crimson Charm Zybez RuneScape Help's Snake Skin 116 276.8 2.3 10.4
    Zybez RuneScape Help's Strange Plant Pouch
    Stranger plant
    Level 64
    Zybez RuneScape Help's Crimson Charm Zybez RuneScape Help's Bagged Plant 128 281.6 2.2 11.3
    Zybez RuneScape Help's Barker Toad Pouch
    Barker toad
    Level 66
    Zybez RuneScape Help's Gold Charm Zybez RuneScape Help's Swamp Toad 11 87 7.9 3.1
    Zybez RuneScape Help's Mithril Minotaur Pouch
    Mithril minotaur
    Level 66
    Zybez RuneScape Help's Blue Charm Zybez RuneScape Help's Mithril Bar 152 580.8 3.8 6.5
    Pouch Charm Items Shards Experience XP Per Shard Shard cost per XP
    Zybez RuneScape Help's War Tortoise Pouch
    War tortoise
    Level 67
    Zybez RuneScape Help's Gold Charm Zybez RuneScape Help's Tortoise shell 1 58.6 58.6 0.4*
    Zybez RuneScape Help's Bunyip Pouch
    Bunyip
    Level 68
    Zybez RuneScape Help's Green Charm Zybez RuneScape Help's Raw Shark 110 119.2 1 23
    Zybez RuneScape Help's Fruit Bat Pouch
    Fruit bat
    Level 69
    Zybez RuneScape Help's Green Charm Zybez RuneScape Help's Banana 130 121.2 0.9 26.8
    Zybez RuneScape Help's Ravenous Locust Pouch
    Ravenous Locust
    Level 70
    Zybez RuneScape Help's Crimson Charm Zybez RuneScape Help's Pot of Flour 79 132 1.6 14.9
    Zybez RuneScape Help's Arctic Bear Pouch
    Arctic bear
    Level 71
    Zybez RuneScape Help's Gold Charm Zybez RuneScape Help's Polar Kebbit Fur 14 93.2 6.6 3.7
    Zybez RuneScape Help's Phoenix Pouch
    Phoenix
    Level 72
    Zybez RuneScape Help's Crimson Charm Zybez RuneScape Help's Phoenix Quill 165 301.8 1.8 13.6
    Zybez RuneScape Help's Obsidian Golem Pouch
    Obsidian Golem
    Level 73
    Zybez RuneScape Help's Blue Charm Zybez RuneScape Help's Obsidian Charm 195 642.4 3.2 7.5
    Zybez RuneScape Help's Granite Lobster Pouch
    Granite lobster
    Level 74
    Zybez RuneScape Help's Crimson Charm Zybez RuneScape Help's 500g Granite 166 325.6 1.9 12.7
    Zybez RuneScape Help's Praying Mantis Pouch
    Praying mantis
    Level 75
    Zybez RuneScape Help's Crimson Charm Zybez RuneScape Help's Red Flowers 168 329.6 1.9 12.7
    Zybez RuneScape Help's Adamant Minotaur Pouch
    Adamant minotaur
    Level 76
    Zybez RuneScape Help's Blue Charm Zybez RuneScape Help's Adamantite Bar 144 668.8 4.6 5.3
    Zybez RuneScape Help's Forge Regent Pouch
    Forge Regent
    Level 76
    Zybez RuneScape Help's Green Charm Zybez RuneScape Help's Ruby Harvest Jar 141 134 0.9 26.3
    Zybez RuneScape Help's Talon Beast Pouch
    Talon Beast
    Level 77
    Zybez RuneScape Help's Crimson Charm Zybez RuneScape Help's Nail Beast Charm 174 1015.2 5.8 4.2
    Zybez RuneScape Help's Giant Ent Pouch
    Giant ent
    Level 78
    Zybez RuneScape Help's Green Charm Zybez RuneScape Help's Willow Branch 124 136.8 1.1 22.6
    Zybez RuneScape Help's Hydra Pouch
    Hydra
    Level 80
    Zybez RuneScape Help's Green Charm Zybez RuneScape Help's Water Orb 128 140.8 1.1 22.7
    Zybez RuneScape Help's Spirit Dagannoth Pouch
    Spirit Dagannoth
    Level 83
    Zybez RuneScape Help's Crimson Charm Zybez RuneScape Help's dagganoth hide 1 364.8 364.8 0*
    Zybez RuneScape Help's Rune Minotaur Pouch
    Rune minotaur
    Level 86
    Zybez RuneScape Help's Blue Charm Zybez RuneScape Help's Runite Bar 1 756.8 756.8 0
    Zybez RuneScape Help's Unicorn Stallion Pouch
    Unicorn stallion
    Level 88
    Zybez RuneScape Help's Green Charm Zybez RuneScape Help's Unicorn Horn 140 154.4 1.1 22.6
    Zybez RuneScape Help's Wolpertinger Pouch
    Wolpertinger
    Level 92
    Zybez RuneScape Help's Crimson Charm Zybez RuneScape Help's Raw RabbitZybez RuneScape Help's Wolf Bones 203 404.8 1.9 12.5
    Zybez RuneScape Help's Pack Yak Pouch
    Pack yak
    Level 96
    Zybez RuneScape Help's Crimson Charm Zybez RuneScape Help's Yak Hide 211 422.4 2 12.4
    Pouch Charm Items Shards Experience XP Per Shard Shard cost per XP

     

    *: Note: Relies on an uncommon drop.

     

    9.0 – Quests for Experience

     

    Quests with a choice Experience
    • A Fairy Tale Part II: 2,500 XP in any skill of your choice over level 30.
    • Contact!: 7,000-14,000 XP (2 x 7,000 lamps in any skill of your choice over level 30).
    • Great Brain Robbery, The: 5,000 XP for any skill choose over level 30.
    • One Small Favour: 10,000-20,000 XP (2 x 10,000 lamps for any skill of your choice over level 30)
    • A Tail Of Two Cats: 2,500-5,000 XP (2 x 2,500 lamps for any skill of your choice over level 30)
    • Recipe for Disaster: 20,000 XP (A Lamp to grant 20,000xp in a skill of your choice over level 50)
    • Darkness Of Hallowvale: 6,000 XP in any skill of your choice (Tome of Experience, 3x 2000 exp)
    • Troll Stronghold: 10,000-20,000 XP (2 x 10,000 lamps for any skill of your choice over level 30)
    • While Guthix Sleeps: 100,000-400,000 XP (4 x 100,000 lamps for any skill of your choice over level 65)

    10.0 – Frequently Asked Questions
    Q. Can I go anywhere I want in RuneScape with my summoned familiar?A: No, there are certain areas that do not allow you summon or enter if you have a combat familiar out. These include areas such as: The Grand Exchange, The Barrows, and The Mage Training Arena.

    Unlike the familiars, your pets can be taken anywhere except the following locations: Bounty Hunter, Clan Wars, Fight Pits, Fight Caves, Fishing Trawler, Agility Arena, Pest Control, in a duel in the Duel Arena, Vinesweeper, Temple Trekking or Soul Wars.

     

     

    Q. Is there anywhere that I can’t take my summoning pets?A: Yes, you are not allowed to take familiars on Hot air Balloons, Canoes or Magic Carpets. You are not allowed to take familiars into the whirlpool to access the Ancient Cavern. You also cannot take pets or familiars into the Ape Atoll agility arena. You also won’t be able to enter building mode in your house with a Pet or familiar.

     

     

    Q. Is there a Potion for Summoning?A: Yes, there is a Potion for Summoning. It requires a Herblore level of 40 to make. The required ingredients are Spirit Weed, and Cockatrice eggs, including any of the six other variations. When drunk, it restores between 7 to 31 Summoning points, depending on your Summoning level.

     

     

    Q. How do I swap pouches and scrolls for shard refunds?A: You can talk to Bogrog at the Summoning Obelisk south of Yanille (in Gu’tanoth) to swap your pouches and scrolls. Right-click Bogrog, select Swap, and then right-click the pouches or scrolls in your inventory and select the number you want to swap. Note that in order to swap a pouch or scroll for shards, you must be at least a few summoning levels above the level required to make that pouch. You will get a refund of 70% of the shards needed to make either that pouch or scroll. Pouches and scrolls over level 11 requires 10 levels, over level 21 requires 8 levels higher, over level 31 requires 7 levels higher until a pouch over 81 requires only 2 levels higher and a pouch over level 91 requires 1 level higher.

     

     

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    Smithing

    Posted in Runescape Skill Guides on November 11, 2009 by wowdarunescape
    Table of Contents

    1.0 – Introduction

    Smithing is the art of turning metal bars into armour or weapons. It is a free to play skill, so that means that everyone that plays RuneScape can do it. As you gain a higher smithing level, you are able to make higher-level armour and weaponry. If you achieve a high smithing level, you may never have to buy armour again. You can also make good money from having a high smithing level. You can even make a profit from a relatively low smithing level.

    This guide will teach you all of the different methods of smithing and what are the best to smith at each level. It will show you what the fastest smithing experience is and what is the cheapest. It will also tell you how to make money from smithing and it will compare all the different available materials and help you decide what the best for you to use is.

    2.0 – Basics of Smithing

    To start smithing, you will obviously need some metal ore to work with. The best way to obtain these ores is through mining rocks around RuneScape. For more information, visit the Mining skill guide. Another way to get ores is though buying them from other players. Keep in mind though that this can become very expensive. You can also buy ores and bars from the shop in the Dwarven Mines.

    There are two parts to smithing. The first part is turning the ores into metal bars and the second part being turning the bars into metal creations.

    2.1 – Smelting

    To get a bar you need to smelt ores together in furnaces, which are marked by the Zybez RuneScape Help's City Key of a Furnace icon on the minimap. Simply use one of the ores in you inventory on the furnace and a metal bar will be produced. If you are making a large number of bars, there is a much easier method. Right click on the furnace and select the ‘Smelt’ option which will bring up a number of bar options. Then by right clicking on the options you can select how many of each bar you would like to make. Remember that you still need to have all the correct ores in your inventory.

    If you have completed the Varrock Achievement Diary, wearing the Varrock armour gives you a chance of smithing two ores at once. Please see the rewards section for more information.

    There are many furnaces located all over RuneScape. Below is only a list of the popular furnace locations; however you can discover more on the RuneScape world map.

    Below is a table of the all the bars that players can make. Note that Blurite bars and elemental bars are untradable.

    Picture Name Ores Required Level Required Experience
    Zybez RuneScape Help's Screenshot of a Bronze Bar Bronze Bar 1 tin ore
    1 copper ore
    1 6.20
    Zybez RuneScape Help's Screenshot of a Blurite Bar Blurite Bar 1 blurite ore 8 8
    Zybez RuneScape Help's Screenshot of a Iron Bar Iron Bar 1 iron ore 15 12.5
    Zybez RuneScape Help's Screenshot of a Elemental Bar Elemental Bar 1 elemental ore
    4 coal
    20 7.5
    Zybez RuneScape Help's Screenshot of a Silver Bar Silver Bar 1 silver ore 20 13.75
    Zybez RuneScape Help's Screenshot of a Steel Bar Steel Bar 1 iron ore
    2 coal
    30 17.5
    Zybez RuneScape Help's Screenshot of a Gold Bar Gold Bar 1 gold ore 40 22.5
    56.2 XP with Goldsmithing Gauntlets
    Zybez RuneScape Help's Screenshot of a Mithril Bar Mithril Bar 1 Mithril ore
    4 coal
    50 30
    Zybez RuneScape Help's Screenshot of a Adamant Bar Adamant Bar 1 adamant ore
    6 coal
    70 37.5
    Zybez RuneScape Help's Screenshot of a Runite Bar Runite Bar 1 Runite ore
    8 coal
    85 50

    2.2 – Smithing

    Now to turn your bars into useable armour or weapons, you’ll need a hammer which can be bought from all general stores. When you have your metal bars and a hammer, find an anvil, which is indicated by the Zybez RuneScape Help's City Key of an Anvil icon on the minimap. Use one of your metal bars on it. This will bring up a menu of the items you can make. By right-clicking on the options you can select how many you would like to make. Upon selection you will begin making your chosen weapon, armour, or item.

    Zybez RuneScape Help's Screenshot of a Person at a Anvil

    Below is a list of the popular anvil locations around RuneScape. Varrock is by far the best location.

    3.0 – Smithing Tables

    3.1 – Regular Items

    Below is a table of the regular items that can be made and the types of metals they can be made in.

    Please note that dart tips, arrow heads, throwing knives, claws and pickaxes are for members only. You will also need to complete the Death Plateau quest to smith Claws, the The Tourist Trap quest to make dart tips and you will also need to complete the Perils of Ice Mountain quest to smith Pickaxes.

    Item Picture Bronze Iron Steel Mithril Adamant Runite
    Dagger
    1 bar
    Zybez RuneScape Help's Screenshot of the Daggers Level 1
    12.5 XP
    Level 15
    25 XP
    Level 30
    37.5
    Level 50
    50 XP
    Level 70
    62.5 XP
    Level 85
    75 XP
    Hatchet (Woodcutting)
    1 bar
    Zybez RuneScape Help's Screenshot of the Axes Level 1
    12.5 XP
    Level 16
    25 XP
    Level 31
    37.5
    Level 51
    50 XP
    Level 71
    62.5 XP
    Level 86
    75 XP
    Mace
    1 bar
    Zybez RuneScape Help's Screenshot of the Maces Level 2
    12.5 XP
    Level 17
    25 XP
    Level 32
    37.5 XP
    Level 52
    50 XP
    Level 72
    62.5 XP
    Level 87
    75 XP
    10x Bolts
    1 bar
    Zybez RuneScape Help's Screenshot of the bolts Level 3
    12 XP
    Level 18
    17 XP
    Level 33
    37 XP
    Level 53
    50 XP
    Level 73
    62.5 XP
    Level 88
    75 XP
    Med helm
    1 bar
    Zybez RuneScape Help's Screenshot of the Medium Helmets Level 3
    12.5 XP
    Level 18
    25 XP
    Level 33
    37.5 XP
    Level 53
    50 XP
    Level 73
    62.5 XP
    Level 88
    75 XP
    10x Dart tips
    1 bar
    Zybez RuneScape Help's Screenshot of the Dart Tips Level 4
    12.5 XP
    Level 19
    25 XP
    Level 34
    37.5 XP
    Level 54
    50 XP
    Level 74
    62.5 XP
    Level 89
    75 XP
    Sword
    1 bar
    Zybez RuneScape Help's Screenshot of the Swords Level 4
    12.5 XP
    Level 19
    25 XP
    Level 34
    37.5
    Level 54
    50 XP
    Level 74
    62.5 XP
    Level 89
    75 XP
    15x Nails
    1 bar
    Zybez RuneScape Help's Screenshot of the Nails Level 4
    12.5 XP
    Level 19
    25 XP
    Level 34
    37.5
    Level 54
    50 XP
    Level 74
    62.5 XP
    Level 89
    75 XP
    15x Arrow tips
    1 bar
    Zybez RuneScape Help's Screenshot of the Arrow Heads Level 5
    12.5 XP
    Level 20
    25 XP
    Level 35
    37.5 XP
    Level 55
    50 XP
    Level 75
    62.5 XP
    Level 90
    75 XP
    Pickaxe
    2 bars
    Zybez RuneScape Help's Screenshot of the Pickaxes Level 5
    25 XP
    Level 20
    50 XP
    Level 35
    75 XP
    Level 55
    100 XP
    Level 75
    125 XP
    Level 90
    150 XP
    Scimitar
    2 bars
    Zybez RuneScape Help's Screenshot of the Scimitars Level 5
    25 XP
    Level 20
    50 XP
    Level 35
    75 XP
    Level 55
    100 XP
    Level 75
    125 XP
    Level 90
    150 XP
    Limb
    1 bar
    Zybez RuneScape Help's Screenshot of the Limbs Level 6
    12.5 XP
    Level 23
    25 XP
    Level 36
    37.5 XP
    Level 56
    50 XP
    Level 76
    62.5 XP
    Level 91
    75 XP
    Longsword
    2 bars
    Zybez RuneScape Help's Screenshot of the Long Swords Level 6
    25 XP
    Level 21
    50 XP
    Level 36
    75 XP
    Level 56
    100 XP
    Level 76
    125 XP
    Level 91
    150 XP
    5x Throwing knives
    1 bar
    Zybez RuneScape Help's Screenshot of the Knives Level 7
    12.5 XP
    Level 22
    25 XP
    Level 37
    37.5 XP
    Level 57
    50 XP
    Level 77
    62.5 XP
    Level 92
    75 XP
    Full helm
    2 bars
    Zybez RuneScape Help's Screenshot of the Full Helm's Level 7
    12.5 XP
    Level 22
    50 XP
    Level 37
    75 XP
    Level 57
    100 XP
    Level 77
    125 XP
    Level 92
    150 XP
    Square shield
    2 bars
    Zybez RuneScape Help's Screenshot of the Square Shields Level 8
    25 XP
    Level 23
    50 XP
    Level 38
    75 XP
    Level 58
    100XP
    Level 78
    125 XP
    Level 93
    150 XP
    Warhammer
    3 bars
    Zybez RuneScape Help's Screenshot of the Warhammers Level 9
    37.5 XP
    Level 24
    75 XP
    Level 39
    112.5
    Level 59
    150 XP
    Level 79
    187.5 XP
    Level 94
    225 XP
    Battleaxe
    3 bars
    Zybez RuneScape Help's Screenshot of the Battleaxes Level 10
    37.5 XP
    Level 25
    75 XP
    Level 40
    112.5 XP
    Level 60
    150 XP
    Level 80
    187.5 XP
    Level 95
    225 XP
    Chainbody
    3 bars
    Zybez RuneScape Help's Screenshot of the Chain bodies Level 11
    37.5 XP
    Level 26
    75 XP
    Level 41
    112.5 XP
    Level 61
    150 XP
    Level 81
    187.5 XP
    Level 96
    225 XP
    Kiteshield
    3 bars
    Zybez RuneScape Help's Screenshot of the Kite shields Level 12
    37.5 XP
    Level 27
    75 XP
    Level 42
    112.5 XP
    Level 62
    150 XP
    Level 82
    187.5 XP
    Level 97
    225 XP
    Claws
    2 bars
    Zybez RuneScape Help's Screenshot of the Claws Level 13
    25 XP
    Level 28
    50 XP
    Level 43
    75 XP
    Level 63
    100 XP
    Level 83
    125 XP
    Level 98
    150 XP
    2h sword
    3 bars
    Zybez RuneScape Help's Screenshot of the Two Handed Swords Level 14
    37.5 XP
    Level 29
    75 XP
    Level 44
    112.5 XP
    Level 64
    150 XP
    Level 84
    187.5 XP
    Level 99
    225 XP
    Platelegs
    3 bars
    Zybez RuneScape Help's Screenshot of the Plate Legs Level 16
    37.5 XP
    Level 31
    75 XP
    Level 46
    112.5 XP
    Level 66
    150 XP
    Level 86
    187.5 XP
    Level 99
    225 XP
    Plateskirt
    3 bars
    Zybez RuneScape Help's Screenshot of the Plate Skirts Level 16
    37.5 XP
    Level 31
    75 XP
    Level 46
    112.5 XP
    Level 66
    150 XP
    Level 86
    187.5 XP
    Level 99
    225 XP
    Platebody
    5 bars
    Zybez RuneScape Help's Screenshot of the Plate Bodies Level 18
    62.5 XP
    Level 33
    125 XP
    Level 48
    187.5 XP
    Level 68
    250 XP
    Level 88
    312.5 XP
    Level 99
    375 XP

    3.2 – Barbarian Items

    Speak to Otto about the barbarian spears. He will ask you to grab a metal bar and log type of the same level, (for instance steel bar for willow logs, bronze bar for normal logs), and use them with the special anvil outside his house. Remember to take a hammer with you. You will make a spear by doing this, speak to Otto again and then ask about the one-handed spears or, Hastas.

    Otto will only educate you on how to manufacture hastas if you have completed Tai Bwo Wannai Trio quest. To make a hasta gather the same resources you used to make a spear, then when you use the bar with the barbarian anvil and select the hasta.

    Picture Name Requirements Wood Required Smithing Level Required Smithing Experience Stat Bonuses
    Attack Defence Other
    Zybez RuneScape Help's Screenshot of a Bronze hasta Bronze Hasta None Wood 5 25 Stab: +5, Slash: +5, Crush: +5, Magic: +0, Range: +0 Stab: -1, Slash: -1, Crush: -1, Magic: +0, Range: -1 Strength: +6, Prayer: +0
    Zybez RuneScape Help's Screenshot of an Iron hasta Iron Hasta None Oak 20 50 Stab: +8, Slash: +8, Crush: +8, Magic: +0, Range: +0 Stab: -2, Slash: -2, Crush: -2, Magic: +0, Range: -2 Strength: +10, Prayer: +0
    Zybez RuneScape Help's Screenshot of a Steel hasta Steel Hasta 5 Attack Willow 35 75 Stab: +12, Slash: +12, Crush: +12, Magic: +0, Range: +0 Stab: -3, Slash: -3, Crush: -3, Magic: +0, Range: -3 Strength: +12, Prayer: +0
    Zybez RuneScape Help's Screenshot of a Mithril hasta Mithril Hasta 20 Attack Maple 55 100 Stab: +17, Slash: +17, Crush: +17, Magic: +0, Range: +0 Stab: -5, Slash: -5, Crush: -4, Magic: +0, Range: -5 Strength: +18, Prayer: +0
    Zybez RuneScape Help's Screenshot of a Addy hasta Adamant Hasta 30 Attack Yew 75 125 Stab: +24, Slash: +24, Crush: +24, Magic: +0, Range: +0 Stab: -6, Slash: -7, Crush: -5, Magic: +0, Range: -6 Strength: +28, Prayer: +0
    Zybez RuneScape Help's Screenshot of a Rune hasta Rune Hasta 40 Attack Magic 90 150 Stab: +36, Slash: +36, Crush: +36, Magic: +0, Range: +0 Stab: -10, Slash: -10, Crush: -9, Magic: +0, Range: -10 Strength: +42, Prayer: +0

    3.3 – Dragon Items

    After completing the quest While Guthix Sleeps you will be able to create dragon platebodies. In order to create them you must obtain a ruined dragon armour shard, slice, and lump and have level 92 Smithing. Next you need to buy a blast fusion hammer for 1,000,000gp from the Foreman at the Blast Furnace. Finally, it needs to be taken to the dragon forge to combine it all together. More infomation about the dragon forge can be found in our Ancient Cavern guide.

    Name Picture Items Needed Level XP Given
    Dragon platebody Zybez RuneScape Help's Screenshot of Dragon Platebody Ruined dragon armour shard, slice, and lump 92 2,000

    3.4 – Miscellaneous Items

    Below is a list of all the items that can only be made out of certain metals. All of these items happen to be for members only.

    Item Picture Bars Needed Level XP Given
    Bronze Wire Zybez RuneScape Help's Screenshot of Bronze Wire 1 Bronze Bar Level 4 12.5
    Blurite Bolts Zybez RuneScape Help's Screenshot of Blurite Bolts 1 blurite bar Level 8 17
    Blurite Crossbow Limb Zybez RuneScape Help's Screenshot of a Blurite Crossbow Limb 1 blurite bar Level 13 17
    Mobile Rotisserie Zybez RuneScape Help's Screenshot of a Mobile Rotisserie 1 iron bar Level 17 -
    Oil Lantern Frame Zybez RuneScape Help's Screenshot of a Oil Lantern Frame 1 Iron Bar Level 26 25
    4 Cannon Balls Zybez RuneScape Help's Screenshot of Cannon Balls 1 Steel Bar Level 35 25.6
    Studs Zybez RuneScape Help's Screenshot of Studs 1 Steel Bar Level 36 37.5
    Bullseye Lantern Frame* Zybez RuneScape Help's Screenshot of a Bullseye Lantern Frame 1 Steel Bar Level 49 37.5
    Mithril Grapple Tip Zybez RuneScape Help's Screenshot of a Mithril Grapple Hook 1 Mithril Bar Level 59 50
    Dragonfire shield Zybez RuneScape Help's Screenshot of a Dragonfire shield None Level 90 2000

    *Add a glass lens to make into a regular bullseye lantern, or use a cut Sapphire on it to make a Sapphire lantern.

    4.0 – Training Tips

    Introduction: Smithing is one of the proudest skills in the game as it was one of the first surefire ways to become rich in Runescape Classic. A high levelled smither is a valuable resource to tap. Skilled smithers are desired by clans to equip their members for wars. A skilled smither who could make high end runite armour was guaranteed a never-ending supply of buyers. Nowadays the title of Smither has been replaced with Fletcher, Ranger and Runecrafter. There are many other skills in the game which can supply a player with faster means of gaining money. But to say that you are a high level Smither is something which will label you with respect.

    The purpose of these strategies is to educate the reader on the most effective methods of gaining levels in Smithing quickly and painlessly. You will have to do a lot of work to get high levels in Smithing, but this guide will provide you the means to train Smithing and still have plenty of time to enjoy the rest of the game. This guide will also provide you with the means to profit as much as possible while training this skill. It is pointless to train Smithing unless you are willing to spend a large amount of money to purchase your ores and bars.

    4.1 – Preparing yourself

    Smithing and Mining go hand in hand much like Fishing and Cooking and Woodcutting and Fletching (or Firemaking). Usually, a player will have their Mining and Smithing skills very close to each other. If you wish to become a high levelled smith, you should possess the ability to at least mine coal. For maximum profit, you should train your Mining up to 85 so you can mine runite ore. There are other skills that you should consider training to make yourself as proficient as possible. They are:

    Attack: 40 – Being able to wield a rune pickaxe will allow you to mine one additional ore per load. While one space lost may not amount to much, it will become useful once you are able to mine high-tier ores.

    Magic: 55 – High Alchemy is possibly the most important spell to possess for a smith, especially for free players. The cost of a nature rune is a small price to pay for the opportunity to make money quickly from smithed items. Superheat is also a great spell for smiths because it can be used while mining to train that skill and smelt your ores into bars at the same time.

    Mining: 60 – As explained in Magic, being able to smelt your ores into bars while mining is a valuable trait to possess. Therefore, access to the Mining Guild is essential for smiths who are still managing their finances. This is not a critical skill to possess but it is generally helpful when funds are tight. A miner can just buy mithril ores and mine the needed coal through superheat mining.

    Runecrafting: 44 (Members only) – Since nature runes are needed for both Superheat and High Alchemy, being able to craft your own nature runes is vital. Again, this is not a critical skill. A wise player will use nature runes intelligently to high alch the right items to maintain a profit. But it is good to possess the skill should nature runes be needed at a moment’s notice.

    Decent combat level: At least 60 in all combat skills – A wise smith will use all advantages the game has to offer to increase one’s Smithing level. Quests are the keys to unlock many of the doors in the game. If you lack the combat skill to defeat an enemy in a quest, these doors will remain latched until it is trained up.

    Sufficient levels in at least one good moneymaking skill – Profiting on Smithing at low levels is nearly impossible if you are a free player. Bronze and iron equipment is nearly worthless. Trying to sell an iron warhammer in Varrock will simply make you the target of ridicule. In fact, you will not see significant profit until you are able to smith adamantite items or don’t mind smelting large numbers of steel bars. If you want to train Smithing, you should be able to supplement your income with proficiency with another skill. For free players, mining would be the best skill to train. Iron ores can be mined quickly at lower levels with a rune pickaxe and they sell quite well in bulk.

    These are the quests you should complete as soon as possible to help your Smithing:

    The Knight’s Sword: This quest is absolutely vital for all smiths as it gives a huge amount of Smithing experience. At low levels, the 12,725 experience points will skyrocket a player’s Smithing skill. It should be completed as quickly as possible, preferably at a very low Smithing level.

    Doric’s Quest: Although this quest doesn’t give you Smithing experience as a reward, it’s still helpful for free players since it allows the player access to a nearby anvil from Falador.

    Ghosts Ahoy (Members): Port Phasmatys is well known in smith circles as it is the closest furnace to a bank in the game. The closing doors are only a mild inconvenience. Please be aware that completion of the Priest in Peril quest is required. Completion of the The Restless Ghost quest is not required but wearing a Ghostspeak amulet is needed to complete this quest. It is also needed while smelting to save a little time each time you use the bank.

    Other quests in the game which provides you with Smithing experience are Between a Rock…, Elemental Workshop, The Giant Dwarf, and Recipe for Disaster.

    Finally, you must understand that Smithing is not an easily levelled skill. It takes dedication, devotion and patience to become a high levelled smith. The most important thing to remember with Smithing is to not allow it to become your overwhelming desire. This will only lead to frustration as you run out of coal and stop your Smithing training to mine more up. Train a little each day and then stop. Don’t allow Smithing to remove your social life or to cause you to ignore opportunities to enjoy yourself. Runescape is a game and it is meant to entertain you. If you think of Smithing as a chore, it will become one. Relax, take your time and don’t rush it. The reason why so many people do not actively train this skill is because they get burnt out quickly.

    4.2 – Bronze Smithing

    As a level one smith, your only option to gain levels without completing quests is through smelting and smithing bronze bars. Fortunately, you can easily train yourself to level 20 in a rather short period of time. You only require 2,411 experience to get to level 15 and this is equal to 126 bronze bars smelted and smithed. Gaining money from bronze is nearly impossible as this metal is commonly dismissed as worthless.

    Primary purpose of bronze: Getting to the point where you are not smelting or smithing bronze.

    • Profitability: Major.
    • Key items (free) – None.
    • Key items (members) Bronze arrowheads
    • Suggested buy price: 28gp – 32gp each for tin, and 70gp – 80gp for copper ore, 180p – 190gp each for bronze bars.
    • Suggested sell price: 92gp – 280gp per bronze bar.

     

    Free player strategy

    Your best option to train this skill is to mine your own copper and tin ores from the mine south-east of Varrock. Be certain you use a pickaxe that you can actually wield as you will be mining fourteen copper ores and fourteen tin ores per run. Once you have a full load, simply return to Varrock and bank your ores in the eastern bank. You will need to continue doing this until you have 126 of both copper and tin ores. Every so often, you may always walk over to the General Store in the middle of Varrock to see if there are any copper or tin ores in stock. If so, purchase them. Most players will be glad that you are buying these ores so you can make for them to sell something more valuable to the shop. If you have the money, feel free to purchase iron, coal or higher quality ores if they are available. Buying ores from the General store will ALWAYS be cheaper than purchasing from another player. If there is a large number of these ores, do not hesitate to run back and forth to the bank to purchase another load.

    Once you have reached 126 number of copper and tin ores, you will need to travel to Al-Kharid. There are three furnaces available in the game for free players: Lumbridge, Falador and Al-Kharid. The furnace in Lumbridge should NEVER be used unless you happen to have ores in your inventory while walking by it. The furnace in Falador is popular because it is close to the Mining Guild and a popular merchanting hub for purchasing coal and ores. However, Al-Kharid will be your best location for smelting as it is the closest furnace to a bank for free players. Once you arrive, withdraw fourteen copper and fourteen tin ores from the bank and head to the furnace. Once there, smelt your ores into bars and return to the bank for another load. Continue doing this until all of your ores are smelted into bars.

    At this point you have a choice. If you want to gain smithing levels quickly but lose an opportunity to make some money, you can begin smithing your bronze bars into items in Varrock. Do not expect anyone to purchase your bronze armour and weapons. Your best bet is to smith the highest quality item you can make at your current Smithing level. Bank all the items you make. When you gain a Smithing level, stop making the item you were making and begin smithing the new item you earned with your advancement. Once all of your bars are smithed, withdraw all the items you made in notes and sell these items to your nearest General store. If you don’t mind the walk, you can always sell the items to the “specialty” store for that specific type of armour or weapon.

    If you are more interested in making money, your best option is to continue mining or collecting copper and tin ore and continue smelting bronze bars. You will still gain levels quickly if you have a low Smithing level. Once you have a large quantity of bronze bars, you can sell them for an average of 190gp each. Yes, this is a more time-consuming way to train Smithing. But smelting is steady and consistent experience. You will discover this once you begin smelting steel. Use the money you gain from selling the bronze bars wisely. If you are using another skill to also, bring in money, use the money to bolster that skill (runite hatchet for woodcutting, better armour and weapons for combat, etc). Otherwise, spend the majority of this money to purchase iron ore from other players and a few rubies (cut or uncut).

    Optimal Smithing Item: None. As stated previously, bronze items are complete rubbish. They have nearly no value in the open market. Even bronze plate mail is not expensive enough to use High Alchemy on. It would be a waste of a nature rune. Simply sell your bronze items to a store to make a little income from your work.

    Member strategy

    Members will always have it easier than free players, as there are multitudes of different ways to make money quickly. One of the fastest ways to make money is to kill normal men and women. Along with the herbs that they occasionally drop, they will also drop level one clue scrolls. They are typically easy to complete requiring only a few teleport runes and sometimes a spade to complete. Just one piece of trimmed wizard robes or ranger leathers will give you enough money to purchase all the bronze bars you will need.

    Once you have the required number of bronze bars, simply smith your bars until you are able to smith arrowheads. Continue making arrowheads exclusively; do not smith two, three or five bronze bars items. Also, do not smith bronze knives. They are not as profitable as iron knives. Finally, try to complete The Knight’s Sword, Priest in Peril and Ghosts Ahoy as quickly as possible.

    Optimal Smithing Item: Even for a member, there is no way to even break even through smithing. Because of this, no item is better than another so it is advised that you make the best you can at each level.

    4.3 – Iron Smithing

    If one plays their cards right and works on gathering buyers and sellers, this is where you will begin making a nice amount of money. It still requires a lot of work to train up your Smithing. But the money you will gain from these levels will form the foundation upon which all your future levels are financed.

    Primary purpose of iron: Power training smithing experience towards steel, making money.

    • Profitability: Major.
    • Key items (free) – None.
    • Key items (members) Iron Knives
    • Suggested buying and selling price: 90gp – 100gp each for ores, 230 – 240 gp each for bars.

     

    Free player strategy

    The first and most important thing you must realize is that you should never, under any circumstances, attempt to smelt a single iron ore. You should use this time to train your Mining and collect yourself several thousand iron ores as well. After collecting many iron ores, sell them in the Grand Exchange and buy yourself iron bars. In the process of mining, you should sometimes receive rubies which can be sold also.

    Sell enough ores to buy 438 iron bars needed to reach steel smelting. If you have any extra iron bars left over, you may always sell them for some money. Use whatever money you gained to purchase at least 2,000 coal.

    Optimal Smithing Item: Iron plates – As with bronze, there is very little interest for iron weapons and armour in the open market. Your best bet is to simply toss iron items into your nearest General Store or “specialty” shop. If you have the ability to cast High Alchemy, you can cast this spell on iron plates for a small profit. The majority of your income will come from mining iron ore, not through smithed items.

    Member Strategy

    Members will only require a small number of iron ore compared to free players to reach the point where they can smelt steel. Generally, 1,000 iron ore should be sufficient. You should try to collect at least 1,400 iron ore though as Rings of Forging work in multiples of 140. Collecting rubies will require a little more work but you have additional options that free players do not:

    1. Gemstone mining in Shilo Village: (must have completed Shilo Village quest) you should average at least one ruby every few minutes while mining at these rocks. While it may take a few tries to find an unoccupied world, this will allow you to train your Mining and Crafting at the same time.
    2. Safe Cracking in Rogue’s Den: you have relatively good odds of getting rubies in this location. It is an excellent way to train your Thieving at lower levels. If you need food to heal from the traps, there are almost always cookers using the fire near the banker.
    3. Zanaris Black Market: (must have completed Lost City quest) you can purchase a diamond from someone and enter the marketplace in the eastern section of Zanaris. Once inside, you can purchase five ruby rings from the merchant near the Al-Kharid exit. Once you purchase the five in stock, world hop to another server and repurchase until you have a full inventory. Enchant the rings if you have the Magic level to and sell most of them off for 3,000 to 4,000gp each. Keep a few for yourself so you can continue to train your Smithing. Use the profits to repurchase another diamond and repeat until you have a few hundred Rings of Forging for your personal use.

    Once you have 1,400 iron ore and 10 Rings of Forging, go to either Al-Kharid or Port Phasmatys (the latter preferably) and begin smelting all of your iron ore into bars. This will give you exactly 17,500 experience points and it will take a little less than two hours to complete. Continue to smelt iron bars until you reach the point where you can smelt steel bars. You may always continue to smelt iron bars if you wish and this is recommended.

    Optimal Smithing Item: Iron Knives – Iron bars can be smithed into iron knives and if you sell iron knives in bulk, you can make up to 40gp per knife. This is 100gp per iron ore in profit if you bought the iron ore for 100gp each. Smelting iron ore and smithing the bars into knives will train your Smithing level very steadily at lower levels and bring in a nice bit of change.

    4.4 – Steel Smithing

    Steel is the metal which will bolster the amount of money you have in your bank. It is also useful for leveling your Smithing levels quickly and efficiently. But it will train your levels through smelting, not smithing. You will find that mithril and adamantite bars are much better smithing experience than steel bars. The only purpose of steel bars is to sell them on the open market. You should not be making any steel plates if you are a member. It requires a large amount of work and patience when it comes to smelting the coal and iron ores. It is highly recommended that once you reach this point you have at least 2,000 iron ores and 4,000 coal in your bank.

    Primary purpose of steel: Power training Smithing experience towards mithril, making money.

    • Profitability: Major.
    • Key items (free) – Steel plates for High Alchemy.
    • Key items (members) Cannon balls.
    • Suggested buy price: 160 – 200gp per coal, 90-100gp per iron ore, 650gp per steel bar.
    • Suggested sell price: 600 – 650gp per steel bar

     

    Free Player Strategy

    Your best option for gaining Smithing levels is to smelt steel bars exclusively. As with bronze and all future smelting work, you should smelt your bars at the furnace in Al-Kharid . When you arrive in the bank, simply withdraw 18 coal and 9 iron ore and walk to the furnace. After you are completed with the smelting, run back to the bank (because the weight of the bars is less than all the ores). In order to smelt 1,000 steel bars, you will need to complete 112 round trips from the bank to the furnace and back. The entire process should take roughly one minute per load or between 90 to 120 minutes to complete. You will gain 17,500 experience points for every 1,000 steel bars you make.

    Member Strategy

    If you are a member, you should smelt all the bars in Port Phasmatys (completion of Ghosts Ahoy highly recommended) with ‘run’ turned on all the time, then smelt them into Cannon balls, which can be highly profitable, selling at 284 – 314 gp each (that’s 720 – 855gp per bar basically). 1,000 steel bars should take you slightly over one hour to complete.

    At lower levels, this experience you earn will be sufficient to gain a Smithing level once a day or every other day. This is also a good way for a lower level player to gain money. 1,000 steel bars can be sold for upto 650gp each or a total of 650K. The money you gain from the trade will allow you to purchase your coal and iron ore back so you can repeat the process. If you intend to purchase your coal and ore, just buy them from the Grand Exchange. Iron ore is not a problem. You should be able to purchase 1,000 iron ore at 100gp each for 100K in total without much hassle. Finding a good coal seller who will sell you large quantities of coal at a set price is harder than one may expect. Please remember that in Runescape, the price of a certain item will increase if the seller is selling larger quantities of it. You may have to purchase coal at 180-200 each if you are looking to purchase coal in the thousands. You will be making asteady profit as long as you use the Grand Exchange.

    Let us assume that you, the player, just reached level 30 Smithing (the level required to smelt steel bars). You purchase yourself iron ore at 90gp each and coal at 170gp each. You spend 430K to obtain 1,000 iron ore and 2,000 coal. The first example is you selling the steel bars you make for 600gp each and purchasing the materials back. The second example is you trading the completed steel bars to a merchant in exchange for the materials and a kickback of 50gp per bar. You use the money you earn to purchase more iron ore and coal for the next trade.

    Example 1
    Sell… For… Make… Earn…
    1,000 steel bars 600,000gp (430,000gp to repurchase materials) 170,000gp profit 17,500 Smithing XP

    Benefits

    • Less time per day smelting ores and coal at the furnace.
    • More profit per transaction. After ten trades, you are left with 2 million gp.

    Disadvantages

    • More time is needed to purchase materials and to sell steel bars
    • Less Smithing experience on a daily basis. After ten trades, you are left with 175,000 Smithing experience.
    • The steel bars in your bank are stagnant (there is no increase unless you spend your profits)

     

    Optimal Smithing Item (Members): Cannonballs – these can be smelted at a furnace with a cannonball mould upon completion of the Dwarf Cannon quest. These can be very good money, as one steel bar makes four cannonballs. Each cannonball sells for 180 – 200gp each, so that’s around 720gp profit per steel bar. However, if you’re interested in training Slayer, then make cannonballs and buy a cannon, as this is the fastest way to train.

    Benefits

    • Less clicking and banking.
    • More profit for the time spent.

    Disadvantages

    • Boring watching the animation

    4.5 – Mithril Smithing

     

    Introduction

    Sadly, mithril smelting and smithing is only good for gaining experience in the skill. Mithril is not a profitable material to sell to other players with the debatable exception of mithril bolts. Mithril is simply not an armour or weapon type which is desired greatly in free worlds. If one sells mithril items to another player, it will usually be full sets of mithril armour and nothing more. Members are able to sell mithril bolts on the Grand Excange and it is used quite frequently.

    Primary purpose of mithril: Power training your smithing level to adamantite smithing.

    • Profitability: Minor
    • Key items (free): Full sets of mithril armour or mithril plates for high alching.
    • Key items (members): Arrowheads – Iron and steel knives are far more popular than mithril knives.
    • Suggested buy price – 200 to 300gp per mithril ore.
    • Suggested sell price: 1,200 – 1500gp per mithril bar.

     

    Free Player Strategy

    The best option at this point is to continue smelting and merchanting steel bars in lieu of actively smelting and smithing mithril bars. Your only option for true profit is to smelt mithril bars and sell them for 1,400gp each. This is not truly profitable unless you are able to purchase the coal and mithril for less than 180gp and 170gp each, respectively. Although it might seem profitable, the increase in time of running to the bank slows down the money made because smelting mithril bars at the furnace is time consuming. It would be better to continue smelting nine steel bars per smelting run instead of five mithril bars and one steel bar per run.

    If you wish to build up the number mithril bars in your bank, your best option is to superheat mine. This is when you wield a fire staff and have a stack of nature runes and your pickaxe in your inventory when you mine. When you mine a mithril ore and the four coal required, you simply cast the spell and smelt the ore into a bar. You may either mine the mithril and the coal as you go (if you are mining on an empty server) or bring mithril ores along from the bank and mine coal exclusively (superheating as you go). If you purchase all of your mithril ore and coal from the open market, superheating the ores is not recommended. The 250-270gp cost of a nature rune will negate any and all profit you might gain from the trade. You will end up losing about 30-50 gp per bar made. Only superheat mithril ores while mining.

    Member Strategy

    The best all-around strategy for members is to continue smelting steel bars for trade and making iron ore into iron knives. If you wish to include mithril into your training and trading regimen, you should begin using the Blast Furnace at level 60 Smithing and go there with a stack of noted mithril ore and coal (along with some money). The Blast Furnace may look intimidating at first, but a single player can operate the machine and smelt mithril bars in about a minute’s time. Once you have collected your mithril bars, go to the anvils in the north-west corner of the room and smith either mithril arrowheads or knives (arrowheads strongly recommended). If you have the smithing levels and the armour merchant dwarf has no mithril armour in stock, you can smith armour pieces and sell them to the dwarf for a little profit. However, this isn’t the best item to make and it is recommended to smith items which are stackable. Knives are preferable since you can always wield your product and free up an inventory spot. But iron knives are far more marketable than mithril knives and mithril bolts are a better choice.

    When you use the Blast Furnace, you have two strategies. You can either bring your own coal in noted form and sell them to the ore merchant and buy back (like Nature runecrafting with the General Store). Or, you can purchase the existing coal in stock and hope that the store is restocked with coal on a regular basis. The second option is much cheaper overall on the money that you will spend. But it will alienate you if there are other people at the Blast Furnace at the same time. Furthermore, you will be wasting time jumping from one world to another trying to find the ore store at full stock. Your best choice is to simply bring noted coal to sell and buy back from the merchant. Should you find another player doing this also, you gain the advantage of gaining smelting experience off of his ores also. Just make certain you are either pedalling the conveyor belt, shovelling coke into the oven or pumping the pump as the bars are smelted. If you cause others to log off of your world, you lose the potential to gain extra experience. However, if someone is already there and they have bought from the available coal, log off and find another world.

    The Blast Furnace is a great way to train up your Smithing levels. But the most serious disadvantage it has is the distance to the nearest bank. If you are trying to bolster the number of mithril bars in your bank, you should superheat mine and not use the Blast Furnace. You are only spending a nature rune and you are collecting the coal and/or mithril ore by yourself. While the half coal benefit of the Blast Furnace is appealing, banking mithril bars in Keldagrim West is an expenditure of both your time and your character’s energy. If you are using the Blast Furnace to smelt and smith iron bars, you can bring along noted coal and purchase the mithril ore from Ordan on occasion to make an run of mithril. Allow the mithril ore to regenerate before purchasing more. The more mithril ore you buy, the more expensive it becomes. If you do occasionally buy mithril ore to smelt and smith, smith them into bolts so you have room to continue with making iron knives.

    Optimal Smithing Item (Free): Full mithril armour sets – Don’t expect to sell these too often. If you do, you will be selling for around 7200 gp per set which is a pretty substantial profit loss. If you do find yourself in a position where you will be making lots of mithril items for profit, find yourself a person who will sell mithril bars at 1,000gp each as soon as possible. The odds of this happening are very slim but you never know what will happen each time you log in epecially with the trade imbalance protocal in place.

    Optimal Smithing Item (Members): Mithril Bolts – Mithril knives are not profitable because no one will buy them at 200gp each. The bolts can be sold on the Grand Exchange for around 80 gp per. This does make you lose 250g per bar, however the exp is faster than making iron or steel items. Like previously said, there is almost no ways of makin money with mithril items if you buy the bars.

    4.6 – Adamant Smithing

     

    Introduction

    This is where you will begin bringing in more and more money into your bank. Adamantite items may not be as popular as runite but they are valued among other players. The differences between the two metals are slight and the price difference is substantial. You will find, especially on free worlds, that there is a large interest in adamantite armour. This is the point where other players will notice your smithing levels and you will begin to receive more and more compliments. This is also the point where others may begin asking you to make certain items for them in exchange for the bars or the ores and coal.

    Primary purpose of adamantite: To reach the point where you can make high-end adamantite armour. As long as you have consistent adamantite and coal sellers and consistent item buyers, you will be at the point where you can start making consistent profit. Also, this is the point where you should begin advertising your skills to other players and take advantage of opportunities where you can make items for other players.

    • Profitability: Low to Medium.
    • Key items (free): Adamantite armour pieces (platebody, legs or skirt, kiteshields and full helmets), scimitars and hatchets
    • Key items (members): Bolts
    • Suggested buy price: 2200 – 2300 per adamantite ore.

     

    Free Player Strategy

    If you have continued to rotate your coal and iron ore into steel bars and back again, you should have a sizable amount of money in your bank. This is the point where you should rely on buying your adamantite ores and coal from other players and smelt or superheat them into bars yourself. Your ability to profit is only limited by your ability to merchant. If you have the ability to sell items to other players well at good prices, you will be able to train your Smithing consistently from the money you will receive in return. If your ability to merchant is lacking, you are best off sticking to steel bar smelting for training and profit.

    The facts are that to maximize your profit with adamantite, you need to spread your web as far and wide as possible. One adamantite ore normally costs 1000-1050gp each. With coal at 180gp each, you’ll be spending 1080gp on coal. Plus 250gp average for your nature rune, you will be spending 2,350gp – 2,400 per adamantite bar. This is a loss of around 100 gp per bar made this way so it is recommended to buy the bars directly through the GE.

    If you are looking to bolster the number of adamantite bars in your bank, you should continue to superheat mine. It will be much easier to purchase the adamantite ore on the open market and simply mine coal and superheat the ores on the fly. This will make adamantite bar selling profitable as you are not paying for the coal; just the ore and the nature rune. Superheating the adamantite ore is only advisable if you can mine a portion of the ores or you do not mind losing some money. Trying to smelt the ores at the Al-Kharid furnace is a very time consuming chore.

    Member Strategy

    The strategy for a member adamantite smith is two-fold: focus on making adamantite bolts and steadily increase the number of bars you have in your bank. If you do not possess the level to smith adamantite bolts, focus on smelting steel bars in Port Phasmatys or mithril arrowhead smithing until you can. The main reason why one should focus on making adamantite arrows is because it is a profitable item to make and it is excellent Smithing experience when you smith adamantite bars. It requires a fair amount of patience because it is only profitable if you use the Blast Furnace to smelt your adamantite ore.

    Let us assume you wish to make and sell 10,000 adamantite bolts. 1,000 adamantite ore will cost roughly 1Mil to purchase (1,000gp per ore). Normally, you will need 6,000 coal to smelt the ore into bars, but since the Blast Furnace requires half the normal coal, you will only need 3,000 coal ore at a cost of 600,000gp. You will also need to purchase feathers to make the bolts althoug that is completey optional since unfinished bots sell for more money than the cost of feathers subtracted from the cost of adamant bolts. If you buy feathers at 5 each, you need to spend 50k. The grand total of the purchase will be 1,650,000gp or roughly 165gp per bolt. You will be able to sell the adamantite arrows for roughly 200gp each, granting you a profit of roughly 350,000gp.

    The other half of training Smithing and making a profit is by selling weapons and armour to free players once you gain the appropriate levels. In the past, this was a great way to make money. However, with the advent of te Grand Exchange, it is simpl not worth it to do this anymore. If you are a free player and can not make bolts, adamant smithing will end up costing you more money than you will receive in return for what you make.

    Optional Smithing Item (Members): Adamant arrows. These can sell for roughly 125 per arrow. To maximize your profit, you should purchase headless arrows for 8gp each. The grand total of the purchase will be 1,680,000gp or roughly 112gp per arrow. You will be able to sell the adamantite arrows for roughly 125gp each, granting you a profit of roughly 195,000gp.

    Optimal Smithing Item (Members): Bolts(unf) – Hands down the best consistent Smithing experience in the game next to gold ore smelting with Crafting Gauntlets. But adamantite bolts will sell faster and more consistently. So for experience and profit, this is the best non runite item to smith. The Fletching experience is exceptional and you will level from 60 to 80+ Fletching very quickly by making the bolts.

    4.7 – Runite Smithing

     

    Introduction

    This is the pinnacle of Smithing, the ability to smelt and smith runite ore. At this point, you are a master smith, even if you can only make rune hatchetss with the help of a Dwarven stout. Once you reach this level, it is imperative that you have many connections in the Marketplace to constantly recycle your supplies in the bank and buyers to sell your goods to. If you have this, you will be at the point where you are steadily gaining money each and every day.

    At least, this is what rune smiths want you to believe.

    The truth is that it requires a great amount of work to become a respectable rune smith. With more and more players reaching level 85 Smithing, the cost of runite items are steadily decreasing. The cost of a rune scimitar on free worlds was once locked at 35,000gp. Nowadays, it averages about 35,000gp on busy servers. The key to being a successful rune smith is to constantly purchase runite ore and coal or runite bars and immediately be able to move your items out to buyers.

    Primary purpose of runite: To increase your wealth. Runite ore will not bolster your experience; that is what mithril and adamantite bars are for.

    • Profitability: Moderately high
    • Key items (free and members): Rune hatchets, high tier runite armour and popular weapons.
    • Suggested buy price: 11,500 to 12,000gp per runite ore, 12,500 to 13,000gp per runite bar.
    • Suggested sell price: 12,500gp per runite ore and 14,000gp per runite bar. Selling ores or bars are only suggested if selling more than 1,000 at a time. If selling items, aim for 500 to 1,000gp profit per bar.

     

    Free Player Strategy

    The first and most important aspect of being a rune smith is to constantly have a surplus of runite ore or runite bars in your bank. How you obtain the ores are completely up to you. For maximum profit, you should always attempt to mine runite ore yourself. This is a particularly dangerous profession in free worlds as both of the runite rocks are located deep in the wilderness. If you wish to mine runite ore on free worlds, it is recommended that you are part of a clan so that you have protection from revanants while collecting the ore. While mining, high Prayer and Magic levels are strongly suggested so you may either bind the revanants or use prayer to resist their attacks as you mine or make a getaway.

    If you lack the Mining level, affiliation with a clan is still helpful. Runite miners who are not quick enough usually are quick kills for a revanants. If any of your clan members have a nice supply of looted runite ores, they can be your suppliers. If you have significantly high Smithing levels, your clan will usually supply you with runite ores and coal in exchange for runite armour. This is excellent Smithing experience if you have the opportunity to do this. Just remember: your rich customer you are trading with is only going to use the items to profit and train their own skills. Providing services for others works wonders for your experience. It does nothing towards making a profit.

    Once you have access to a supply of runite ore, simply purchase coal and nature runes and use the superheat spell to smelt them into bars. Don’t bother going to a furnace to make runite bars; you will only be able to smelt three bars per trip. When you smith runite items, only make items which will definitely sell on the Grand Exchange for the best price. By this time, you should know the areas where certain items sell better than other items. For all other rune items, try to aim towards making 1,000gp of profit per runite bar. Good items are rune kiteshields. If you can buy runite bars for 15,000gp each, sell your items for 16,000gp per bar needed to make the it. If you can mine your runite ore and you are able to bring in a steady stock all by yourself, you may want to consider selling your items for a just a little less than normal for quick transactions. The Grand Exchange makes selling large amounts of items easily.

    However, while runite items are the highest experience items you can make in the game, the experience you gain is still quite small. Relying only on runite items to train smithing will just lead to frustration. To train smithing adequately, you need to use the profits you make to purchase ores and coal and continue smelting steel, mithril and adamantite bars and train with them. Avoid buying bars from the open market as they are a waste of profit. By this point, you should truly realize that smelting is the only true and consistent Smithing experience you will get.

    Member Strategy

    If you possess the ability to mine runite, you have more options available to you. There are four additional runite rocks in member worlds: the two underneath the Heroes’ Guild, the lone runite rock underneath the Mourner’s headquarters in West Ardougne near the Dark Beasts, and the ores located in the Fremennik Isles Rune Mine. The Heroes’ Guild is the most populated runite miner area in the game. It takes patience to world hop over and over again to find a world with a lit rock. The location near the dark beasts requires a relatively skilled player with the ability to complete a gauntlet of quests. It also requires a decent supply of prayer potions to ward off the attacks of Dark Beasts (level 182) with protection against melee. The Fremennik Isles mine is fairly new, however it is within multi-combat zone with aggressive Ice Trolls guarding it.

    Much of the same strategies for free players apply to members. You must be able to collect ores quickly and be able to sell your wares in a timely fashion. Runite knives and arrowheads are completely out of the question. No one is going to buy a rune knife for 3,000gp when iron knives can be bought en masse at 30-40gp each. Rune arrows, especially poisoned ones, may be popular with rangers. But it is far easier to purchase the arrowheads from the shop in Catherby or the arrow shop in Lletya. All other types of armour and weapons will mark you as a ‘noob’ on member worlds. A dragon longsword is far more marketable than a rune scimitar on members.

    When smelting, the Blast Furnace will be your best option to save money while making runite bars. You are saving 20,000gp with every run of 25 runite bars you make at the furnace. If you have a large quantity of runite ores, the money saved will add up. Otherwise, superheating the runite ores into bars is your next best alternative. If you can craft nature runes, you are paying 100-120gp per nature rune in the end instead of 300-350gp. Do not bother smelting runite ore at a furnace unless you have a very small amount of runite ores and you are smelting them at Port Phasmatys.

    4.8 – Gold smithing

     

    Introduction

    At lower and higher levels, smelting gold ore with the use of the Goldsmith Gauntlets (must have completed the Family Crest quest) will train your Smithing experience at blistering speeds. It allows you to make near 1,000 Smithing experience a minute or nearly 60,000 Smithing experience per hour. It gives you a total of 56.5 experience per smelted gold ore at a standard furnace, which is slightly more than the king of all ores: runite.

    Primary purpose of gold ore: Experience, plain and simple.

    • Profitability: Moderate
    • Key items (free): N/A
    • Key items (members) Rings of Duelling, Rings of Forging, Amulets of Power and Glory.

     

    There are two items you can make of gold, besides jewelery. First is a gold bowl, required to be smithed in Legends’ Quest provides two gold bars and gives 30 experience. There is a chance you can fail to smith it. The second item is a golden helmet, made during Between a Rock… quest. It requires three gold bars to make and when worn, it will provide you with access to Arzinian Gold Mine.

    Member Strategy

    By this point you should understand that you should only deal with items that you know will sell quickly and reliably. Gold ore in bulk is very expensive with people paying up to 500gp per ore. In order to make a profit from the gold bars you will end up with, you need to have a collection of gem sellers who will be provide with many emeralds, rubies, diamonds and Dragonstones (if you have the required Crafting levels). Avoid dealing with sapphires as much as possible as the cost of the gem, the gold ore and the cosmic rune will negate much of the profit. You should focus yourself on making Rings of Duelling which can sell from 900gp for a ring with eight charges, Rings of Forging which can sell for roughly 3,000 – 4,000gp each and Amulets of Power that average for 2300-3000 each on free servers. Avoid crafting Dragonstones at all until you have 80 crafting and you can make Amulets of Glory. Selling Amulets of Glory is not recommended. Save them for personal use, especially when crafting nature runes via the Abyss.

    In order for this strategy to work, you need to have several gemstone suppliers who will come through when you give them a large order and an active eye on the Market boards throughout the Internet so you can sell these as quickly as possible. Use your initial profits from your first few sells to bolster the number of cosmic runes in your bank so you are in no danger of running out. After that, and everything is cycling on a regular basis, the profits can be used for more gold ores for Smithing experience alone or to purchase items needed to train another good money making skill.

    5.0 – Quests for Experience

     

    Quests with a choice Experience

     

    6.0 – Frequently Asked Questions
    Q: Why Smith plates?A: There are a few reasons why plates are usually the best items to smith. Their High Alchemy value is superior to any other item meaning you get more of your money back. They’re a 5 bar item so you only need one nature rune per 5 bars as appose to other items where you would need more then this, this saves you money. Using 5 bars at a time gives you far quicker exp then you would get if you were to smith any other item.

    Q: How Can I Make a Profit?A: If you mine all your own ores and get nature runes as a drop or by Runecrafting them yourself, you can make a bundle of money selling or Alchemizing the items you smith later. If you buy both nature runes and the ores, you will lose money; try only buying one or the other.

    Q: What can enhance my Smithing level?A: Dwarven Stouts and Mature Dwarven Stouts can. Dwarven Stouts gives +1 to Mining and Smithing and Mature Dwarven Stouts gives +2 to Mining and Smithing. You can also use an evil dave’s stew to raise it by 2 to 6 level. The increase is random, however, and may decrease your level. More information about these can be found in our Cooking guide.

    Q: Is there any way to train this skill faster?A: By earning 20 reward points in the Stealing Creation mini-game, you can purchase a morphic/volatile tool which will transform into a sacred clay hammer. It requires 40 Smithing to use and doubles the normal experience gained for every item you smith from a bar.

    Slayer

    Posted in Runescape Skill Guides on November 11, 2009 by wowdarunescape
    Table Of Contents

    1.0 – Introduction

    Zybez RuneScape Help's Screenshot of a Nechryael

    In RuneScape, slayer is a skill where you must prove yourself against many difficult monsters. Unlike other skills in RuneScape where the training is repetitive, slayer is a very diverse skill. Slayer awards experience based on the completion of certain tasks. If you want to explore the map whilst experiencing the thrills of combat, slaying is for you.

    Another great reason to explore the slaying skill are the slayer masters, who advise you on how to kill certain monsters. This information may help you in the future when entering the mysterious world of slaying.

    2.0 – The Basics of Slaying

    2.1 – The Process

    To begin slaying you must talk to one of the slayer masters. Upon expressing interest in slaying, the slayer master will give you a slayer assignment. The slayer assignment will be to kill a certain number of a certain type of monster. Depending on the slayer master, your assignment could range from 12 birds to 199 dragons.

    To help you on this assignment, the slayer master has also provided you with an “Enchanted Gem.” If you “Activate” the gem, you will be able to communicate with one of the slayer masters. They will tell you how many more monsters you have to kill, as well as the best techniques to use when fighting the monster. It is recommended that you always bring your gem along due to the information it provides. If you lose this gem, you can buy another one for 1gp from any slayer master.

    When you are done with your assignment, go back and talk to the slayer master for another one.

    If you get a higher-level assignment that you are unhappy with, you can get a new, lower-level one from the Burthorpe slayer master, Turael. He only changes assignments offered by stronger slayer masters.

    If you want a little temporary slayer boost, you can eat a Wild Pie to raise it 5 levels for the time being.

    2.2 – Slayer Masters

    Around the RuneScape world, there are a number of slayer masters, which are all represented by the Zybez RuneScape Help's City Key of a Slayer Master on the minimap. The tables below will tell you where they are located and what the difficulties of their assignments are. The list of monsters beside each master is the list of possible assignments the slayer master can give you.

    Please note that you must have level 50 slayer and 100+ combat in order to use Duradel as your slayer master. You must also have level 85+ combat and have completed Smoking Kills in order to use Sumona as your slayer master.

    Slayer masters assign as few as 4 or as many as 199 monsters. The maximum and minimum number increases as you use higher level slayer masters, with the exception of certain high-leveled monsters.

    Picture Slayer Master Location Assignment Difficulty Location Map
    Zybez RuneScape Help's Screenshot of Turael and Spria the Slayer Master Turael/Spria* Burthorpe Easy Map
    Banshees, Bats, Bears, Birds, Cave Bugs, Cave Crawlers, Cave Slimes, Cows, Crawling Hands, Dogs, Dwarves, Ghosts, Gnomes, Goblins, Icefiends, Kalphites, Minotaurs, Monkeys, Scorpions, Skeletons, Spiders, Wolves, Desert Lizards, and Zombies.
    Zybez RuneScape Help's Screenshot of Mazchna the Slayer Master Mazchna Canifis Medium Map
    Banshees, Bats, Bears, Catablepon, Cave Crawlers, Cockatrice, Crawling Hands, Desert Lizards, Dogs, Earth Warriors, Flesh Crawler, Ghosts, Ghouls, Hill Giants, Hobgoblins, Ice Warriors, Kalphite, Mogres, Pyrefiends, Rockslugs, Shades, Skeletons, Trolls, Vampires, Wall beasts, Werewolves, Wolves and Zombies.
    Zybez RuneScape Help's Screenshot of Vannaka the Slayer Master Vannaka Edgeville Dungeon Medium Map
    Aberrant spectres, Ankou, Banshees, Basilisks, Blue dragons, Bloodvelds, Brine rats, Cave bugs, Cave crawlers, Cave slimes, Cockatrice, Crawling hands, Crocodiles, Dagannoths, Desert lizards, Dust devils, Earth warriors, Elves, Fever spiders, Fire giants, Ghouls, Green dragons, Harpie bug swarms, Hellhounds, Hill giants, Ice giants, Ice warriors, Infernal mages, Jellies, Jungle horror, Kalphites, Killerwatts, Kurasks, Lesser demons, Mogres, Molanisks, Moss giants, Ogres, Otherworldly beings, Pyrefiends, Rock slugs, Sea snakes, Shades, Shadow warriors, Trolls, Turoth, Vampires, Wall beasts, Werewolves.
    Zybez RuneScape Help's Screenshot of Chaeldar the Slayer Master Chaeldar Zanaris (The Lost City) Hard Map
    Aberrant spectres, Abyssal demons, Banshees, Basilisks, Bloodvelds, Blue dragons, Brine rats, Bronze dragons, Cave bugs, Cave crawlers, Cave horrors, Cave slimes, Cockatrices, Crawling hands, Crocodiles, Dagannoths, Desert lizards, Lesser demons, Dust devils, Elves, Fever spiders, Fire giants, Gargoyles, Harpie bug swarms, Iron dragons, Infernal mages, Jellies, Jungle horrors, Kalphites, Kurasks, Mogres, Molanisks, Nechryael, Pyrefiends, Rock slugs, Shadow warriors, Spiritual mages, Spiritual rangers, Spiritual warriors, Trolls, Turoth, Wall beasts, Warped terrorbirds, Warped tortoise, Zygomites.
    Zybez RuneScape Help's Screenshot of Sumona the Slayer Master Sumona Pollnivneach Hard Map
    Aberrant spectres, Abyssal demons, Aquanites, Banshees, Basilisks, Black demons, Bloodvelds, Blue dragons, Cave crawlers, Cave horrors, Dagannoths, Dust devils, Elves, Fire giants, Gargoyles, Greater demons, Hellhounds, Iron dragons, Kalphites, Kurask, Nechryael, Red dragons, Scabarite minions, Spiritual mages, Spiritual warriors, Terror dogs, Trolls, Turoth, Warped tortoises.
    Zybez RuneScape Help's Screenshot of Duradel and Lapalok the Slayer Master Duradel/Lapalok* Shilo Village Very Hard Map
    Aberrant spectres, Abyssal demons, Aquanites, Bloodvelds, Black demons, Black dragons, Dagannoths, Dark beasts, Dust devils, Fire giants, Gargoyles, Goraks, Greater demons, Hellhounds, Iron dragons, Kalphites, Mithril dragons, Nechryael, Scabarite minions, Skeletal wyverns, Spiritual mages, Steel dragons, Suqahs, Warped terrorbirds, Waterfiends.

    * – During the While Guthix Sleeps quest, two of the Slayer Masters, Turael and Duradel, die. Upon their deaths, two new Slayer Masters replace their positions. The replacements Spria and Lapalok perform exactly the same roles as their formers, this includes giving the same slayer tasks.

    3.0 – Slaying Equipment

    When you reach certain slayer levels, you will be able to fight certain monsters. Some of these monsters may require the use of special equipment. Every piece of slayer equipment is available for purchase from the slayer masters.

    Picture Equipment Requirements Uses Price
    Zybez RuneScape Help's Screenshot of a Bag of Salt Bag of Salt 1 Slayer Killing weakened Rockslugs 10gp
    Zybez RuneScape Help's Screenshot of a Rock Hammer Rock Hammer 1 Slayer Killing weakened Gargoyles 500gp
    Zybez RuneScape Help's Screenshot of a Spiny Helmet Spiny Helmet 1 Slayer
    5 Defence
    Fends off Wall Beast attacks 650gp
    Zybez RuneScape Help's Screenshot of a Facemask Facemask 10 Slayer Needed to kill Dust Devils 200gp
    Zybez RuneScape Help's Screenshot of Earmuffs Earmuffs 15 Slayer Protection against Banshees 200gp
    Zybez RuneScape Help's Screenshot of a Ice Cooler Ice Cooler 22 Slayer Used to kill weakened Desert Lizards 1gp
    Zybez RuneScape Help's Screenshot of a Mirror Shield Mirror Shield 25 Slayer
    20 Defence
    Protection against Cockatrice and Basilisks 5,000gp
    Zybez RuneScape Help's Screenshot of Fishing Explosive Fishing explosive 32 Slayer Lures Mogres 60gp
    Zybez RuneScape Help's Screenshot of an Unlit Harpie Bug Lantern Bug Lantern 33 Slayer Used to kill the Harpie Bug Swarms 130gp
    Zybez RuneScape Help's Screenshot of a Witchwood Icon Witchwood Icon 35 Slayer Protection against Cave Horrors 900gp
    Zybez RuneScape Help's Screenshot of Slayer boots Insulated Boots 37 Slayer Needed to kill Killerwatts 200gp
    Zybez RuneScape Help's Screenshot of Slayer Bell Slayer Bell 39 Slayer Needed to attack Molanisks 150 gp
    Zybez RuneScape Help's Screenshot of Slayer Gloves Slayer Gloves 42 Slayer Protection against Fever Spiders 200gp
    Zybez RuneScape Help's Screenshot of a Leaf-Bladed Spear Leaf-Bladed Spear 55 Slayer
    50 Attack
    Killing Turoths and Kurasks 31,000gp
    Zybez RuneScape Help's Screenshot of Broad Arrows Broad Arrows 55 Slayer
    50 Ranged
    Killing Turoths and Kurasks 90gp
    Zybez RuneScape Help's Screenshot of a Slayer Staff Slayer’s Staff 55 Slayer
    50 Magic
    Allows use of the Magic Dart spell to kill Turoths and Kurasks 21,000gp
    Zybez RuneScape Help's Screenshot of Crystal Chimes Crystal Chimes 56 Slayer Allows you to attack warped creatures N/A
    Zybez RuneScape Help's Screenshot of Fungicide Spray Fungicide Spray 57 Slayer Needed to kill Mutated Zygomites 300gp
    Zybez RuneScape Help's Screenshot of a Nose Peg Nose Peg 60 Slayer Protection against Aberrant Spectres 200gp

    4.0 – Slayer Monsters

    When you reach certain levels, you will be able to fight different slayer monsters. Most of these monsters can be found in the Slayer Tower, north-west of Canifis, or in the Slayer Dungeon, far east of Rellekka. These monsters can be very rewarding; however, you must remember to bring your slayer equipment along in order to kill them. Note that killing slayer monsters does not give any slayer XP. Experience gained from killing any monster set as a slayer assignment is equal to the creature’s hitpoints, unless certain conditions apply – see FAQ section. The ability to fight these monsters at certain levels, is just a reward. In the table below, please realize that the level given is the slayer level required to kill them, not the monster’s combat level.

    Picture Monsters Level Required Location Equipment Needed
    Zybez RuneScape Help's Crawling Hand Image Crawling Hand
    Zombie Hand
    5 Slayer Tower
    Meiyerditch Laboratory
    None
    Zybez RuneScape Help's Cave Bug Image Cave Bug 7 Lumbridge Caves, Dorgesh-Kaan South Dungeon None
    Zybez RuneScape Help's Cave Crawler Image Cave Crawler 10 Slayer Dungeon, Lumbridge Caves None
    Zybez RuneScape Help's Banshee Image Banshee 15 Slayer Tower Earmuffs
    Zybez RuneScape Help's Cave Slime Image Cave Slime 17 Lumbridge Caves, Dorgesh-Kaan South Dungeon None
    Zybez RuneScape Help's Rockslug Image Rockslug 20 Slayer Dungeon, Lumbridge Caves Bag of Salt – Use when they are weak
    Zybez RuneScape Help's Desert Lizard Image Desert Lizard 22 Desert south of Shantay Pass Box of Cold Ice – Use when they are weak
    Zybez RuneScape Help's Cockatrice Image Cockatrice 25 Slayer Dungeon Mirror Shield
    Zybez RuneScape Help's Pyrefiend Image Pyrefiend 30 Slayer Dungeon, Smoke Dungeon, Chaos Tunnels None
    Zybez RuneScape Help's Mogre Image Mogre 32 South of Port Sarim Fishing Explosive
    Zybez RuneScape Help's Harpie bug swarm Image Harpie bug swarm 33 North-east of Tai Bwo Wannai Harpie Bug Lantern
    Zybez RuneScape Help's Wall Beast Image Wall Beast 35 Lumbridge Caves Spiny Helmet
    Zybez RuneScape Help's Killerwatt Image Killerwatt 37 Rift on top floor of Draynor Village Manor
    Do not enter this area if you suffer from epilepsy.
    Insulated Boots
    Zybez RuneScape Help's Molanisk Image Molanisk 39 Dorgesh-Kaan South Dungeon Slayer Bell
    Zybez RuneScape Help's Basilisk Image Basilisk 40 Slayer Dungeon Mirror Shield
    Zybez RuneScape Help's Terror Dog Image Terror Dog 40 Tarn Razalor’s Lair None
    Zybez RuneScape Help's Fever Spider Image Fever Spider 42 Braindeath Island Slayer Gloves
    Zybez RuneScape Help's Infernal Mage Image Infernal Mage 45 Slayer Tower, Chaos Tunnels None
    Zybez RuneScape Help's Brine Rat Image Brine Rat 47 Tunnels from Olaf’s Quest None
    Zybez RuneScape Help's Bloodveld Image Bloodveld
    Mutated Bloodveld
    50 Slayer Tower
    Meiyerditch Laboratory
    None
    Zybez RuneScape Help's Phoenix Image Phoenix 51 Phoenix’s lair south-west of Piscatoris Fishing Colony None
    Zybez RuneScape Help's Jelly Image Jelly 52 Slayer Dungeon None
    Zybez RuneScape Help's Turoth Image Turoth 55 Slayer Dungeon Leaf-Bladed Sword/Leaf-Bladed Spear / Broad Bolts / Broad Arrows / Slayer’s Staff
    Zybez RuneScape Help's Warped Terrorbird Image Warped Terrorbird 56 Slayer Sewer Dungeon Crystal Chime
    Zybez RuneScape Help's Warped Tortoise Image Warped Tortoise 56 Slayer Sewer Dungeon Crystal Chime
    Zybez RuneScape Help's Zygomite Image Zygomite 57 Zanaris (The Lost City) Fungicide Spray
    Zybez RuneScape Help's Cave Horror Image Cave Horror 58 Mos Le’harmless Caves Witchwood Icon
    Zybez RuneScape Help's Aberrant Specter Image Aberrant Spectre 60 Slayer Tower Nose peg
    Zybez RuneScape Help's Spiritual Ranger Image Spiritual Ranger 63 God Wars Dungeon None
    Zybez RuneScape Help's Dust Devil Image Dust Devil 65 Smoke Dungeon Facemask
    Zybez RuneScape Help's Spiritual Warrior Image Spiritual Warrior 68 God Wars Dungeon None
    Zybez RuneScape Help's Kurask Image Kurask 70 Slayer Dungeon Leaf-Bladed Sword /Leaf-Bladed Spear / Broad Bolts / Broad Arrows / Slayer’s Staff
    Zybez RuneScape Help's Skeletal Wyvern Image Skeletal Wyvern 72 Ice Caves Elemental Shield / Dragonfire Shield / Mind Shield
    Zybez RuneScape Help's Gargoyle Image Gargoyle 75 Slayer Tower, Chaos Tunnels Rock Hammer – Use when they are weak
    Zybez RuneScape Help's Aquanite Image Aquanite 78 Slayer Dungeon -
    Zybez RuneScape Help's Nechryael Image Nechryael 80 Slayer Tower None
    Zybez RuneScape Help's Spiritual Mage Image Spiritual Mage 83 God Wars Dungeon None
    Zybez RuneScape Help's Abyssal Demon Image Abyssal Demon 85 Slayer Tower
    Fairy Ring (ALR)
    None
    Zybez RuneScape Help's Dark Beast Image Dark Beast 90 Temple of Light None

    4.1 – Slayer Monsters in-depth

     

    Infernal Mage
    Zybez RuneScape Help's Screenshot of an Infernal Mage
    Race: Human
    Combat Level: 66
    Hitpoints: 60
    Nature: Non-Aggressive
    Attack Style: Magic

     

    Top Drops: Black/red mystic hat, Black/red mystic boots and Lava battle staff.
    Slayer Information: No Slayer item required. Level 45 Slayer required.
    Training Effectiveness: Not too bad. They attack with fire blast, so wear armour that defends against magical attacks, such as dragonhide, Splitbark, mystic or Ahrim’s robes.
    Zygomites
    Zybez RuneScape Help's Zygomite Image
    Race: Fungi
    Combat Level: 74, 86
    Hitpoints: 53
    Nature: Non Aggressive
    Attack Style: Magical melee

     

    Top Drops: Strawberry seed (4), noted super compost, nature runes (2), Rune full helmet
    Slayer Information: Level 57 slayer is required to kill this form of mutated mold. To kill them, you must use some Fungicide Spray on them, like with Rockslugs. Fungicide spray, and refills can be bought from any slayer store.
    Training Effectiveness: Not very good training, as it hits high, often, and you have to kill it off using the fungicide spray. The drops aren’t very good.
    Bloodvelds
    Zybez RuneScape Help's Screenshot of a Bloodveld
    Race: Animal
    Combat Level: 76
    Hitpoints: 120
    Nature: Non-Aggressive
    Attack Style: Magic based Melee

     

    Top Drops: Half of a key, Shield left half, Dragon Spear, Black boots and Rune medium helmet.
    Slayer Information: No Slayer item required. Level 50 Slayer required.
    Training Effectiveness: Bloodvelds are great for training! They have low defence, attack, and strength, yet they have very high hit points. When training here, bring armour that defends against magic, as they too are magical beasts. Any form of Dragonhide, Splitbark, Karil armour or mystic armour will suffice.
    Jellies
    Zybez RuneScape Help's Jelly Image
    Race: Animal
    Combat Level: 78
    Hitpoints: 75
    Nature: Non-Aggressive
    Attack Style: Magic based Melee

     

    Top Drops: Clue scroll (level 3), Mithril boots, Rune full helm, Half of a key, and Shield left half.
    Slayer Information: No Slayer item required. Level 52 Slayer required.
    Training Effectiveness: Jellies often deal 2 to 5 damage. That said; you will run out of food fast. Bring magical defence armour (Dragonhide, Splitbark, Karil armour or mystic armour).
    Cave Horror
    Zybez RuneScape Help's Cave Horror Image
    Race: Beast
    Combat Level: 80
    Hitpoints: 55
    Nature: Aggressive
    Attack Style: Magical melee

     

    Top Drops: Black mask, Level 3 clue, various herb seeds, Sweetcorn seeds, Cactus seeds, Mahogany logs, noted Teak logs, Nature runes, Limpwurt roots
    Slayer Information: Level 58 slayer is required to kill these beasts. To kill them, you will need a Witchwood icon as it helps protect you from their powerful attacks. You will also need a light source to be in the caves.
    Training Effectiveness: Cave Horrors are not very good for long-term training as they hit fairly high at frequent intervals. They’re also spread fairly far apart, making it difficult to train effectively.
    Warped Terrorbirds
    Zybez RuneScape Help's Warped Terrorbird Image
    Race: Beast
    Combat Level: 81
    Hitpoints: 87
    Nature: Aggressive
    Attack Style: Melee and Range

     

    Top Drops: Rune kiteshield, Rune warhammer, Half of a key.
    Slayer Information: Level 56 Slayer required. You will need to use a Crystal Chime on them to damage them. They become invulnerable again quickly, so you may need to use it several times.
    Training Effectiveness: These are not very for good training as they hit quite often with their ranged attack. If you wear Earmuffs whilst fighting warped terrorbirds ranged damage will be reduced according to the slayer masters.
    Turoths
    Zybez RuneScape Help's Turoth Image
    Race: Animal
    Combat Level: 83, 85, 87, 89
    Hitpoints: 74, 77, 80, 81
    Nature: Non-Aggressive
    Attack Style: Melee based

     

    Top Drops: Half of a key, Clue scroll (level 3), White/yellow mystic robe bottom (from the level 83, 87 and 89′s), Dragon spear, Rune dagger, and Shield left half.
    Slayer Information: Level 55 Slayer required. Turoths can only be hurt with Melee using a Leaf-Bladed Spear or Leaf-Bladed Sword; can only be hurt with Magic with the Magic dart spell, using the Slayer’s Staff; and can only be hurt with Ranged attacks, using the broad arrows, broad bolts, and a regular bow.
    Training Effectiveness: These are not very for good training as they have very high attack and strength, hitting up to 11 regularly.
    Dust Devil
    Zybez RuneScape Help's Screenshot of a Dust Devil
    Race: Animal
    Combat Level: 93
    Hitpoints: 105
    Nature: Non-Aggressive
    Attack Style: Magic and Melee

     

    Top Drops: Half of a key, Earth battlestaff, Rune arrows, Red dragonhide vambraces, Shield left half and Dragon chainbody.
    Slayer Information: Level 65 Slayer required. A facemask is also required. You must have a slayer level of 65 and you must wear a facemask.
    Training Effectiveness: Dust Devils are decent training for both melee and ranged, but they can hit quite often. They do drop ugthanki kebabs (heal 19hp) though.
    Warped Tortoises
    Zybez RuneScape Help's Warped Tortoise Image
    Race: Beast
    Combat Level: 96
    Hitpoints: 87
    Nature: Non-Aggressive
    Attack Style: Melee based

     

    Top Drops: Rune pickaxe, Rune warhammer.
    Slayer Information: Level 56 Slayer required. You will need to use a Crystal Chime on them to damage them. They become invulnerable again quickly, so you may need to use it several times.
    Training Effectiveness: These have low defence and fast spawn rate. They make decent training, but are unaggressive and must continually be weakened by the crystal chimes.
    Aberrant Spectres
    Zybez RuneScape Help's Screenshot of a Aberrant Spectre
    Race: Undead
    Combat Level: 96
    Hitpoints: 95
    Nature: Aggressive
    Attack Style: Magic

     

    Top Drops: Half of a key, Lava battlestaff, Rune kite, Rune full helmet, Black/red robe bottom, many high-level herbs, Clue scroll (level 3), and Shield left half.
    Slayer Information: Level 60 Slayer required. A nose peg is also required.
    Training Effectiveness: Medium training. Aberrant spectres are quite strong, and often hit high. Prayer potions are not required, but are helpful if you intend to protect. Bring along black dragonhide armour as it has a magic attack style. Salve amulets are also recommended as they provide a handy strength/attack bonus.
    Kurask
    Zybez RuneScape Help's Screenshot of a Kurask
    Race: Animal
    Combat Level: 106
    Hitpoints: 97
    Nature: Aggressive
    Attack Style: -

     

    Top Drops: White & gold mystic robe top, Clue scroll (Level 3), Dragon spear, Kurask head, adamant platebody.
    Slayer Information: Level 70 Slayer required. Kurasks can only be hurt with Melee with a Leaf-Bladed Spear or Leaf-Bladed Sword; can only be hurt with Magic with the Magic dart spell, using the Slayer’s Staff; and can only be hurt with Ranged attacks, using the broad arrows, broad bolts, and a regular bow.
    Training Effectiveness: Most effective way to kill them is with Ranged using Broad arrows and a safe spot.
    Terror Dog
    Zybez RuneScape Help's Screenshot of a Terror Dog
    Race: Animal
    Combat Level: 100, 110
    Hitpoints: 83, 88
    Nature: Aggressive
    Attack Style: Melee

     

    Top Drops: Granite Helmet and Clue scrolls (level 3).
    Slayer Information: No Slayer item required. Level 40 Slayer required.
    Training Effectiveness: Great with Guthans, but not bad with regular rune armour either.
    Gargoyles
    Zybez RuneScape Help's Gargoyle Image
    Race: Animated
    Combat Level: 111
    Hitpoints: 105
    Nature: Aggressive
    Attack Style: Melee

     

    Top Drops: Rune full helmet, Adamant boots, Black/red mystic robe top, and Granite maul, Clue scroll (Level 3).
    Slayer Information: Level 75 Slayer required. You must use a rock hammer to kill the gargoyle.
    Training Effectiveness: Gargoyles are pretty decent for training with melee, ranged or either magic. They can hit you often, so food like sharks and monkfish are recommended, Guthan is very effective too.
    Nechryael
    Zybez RuneScape Help's Screenshot of a Nechryael
    Race: Undead
    Combat Level: 115
    Hitpoints: 105
    Nature: Non-Aggressive
    Attack Style: -

     

    Top Drops: Rune two hander, Rune longsword, Rune battleaxe, Rune dagger, Dragon spear, Rune boots, Rune full helmet, Rune kiteshield, Rune squareshield, Rune platebody, Dragon medium helmet, Cut Dragonstone, Half of a key, Shield left half and Clue (Level 3)
    Slayer Information: You must have a slayer level of 80.
    Training Effectiveness: Nechryaels give a profitable drops and also fast experience. You can either slay them with melee, ranged or magic. There is a safe spot in the area. While killing them, they summon Death spawns (level-46) which can attack you, despite the fact there isn’t a sign of multikilling area. But don’t worry, you can still attack Nechryaels, while they’re attacking you.
    Spiritual Rangers
    Zybez RuneScape Help's Spiritual Rangers Image
    Race: Animated
    Combat Level: 115, 121, 122, 127
    Hitpoints: 130, 120, 106, ?
    Nature: Aggressive
    Attack Style: Range based

     

    Top Drops: Clue scroll (level-3).
    Slayer Information: No Slayer item required. Level 63 Slayer required.
    Training Effectiveness: These are not very for good training as they hit very often with range and do high damage.
    Spiritual Mages
    Zybez RuneScape Help's Spiritual Mage Image
    Race: Animated
    Combat Level: 120, 120, 121, 121, 123
    Hitpoints: 71, 85, 75, 106, 85
    Nature: Aggressive
    Attack Style: Mage based

     

    Top Drops: Half of a key, Dragon boots, Shield left half, Clue scroll (level-3).
    Slayer Information: No Slayer item required. Level 83 Slayer required.
    Training Effectiveness: These are not very for good training as they have magic attacks that do high damage.
    Spiritual Warriors
    Zybez RuneScape Help's Spiritual Warrior Image
    Race: Animated
    Combat Level: 115, 122, 125, 134
    Hitpoints: 100, ?, 110, 106
    Nature: Aggressive
    Attack Style: Melee based

     

    Top Drops: Rune longsword, Rune halberd, Rune kiteshield, Half of a key, Clue scroll (level-3).
    Slayer Information: No Slayer item required. Level 68 Slayer required.
    Training Effectiveness: These are not very for good training as they have very high attack and strength.
    Abyssal Demon
    Zybez RuneScape Help's Screenshot of a Abyssal Demon
    Race: Demon
    Combat Level: 124
    Hitpoints: 150
    Nature: Non-Aggressive
    Attack Style: Melee

     

    Top Drops: Abyssal Whip, Abyssal demon head, Dragon Spear, Rune battleaxe, Rune two hander, Rune spear, Dragon medium helmet, Rune chainbody, Rune kite, Rune medium helmet, Rune square shield, Cut Dragonstone, Shield left half, Half of a key and Rune Bar.
    Slayer Information: Level 85 Slayer required.
    Training Effectiveness: These will teleport you around the Abyssal Demon room. They are good training for higher level players due to their great drops. Use the ALR fairy ring code to teleport to another abyssal area, which is closer to a bank.
    Skeletal Wyvern
    Zybez RuneScape Help's Skeletal Wyvern Image
    Race: Skeleton
    Combat Level: 140
    Hitpoints: 214
    Nature: Aggressive
    Attack Style: -

     

    Top Drops: Granite legs, Clue scroll (level-3), Death runes (7), Shield left half, Dragon medium helmet, Dragon spear, Dragon Dagger(p+) Wyvern bones, Draconic Visage.
    Slayer Information: Level 72 slayer is required to kill the skeletal wyvern. You must have a elemental shield equipped while fighting these to reflect their powers. If you fail to wear a elemental shield, your stats will be greatly reduced.
    Training Effectiveness: -
    Dark Beast
    Zybez RuneScape Help's Dark Beast Image
    Race: Animal
    Combat Level: 182
    Hitpoints: 220
    Nature: Aggressive
    Attack Style: Magic or melee

     

    Top Drops: Rune 2h, Rune battleaxe, Dragon spear, Rune chainbody, Rune full helm, Rune sq shield, Dragon med helm, Rune arrows (42), Runite bar, Half of a key, cut Dragonstone, Death talisman, Shield left half, Dark Bow.
    Slayer Information: Level 90 slayer is required to kill the Dark Beast. No slayer equipment is necessary.
    Training Effectiveness: Dark beasts hit frequently, but using prayer is making the training effective. The drops are also decent.
    Aquanite
    Zybez RuneScape Help's Aquanite Image
    Race: Creature
    Combat Level: 114
    Hitpoints: 125
    Nature: Not Aggressive
    Attack Style: Magic

     

    Top Drops: Amulet of ranging, Snapdragon seed, Clue scroll (level-3)
    Slayer Information: Level 78 slayer is required to kill an Aquanite. No slayer equipment is necessary.
    Training Effectiveness: Aquanites are hard hitters, and have a tendency to take off your overhead prayers randomly throughout combat. Some say that the hit item Amulet of Ranging makes it all worth it.

    5.0 – Training Aides

    There is no easy way to train slayer like there is in other skills. No matter what you do, you are always going to have to fight a large number of monsters. There are, however, a number of different items that you can use to help ease the rate of training. These items can be found in the chart below.

    Picture Equipment and Spells Quest and Skill Requirements Description
    Zybez RuneScape Help's Image Black Mask 10 Defence, 20 Strength, 40 Combat Gives a bonus of 15% to your Attack and Strength when killing assigned monsters from your Slayer Master.
    Zybez RuneScape Help's Image Salve Amulet (e) Haunted Mine, Lair of Tarn Razorlor Gives a bonus of 20% to your Attack and Strength when killing undead creatures.
    Zybez RuneScape Help's Image Guthan Set 70 Defence, 70 Attack It’s special allows you to heal the amount of damage inflicted, useful for tasks that require a lot of food banking.
    Zybez RuneScape Help's Image Dragon Slayer Gloves 70 Slayer Gives 10% more Attack and 15% more Slayer experience when killing dragons as your assigned task.
    Zybez RuneScape Help's Image Dwarf Cannon Set Dwarf Cannon Useful for killing more enemies quicker and in places with tons of enemies surrounding you.
    Zybez RuneScape Help's Image Bones to Peaches 60 Magic Turns regular bones into peaches, a good alternative if you can’t afford Guthans.
    Zybez RuneScape Help's Image NPC Contact Lunar Diplomacy, 67 Magic Allows you to contact a Slayer Master from anywhere.

    5.1 – Slayer Tips

     

    The Prayer Book is an excellent way to cure poison as long as you can spare the prayer points.

    The Shilo Slayer master gives out tasks of up to 199 monsters per task; most of the tasks are pretty hard to finish at low levels, so high combat level and good melee stats are recommended. If you are an average to high-level player, try to use the Canifis, Edgeville and Zanaris slayer masters.

    If you are using melee to train slayer, it is recommended to use the black mask, charges do not affect the usefulness. The exceptions to this is if you are using the salve amulet to kill undead or wish to have the full set effect from the barrows armour.

    If you’re a skiller wanting to train slayer, it’s possible but difficult. You will need many rings of recoil. Turn off auto-retaliate, bring lots of food, and do Burthorpe tasks. This way, the monsters will be lower-leveled and you won’t receive any combat experience. Keep in mind that this is tedious, but besides experience lamps and quests, these are the only way to train Slayer on a skiller.

    6.0 – The Point System

    After the completion of Smoking Kills, you’re allowed to gain points when you complete tasks. The first four tasks you complete will not earn you any points but on the fifth and following tasks, you will receive a specific number of points depending on who gave you the tasks. You will also receive bonus points for every ten(5x points) and fifty(15x points) tasks you complete. Just remember though that if you use Tureal to change your task, before you reach your fifth task, then you’ll have to complete five more in order to start earning points again.

    • Mazchna’s tasks earn you 1 points.
    • Vannaka’s tasks earn you 4 points.
    • Chaeldar’s tasks earn you 10 points.
    • Sumona’s tasks earn you 12 points.
    • Duradel’s or Lapalok’s tasks earn you 15 points.

    TIP: To get slayer points fairly quickly, do tasks from an easy slayer master such as Vannaka. However, on the task you will get bonus points (such as the tenth task), do the task via a more difficult slayer master such as Duradel/Lapalok or Sumona. This way you can get greater amounts of points on the tasks that are multiplied.

    6.1 – Rewards
    Items and Experience

    You can spend the points that you receive at any slayer master. These points can be spent on a plethora of new items, abilities and experience to help you out with slayer.

    Picture Items and Experience Cost (Points) Description
    Zybez RuneScape Help's Picture of Slayer Sign Slayer Experience 400 Gives the user 10,000 slayer experience.
    Zybez RuneScape Help's Picture of a Ring of Slaying Ring of Slaying 75 Allows you to teleport to Pollnivneach, Slayer Tower, Slayer Dungeon, Morytania’s Slayer Dungeon, and Tarn Razorlor’s dungeon if you completed Lair of Tarn Razorlor.
    Zybez RuneScape Help's Picture of Mind and Death Runes Slayer Dart Runes 35 Gives you enough runes for 250 casts of Slayer Dart – 250 Death runes and 1000 Mind runes.
    Zybez RuneScape Help's Picture of Broad Bolts Broad Bolts 35 Gives you 250 broad bolts.
    Zybez RuneScape Help's Image Broad Arrows 35 Gives you 250 broad arrows.
    Abilities

    You can also spend these points to learn how to create these slayer items through the Crafting and Fletching skill.

    Picture Item Cost (Points) Description
    Zybez RuneScape Help's Picture of Broad Arrows and Broad Bolts Broad Bolts and Arrows 300 Allows you to make broad arrows (level 52 Fletching) and broad bolts (level 55 Fletching).
    Zybez RuneScape Help's Picture of a Ring of Slaying Ring of Slaying 300 Allows you to craft Rings of Slaying (level 75 Crafting).
    Zybez RuneScape Help's Image Slayer Helmet 400 Allows you to craft a Slayer Helmet (level 55 Crafting).
    Assignment Stopping

    The final thing you can spend your points on is being able to stop a current assignment or stop it entirely.

    Zybez RuneScape Help's Picture of Point Chart

    For the first option, you may end a current assignment by paying 30 points. This is like a substitute for using Tureal except you wont have to go through all the hassle of doing a low leveled task. Using this will also stop you from getting the penalty of doing five tasks again to gain points.

    The second option allows you to prevent your slayer master from assigning you that task ever again by paying up 100 points. If you feel that you want to accept the tasks that you canceled then you can go to the list below and click on the X mark. Beware though as you wont be able to receive the points you spent on preventing them back. The amount of tasks you can prevent depend on the amount of quest points you have.

    • 50 quest points allows you to prevent one task.
    • 100 quest points allows you to prevent up to two tasks.
    • 150 quest points allows you to prevent up to three tasks.
    • 200 quest points allows you to prevent up four tasks.

    7.0 – The Slayer Tower

    The Tower is located just north-west of Canifis. To access it, you need to have completed the Priest in Peril quest. The tower is home to some high-level Slayer monsters including the Abyssal demon, which drops the powerful Abyssal Whip. Located in the tower are two Agility shortcuts. The medium spiked chain climb requires 61 Agility, and the advanced spiked chain climb requires level 71 Agility

    Some of the Slayer creatures in the tower are aggressive, and can be dangerous if you come unprepared. See our Slayer equipment guide for the items you need to bring to defend yourself against the creatures.

    Zybez RuneScape Help's Slayer Tower Map Zybez RuneScape Help's Aberrant specter Key Aberrant spectre (Level 96)
    Zybez RuneScape Help's Abyssal Demon Key Abyssal demon (Level 124)
    Zybez RuneScape Help's Banshee Key Banshee (Level 23)
    Zybez RuneScape Help's Bloodveld Key Bloodveld (Level 76)
    Zybez RuneScape Help's Crawling hand Key Crawling hand (Levels 8; 12)
    Zybez RuneScape Help's Gargoyle Key Gargoyle (Level 111)
    Zybez RuneScape Help's Infernal Mage Key Infernal Mage (Level 66)
    Zybez RuneScape Help's Nechryael Key Nechryael (Level 115)

    8.0 – Quests for Experience

     

    Quests with a choice Experience

     

    9.0 – Frequently Asked Questions
    Q: Do the Black Mask and Salve amulet work together? Can the Black Mask be recharged?A: No, only one of them works at any time. No, the black mask cannot be recharged.

    Q: In a multi-combat zone, who will get the slayer experience when two people are fighting a monster?A: The player who does the most damage will receive the full amount of experience, as well as the player that dealt the killing blow.

    Q: Does slaying monsters give you normal combat experience?A: Yes.

    Q: Will I have to complete a quest to finish an assignment?A: No, A slayer master will not assign monsters that require you to have to complete a quest to attack. For example, you would not have to kill elves if you have not done the Regicide quest. However, if you’ve started a quest, you may be given monsters from that quest to kill. In Regicide, you may be assigned elves if you’ve started the quest, even if you haven’t actually reached the elven land yet.

    Q: Does Killing the Slayer monsters give me slaying experience?A: Only if you are assigned to kill them by a Slayer master.

    Q: I heard the whip drop rate is declining and whips are now much harder to get. Is it worth the effort to kill Abyssal demons for whips?A: Prices are steadily declining even though it’s rumored that whip drops are constantly becoming rare. There are plenty of other ways to make quicker money.

    Q: Does killing an assigned monster with poison count as a kill?A: No. If the last damage splat is poison then the kill is not subtracted from the task amount and you do not receive Slayer experience.

    Runecrafting

    Posted in Runescape Skill Guides on November 11, 2009 by wowdarunescape
    Table of Contents

    1.0 – Introduction

    Runecrafting is a free to play skill. It was released along with the completed version of RuneScape. Since then, a lot of players have taken the arduous task of binding their runes. Runecrafting allows players to craft the runes as long as you have the correct level and equipment to craft them – bind the power of the ancient runes with rune essence, which is mined within special locations around RuneScape that only certain magical beings can allow entrance to.

    The only requirement for the Runecrafting skill is to complete the Rune Mysteries Quest. This quest begins on the second floor of Lumbridge Castle, by speaking with Duke Horacio.

    2.0 – Basics

    Zybez RuneScape Help's Screenshot of the Nature Rune Altar

    Runecrafting is a long process; however the idea is quite unique. The first step is mining the rune essence needed in order to craft runes. The only place to get this rune essence is the rune essence mines which are only accessible through the powerful wizards of RuneScape. So to get to the rune essence mines you must talk to one of the following magicians.

    • Sedridor – Basement of the Wizards Tower
    • AuburyVarrock Rune shop [Closest to bank - F2P]
    • Wizard Cromperty – East Ardougne
    • Wizard Distentor – The Head of the Magic Guild [Closest to bank - Members]
    • Brimstail – The Hollowed Rock in the south-west part of the Tree Gnome Stronghold.

    After arriving at the Rune Essence, find a mining spot and click “Mine”. There are two types of Rune Essence. All free players will get normal essence which can only be used to craft mind, body, air, water, earth and fire runes. Members with 30 mining or above will receive Pure Essence which can be used to create all runes. Note that you will receive the same experience, despite which type of essence you mine. You will automatically fill your inventory with these magical rocks. Once you are done, just enter a nearby portal, and you will be teleported back where you came from.

    The next step is turning the rune essence into actual runes. Take the talisman of the rune you wish to make as well as your rune essence with you to the respective Runecrafting altar location and “Use” your talisman with the mysterious ruins. You will instantly be taken into the altar. Click “Craft” on the dolmen in the center of the altar and your rune essence will be turned into runes. To leave, simple use the portal you came in.

    Repeating this process will raise your Runecrafting level and produce more runes.

    2.1 – Pouches

    Along with the update that brought Runecrafters the Abyss came rune essence pouches. For starters, you will have to complete a mini quest for the Mage of Zamorak. This involves taking an orb to certain NPC’s who teleport you to the rune essence mines.

    The pouches, available in small, medium, large, and giant sizes, are obtained through killing creatures of the Abyss. These include Abyssal leeches (level-41), Abyssal guardians (level-59), and Abyssal walkers (level-81). Dying with your pouches will mean that you have to go to the Abyss and kill the creatures to attain more. Only one of each pouch may be held at any time. Over time the medium, large, and giant pouches will degrade and become damaged; holding less essence. To repair these, take them to the Dark Mage in the middle of the abyss, or to Wizard Korvak in the Runecrafting Guild (Large and Giant pouches only). If your pouch degrades completely it will disappear. You will have to kill abyssal creatures to obtain another, or get one more free small pouch from the Dark Mage. Wizard Korvak will also replace your medium pouches for free. This does not work for any other pouches, however.

    Picture Type Holds Level
    Zybez RuneScape Help's Small Pouch Image Small pouch 3 essence 1
    Zybez RuneScape Help's Medium Pouch Image Medium pouch 6 essence 25
    Zybez RuneScape Help's Large Pouch Image Large pouch 9 essence 50
    Zybez RuneScape Help's Giant Pouch Image Giant pouch 12 essence 75

    3.0 – Levels, Talismans and Altars

    3.1 – Level Requirements

    This table outlines the requirements for certain types of runes. At certain levels you will be able to make more than one rune for every rune essence. For example, if you were level 11, you would make two air runes per rune essence. The amount of experience for each crafted essence remains the same though, so when you can craft 5 air runes from one essence instance, the experience from one essence is 5 and not 25. These levels are also outlined in the following table. The “x2″, “x3″ etc indicate the required level to make multiple runes from one essence.

    Picture Rune XP Level Essence Required x2 x3 x4 x5 x6 x7 x8 x9 x10
    Zybez RuneScape Help's Screenshot of a Air Rune Air 5 1 Rune or Pure 11 22 33 44 55 66 77 88 99
    Zybez RuneScape Help's Screenshot of a Mind Rune Mind 5.5 2 Rune or Pure 14 28 42 56 70 84 98 - -
    Zybez RuneScape Help's Screenshot of a Water Rune Water 6 5 Rune or Pure 19 38 57 76 95 - - - -
    Zybez RuneScape Help's Screenshot of a Earth Rune Earth 6.5 9 Rune or Pure 26 52 78 104* - - - - -
    Zybez RuneScape Help's Screenshot of a Fire Rune Fire 7 14 Rune or Pure 35 70 105* - - - - - -
    Zybez RuneScape Help's Screenshot of a Body Rune Body 7.5 20 Rune or Pure 46 92 - - - - - - -
    Zybez RuneScape Help's Screenshot of a Cosmic Rune Cosmic 8 27 Pure 59 - - - - - - - -
    Zybez RuneScape Help's Screenshot of a Chaos Rune Chaos 8.5 35 Pure 74 - - - - - - - -
    Zybez RuneScape Help's Screenshot of an Astral Rune Astral 8.7 40 Pure 82 - - - - - - - -
    Zybez RuneScape Help's Screenshot of a Nature Rune Nature 9 44 Pure 91 - - - - - - - -
    Zybez RuneScape Help's Screenshot of a Law Rune Law 9.5 54 Pure - - - - - - - - -
    Zybez RuneScape Help's Screenshot of a Death Rune Death 10 65 Pure - - - - - - - - -
    Zybez RuneScape Help's Screenshot of a Blood Rune Blood 10.5 77 Pure - - - - - - - - -
    Zybez RuneScape Help's Screenshot of a Soul Rune Soul 11.0 N/A Pure - - - - - - - - -

    *This is a reachable but untested multiplier level. With three doses of Evil Dave’s Orange Spice in a stew, some luck, and level 99 Runecrafting, this can be reached.

    3.2 – Combination Runes

    Runecrafters have the option to bind two different types of elemental runes into a brand new combination rune. The benefit of this is that combination runes only take one inventory slot, meaning extra room for food or equipment. The way the combination runes are used in spell casting, is like so: the greatest amount of runes required to cast a spell will form the amount of combination runes required. For example, Fire Strike requires 3 fire and 2 air runes. Casting it will require 3 smoke runes, as smoke is a combination of air and fire. This is exceptionally helpful for Mage Player Killing, because the combination of the runes leave space for more food other important items.

    To create combination runes, you will need to bring the pure essence along with the same number of an elemental rune. You will also need the talisman matching the altar and the talisman of the runes you brought. Example: To create a mud rune you would go to the Earth Altar (May need Earth Talisman), bring a Water Talisman, Water Runes and an equal amount of pure rune essences. You will lose the talisman that does not match the altar(in this case, water).

    The success rate of creating combination runes is 50% but this can be increased to 100% by using the necklace of binding. This necklace is an emerald necklace enchanted and has 15 uses.

    Picture Name Made with Level Experience
    Zybez RuneScape Help's Screenshot of a Mist Rune Mist Rune Air + Water 6 8
    Zybez RuneScape Help's Screenshot of a Dust Rune Dust Rune Air + Earth 10 8.3
    Zybez RuneScape Help's Screenshot of a Mud Rune Mud Rune Water + Earth 13 9.3
    Zybez RuneScape Help's Screenshot of a Smoke Rune Smoke Rune Air + Fire 15 9.5
    Zybez RuneScape Help's Screenshot of a Steam Rune Steam Rune Water + Fire 19 10
    Zybez RuneScape Help's Screenshot of a Lava Rune Lava Rune Earth + Fire 23 10.5

    3.3 – Talismans

    Talismans cannot be made. They are all dropped by various monsters, with the exception of the Death Talisman, which is a quest reward, and the Omni-Talisman, which is received at the Runecrafting Guild. All are trade-able, except for the Omni-Talisman. Talismans marked with (M) are members only.

    Picture Talisman Attain… Other…
    Zybez RuneScape Help's Screenshot of an Elemental Talisman Elemental (M) Monsters in the Abyss Can be used to make any elemental rune.
    Zybez RuneScape Help's Screenshot of a Air Talisman Air Rune Mysteries Quest Level 2 Goblins, Caskets, Air wizards south of Falador.
    Zybez RuneScape Help's Screenshot of a Mind Talisman Mind Imps (anywhere) the most in one place are at Karamja Volcano Blue wizards at Draynor Wizard’s tower, Caskets.
    Zybez RuneScape Help's Screenshot of a Water Talisman Water Dark wizards Blue wizards at Draynor Wizard’s tower, Caskets, Water wizards south of Falador.
    Zybez RuneScape Help's Screenshot of a Earth Talisman Earth Al-Kharid Warriors in Temple Men/Women, Farmers (unconfirmed), Guards, Caskets, Earth wizards south of Falador.
    Zybez RuneScape Help's Screenshot of a Fire Talisman Fire Dark Wizards at Delrith’s Circle Guards, Skeletons, Caskets, Fire wizards south of Falador.
    Zybez RuneScape Help's Screenshot of a Body Talisman Body Giants in Edgeville Dungeon Hill giants, Guards, Caskets.
    Zybez RuneScape Help's Screenshot of a Cosmic Talisman Cosmic (M) Lesser Demons Ice Giants, Caskets, Otherworldly Beings, Level 45 Skeletons, Level 28 Hill Giants, Rock Crabs.
    Zybez RuneScape Help's Screenshot of a Chaos Talisman Chaos (M) Dwarfs (level-20), Shadow warriors, Hill giants Fire Giants, Lesser Demons, Caskets, Chaos Druid Warriors, Chaos Dwarves, Elementals, Earth Warriors, Jogres, Mountain Trolls.
    Zybez RuneScape Help's Screenshot of a Nature Talisman Nature (M) Black Knights, Greater Demons Moss giants, Lesser demons, Caskets, Green dragons, Paladins, Abyssal leeches, Hobgoblins, Level 44 Zombies, Mountain Trolls, White knights, Flesh crawlers, Minotaurs, Jogres, Ankou.
    Zybez RuneScape Help's Screenshot of a Law Talisman Law (M) Various Monsters Battle tortoises, Terror birds, Ghouls, Guards, Flesh crawlers, Paladins, and creatures in The Abyss.
    Zybez RuneScape Help's Screenshot of a Death Talisman Death (M) Mourning’s Ends Part II Dark Beasts, Dragon Implings.
    Zybez RuneScape Help's Screenshot of a Blood Talisman Blood (M) Legacy of Seergaze Burning other Vyrewatch in Columbarium pyres.
    Zybez RuneScape Help's Screenshot of a Soul Talisman Soul (M) N/A N/A
    Zybez RuneScape Help's Screenshot of an Omni-Talisman Omni-Talisman (M) Showing all talismans to Wizard Elriss in theRunecrafting Guild Can be used to make any rune.

    3.4 – Tiaras

    Bound Tiaras are used as a faster and more efficient way to runecraft. Simply wear the tiara, take your essence to the mysterious ruins, and left click them to gain access to the binding temple.

    Picture Method Picture
    Zybez RuneScape Help's Screenshot of a Tiara To make a tiara, grab a silver bar and tiara mould (Rimmington or Al-Kharid crafting stores, or for free in the Crafting Guild); make your way to a furnace, and make the tiara. Once you have created a plain tiara, you must take it, along with a talisman to its respective Runecrafting temple, and use either with the altar. (Note: There is usually a large amount of plain tiaras at the general store in Falador. It’s also worth mentioning that once you create a special type of tiara, the talisman will disappear, so 1 talisman is needed per tiara.) Zybez RuneScape Help's Screenshot of a Tiara Mould

    There are currently eleven types of tiaras in the game, with soul to be added at a later date. Cosmic, Chaos, Nature, Death, Blood and Soul are Members’ only. When you bind a tiara with the power of a runecrafting altar, you will gain 5x the normal runecrafting experience from binding the tiara. This is shown in the table below:

    Picture Tiara Experience Gained
    Zybez RuneScape Help's Screenshot of a Air Tiara Air Tiara 25
    Zybez RuneScape Help's Screenshot of a Mind Tiara Mind Tiara 27.5
    Zybez RuneScape Help's Screenshot of a Water Tiara Water Tiara 30
    Zybez RuneScape Help's Screenshot of a Earth Tiara Earth Tiara 32.5
    Zybez RuneScape Help's Screenshot of a Fire Tiara Fire Tiara 35
    Zybez RuneScape Help's Screenshot of a Body Tiara Body Tiara 37.5
    Zybez RuneScape Help's Screenshot of a Cosmic Tiara Cosmic Tiara 40
    Zybez RuneScape Help's Screenshot of a Chaos Tiara Chaos Tiara 42.5
    Zybez RuneScape Help's Screenshot of a Nature Tiara Nature Tiara 45
    Zybez RuneScape Help's Screenshot of a Law Tiara Law Tiara 47.5
    Zybez RuneScape Help's Screenshot of a Death Tiara Death Tiara 50
    Zybez RuneScape Help's Screenshot of a Blood Tiara Blood Tiara 52.5
    Zybez RuneScape Help's Screenshot of a Soul Tiara Soul Tiara N/A

    The Omni Tiara combines all of the other tiaras together into one item. It is very useful in getting into various altars and saves bank space.

     

    Picture Tiara How to Obtain
    Zybez RuneScape Help's Screenshot of an Omni-Tiara Omni-Tiara (M) Bring a Silver tiara and the-Omni Talisman to Wizard Elriss in the Runecrafting Guild in the Wizard’s Tower.

    3.5 – Altar Information

     

    Altar Location Closest Bank Running to Bank
    Air South-west of Varrock, next to the River Lum. (Map) Varrock West Bank 28 seconds
    Mind Far North of Falador (Map) Edgeville Bank 50 seconds
    Water Lumbridge Swamp (Map) Lumbridge chest. 45 seconds
    Earth North-east of Varrock (Map) Varrock East Bank 29 seconds
    Fire North-east of Al-Kharid (Map) Al-Kharid Bank 20-30 seconds (duel arena); 45-55 seconds (Al-Kharid)
    Body South of Monastery (Map) Edgeville Bank 25 seconds
    Cosmic In Zanaris (The Lost City) (Map) Zanaris (The Lost City) Bank 48 seconds
    Chaos North of Edgeville (Level 9 Wilderness) (Map) Edgeville Bank 33 seconds
    Astral South-East Peninsula of the Lunar Isle, next to Oneiromancer. Lunar Isle City Bank 34 seconds
    Nature North of Shilo Village (Map) Al-Kharid Bank (via Glider) 105 seconds
    Law North-east corner of Entrana Island (Map) Pest Control Bank 65-80 seconds
    Death Temple of light Isafdar and Lletya Bank 500 seconds (only use the Abyss to craft Death runes)
    Blood North-east Meiyerditch, inside large chamber within Meiyerditch laboratory. Burgh de Rott Bank 500 seconds (only use the Abyss to craft Blood runes)
    Ourania West of the Khazard Battlefield Ourania Bank 63 Seconds (Short Path); 130 Seconds (Long Path)

    3.6 – Runecrafting Gloves

    Runecrafting gloves double the amount of experience received from crafting the rune that your glove represents. You can buy these for 75 points in the Fist of Guthix mini-game and they will last for 1,000 charges.

    Picture Name Requirements
    Zybez RuneScape Help's Image Air runecrafting gloves 10 Runecrafting
    Zybez RuneScape Help's Image Water runecrafting gloves 20 Runecrafting
    Zybez RuneScape Help's Image Earth runecrafting gloves 30 Runecrafting

    4.0 – Tips and Techniques

    4.1 – Tips

    For free players, there is not much strategy at all. You should simply use the running to the altar and back method. However, for members, there are many great ways to raise Runecrafting quickly. This section will outline the best ones.

    Amulet of Glory Charges: The most efficient charging of the amulets is achieved when you have at least four amulets, preferably 10 or more amulets. Use your last teleport for a trip to Al-Kharid, bring along all your amulets, and then catch the glider to White Wolf Mountain. Go underneath the mountain using the Dwarven pass, charge all your amulets at the Heroes’ Guild and then teleport back to Edgeville for another round.
    *The Glider system works such that you will have to fly the glider back to the Tree Gnome Stronghold stop, before flying to a new destination.

    Should want to charge your Amulets of Glory, then the quickest method is to use a Game Necklace and teleport to Burthorpe to walk a small distance to charge all your amulets at the Heroes’ Guild. Similarly, you can replace the Games Necklace with a home teleport if your house is located in Taverley.

    Amulet of Glory, Boots of Lightness and Spotted/Spottier Cape: Always equip the amulet before you run to an altar. You can teleport out of the altar with the glory straight from your equipment tab. Remember to equip boot of lightness if possible; it makes a world of difference, reducing your weight by 4.875kg. Spotted capes also reduce your weight by 3kg and spottier capes reduce your weight by 5kg. Lastly, when using your amulet of glory for a teleport to a bank, use the Edgeville bank instead of Al-Kharid.

    You may find that you have problems finding Rune Essence. The best way to get it is to buy it in Varrock east bank in a free world, or buy it from the Grand Exchange.

    4.2 – Techniques

    The table below ranks the top three best Runecrafting methods for both members and free players.

    Rank Free Players Members
    First Fire Nature
    Second Earth Law
    Third Body Fire

    The above rankings are not based on Abyss times. To find out which technique you should use, refer to the next section.

    Using The Abyss method proves much more effective in crafting the runes below than walking to and from the altar, however, if you are scared of Revenants roaming around the entrance to the abyss, then use the below techniques.

    Air Altar: As a beginner, air runes are the first runes you will be able to craft. They are one of the easiest runes to make, as the altar is in plain view, and near-enough to the Varrock west bank. Once you can make more than a few airs per essence, it will be wise to walk from Varrock, to the altar, and then teleport back to save time.

    Mind Altar: Instead of starting from Falador, begin from Edgeville. Head in to the wilderness, then walk/run west, and eventually south towards the altar. Return quickly with Amulet of Glory, and recharge when needed.

    Water Altar: For beginners who have no access to the abyss, Runecrafting water runes can be extremely boring. However, the fastest way to craft them is to walk to and from Draynor Village Bank. If you have a Glory Amulet, take it with you and teleport to Draynor Village to reduce the time taken. Alternatively, after completion of the Lost City quest, you can use Zanaris bank.

    Earth Altar: Earth is one of the best free-to-play runes to craft, largely because the altar is the closest to a bank in relation to walking distance. Free players should definitely consider using earths to “power-craft” their levels up. A helpful hint is to teleport to Varrock to save time. If you use Earth runecrafting gloves (see Section 3.6), this method is faster than crafting fire runes.

    Fire Altar: Now that the Duel Arena is available in F2P, Free players can use it to bank. For lower level members, Runecrafting Fire Runes is the fastest method of gaining experience, if you have a plentiful supply of emeralds, making rings of duelling will be of great assistance. Begin by equipping one ring; wearing a fire tiara, 28 rune essence, and teleport into the duel arena. Make your way to the altar, and then bind your essence. Teleport to the castle wars arena, and use its bank. Teleport to the duel arena, and repeat the cycle again. Each ring gives four trips (2 uses per trip).

    Body Altar: This method requires using an amulet of glory to teleport back to Edgeville bank, then running back to the body altar. You can, of course, do this without an amulet of glory, but it would be a bit slower. From Edgeville, run south-west (just west of Barbarian Villages’ Pub), and enter the altar. Craft your runes, and use your amulet of glory to teleport back to Edgeville. Recharge when necessary.

    Cosmic Altar: The cosmic altar is located in Zanaris (The Lost City), which is only accessible upon completion of the Lost City Quest. The mysterious ruins are located just east then south of the flour mill. To get to the altar is a pretty long run, but there are two shortcuts. Both are narrow walkways: the first requires level 66 agility; the second requires level 46 agility. If you are low on health, or wouldn’t like to risk losing health, then use the second walkway. Both shortcuts can be failed, and will deal from 4-8 damage. Keep in mind you can also craft the runes without agility, it just takes longer. Once you have accessed the inside of the altar, it is right down the path.

    Chaos Altar: Time wasted on navigating through maze makes Chaos Runecrafting ineffective and unprofitable. To save time, when in the Chaos Temple areas, you can simply make use of the mini-map to click the ladder in view. This saves time navigating the temple. Having around ten amulets of glorys will reduce the time it takes to craft, as you can teleport back to Edgeville bank safely. Using the Abyss to craft these runes is the best way, but some can’t or don’t want to.

    Astral Altar: This is not an extremely efficient rune to make as there are monsters to attack you along with being far from a bank. But anyway, there are a few ways in which you could go about making these runes. Begin at Moonclan Island bank. You must have your Seal of Passage in order to access this bank. From the bank run south-east out the gate then directly south till you reach the river. Follow the river south-east until you come to a bridge. Cross this first bridge and head directly east and north a little to the altar. From here there are two ways you can take.Teleport:This requires level 69 magic. Cast teleport to Moonclan Isle to go right outside the town gate. Go to the bank and repeat from the start.Walk:This is a little more taxing and is what makes crafting astrals such a pain. You must walk back to the bank from the altar by first going west, taking the bridge north and following the river to the waterfall then turn Strait north to return to the town gate and bank. Once here, repeat the crafting process.

    Nature Altar: There are seven methods to crafting nature runes. The first method involves unnoting pure essence notes using the Tai Bwo Wannai Village general store. Withdraw all of your Pure Rune Essence in notes, take about 50k gp with you and bring your Nature Talisman. With three spots taken up, 25 spaces left, head to the village shop. Use the notes on Jiminua and select the number to unnote (costs 2 gp per essence). Go to the Nature Altar, and then scoot back to the shop. Unnote 24 Pure Rune Essence notes, go to the Nature Altar, and scoot back. Repeat this process to your hearts content. In the past players have paid runners to bring essence to them from the general store, but with the introduction of the trading limits this has become quite impractical.
    The second method requires The Grand Tree quest to be completed. Take the glider to the Shilo Village Region of Karamja. Walk north-west, cross the log bridge, and the walk south-west and you will hit the altar. Turn around and head back the way you came to get back to Al-Kharid, and withdraw another batch of essence. This method is sub-par with the shop method for time (formerly took less time, but the location of the glider was moved), but has the advantage of being able to craft 27 runes at once (no space taken up by money, notes, and crafted natures). This method can be further enhanced by using the Amulet of Glory, where you teleport to Al-Kharid the moment you have crafted your runes.
    The third method requires you to have started the A Fairy Tale Part II quest to access the fairy rings. A fairy ring is located just west of the altar and its coordinates are CKR. You just need to wield a dramen/lunar staff, a nature tiara and then have your inventory filled with pure essence and pouches if you can use them.
    The fourth method is not the fastest but still used by many players. It involves you running between the Nature Altar and the Shilo Village bank.
    The fifth method requires total completion of the Karamja Achievement Diary. Clap your Karamja gloves to be teleported to the Shilo Gem Rocks. Run to the bank, get essences and run to the altar. Repeat.
    The sixth method is relatively new. Requiring 57 summoning, you’ll need a nature talisman or tiara, pure essence, Spirit Graahk pouches, and Karamja gloves 3 (if you don’t have these, an amulet of glory or ring of duelling will do). Go to any bank and get your essence, then get your Spirit Graahks to teleport you to the horned Graahk hunter area. Craft your runes at the nearby altar, teleport out, bank, and repeat.
    The seventh method involves the nature tablet. These teleportation tablets can be purchased in the Runecrafting Guild for 42 tokens each. When used, they teleport you to just outside of the nature altar. To use this technique, you will need these nature tablets and a ring of duelling. Begin by putting on your nature tiara or withdrawing your nature talisman. Then equip your ring of duelling. Finally, withdraw your essence and nature tablet and proceed to the altar.

    Law Altar: Traditionally, there are three different ways you can craft law runes effectively. First of all, remember that you may not bring anything resembling a weapon or piece of armour with you to Entrana. With that said, use Draynor Village as your banking hub, and bring your law tiara, your best pouches, pure essence, and a charged Amulet of Glory, which should be worn at all times. Wearing a spotter/spottier cape, penance gloves and boots of lightness provides you longer time for running and makes the experience rate faster. Go to Port Sarim and hop the boat to Entrana. The trip is free, and has a quick “Take-boat” option on the monks. Head east, then straight north until you hit the altar. Craft your runes and teleport or run back to Draynor Village. An alternative to using Draynor bank, is to take the boat from Port Sarim to the Void Knight Outpost, bank there, and then take the boat back to Port Sarim, then to Entrana. Lastly, using law teleport tabs from the The Great Orb Project is another way to do it. The tabs will teleport you to the altar instantly, so it goes insanely fast. Note, however, that gathering tabs can take some time and it isn’t faster than the conventional methods. It’s still good though for people who don’t like running around so much.

    Alternatively when you have done the Enlightened Journey quest and unlocked the Castle Wars service: Bring a ring of duelling, law tiara, and pre-cut normal log, and start at Castle Wars bank. Go to the balloon outside the Castle Wars building, and take a ride to Entrana. Proceed to law altar, craft runes, and use the duelling ring to teleport back to Castle Wars. This takes about the same speed as abyssal crafting, and is quite significantly less dangerous.

    Death Altar: Basically, the only way to craft death runes, is by using the Abyss. Walking to the altar not only wastes time, but can become quite confusing.

    Blood Altar: This strange ‘skull-shaped’ rock has just recently been discovered in the laboratory cavern during the Legacy of Seergaze quest. It is recommended to use the Abyss to craft these since the Burgh de Rott Bank is far away.

    Ourania Cave (ZMI Altar): This altar is found west of the Khazard Battlefield. There are two paths to the Ourania altar; one is long and safe, and the other is short and dangerous. Once you arrive at the altar, simply craft your pure essence and you will be rewarded with random runes excluding combination runes. When trying to access the bank in Ourania cave there will be a service charge of 20 of any type of rune; the Zamorakians have requested this fee.

    Rune/Pure Essence Mining: Rune essence spots are found when teleported by wizards such as the Aubury in Varrock, the wizard in the Wizard’s Tower near Draynor Village, or the the wizard in the Wizards’ Guild in Yanille. Choose a spot near the portal to mine, as it does save a little time. After getting a full load, click directly on the portal, and you will be taken outside. The best place to mine Essence is the Magic Guild as it is basically a straight run from there to the bank (66+ Magic required, or 63 with a Wizards Mind Bomb); members only).

    4.3 – Running Essences for a profit

    The best way to make a profit through runecrafting in non-members is to craft airs. Other types of runes are much harder to sell for non-members. If you are looking to level fast and make a profit, you will want to use World 16 Air Company. I will explain the process later on, but for now just know that you need a runecrafting level of 77 to assist.

    F2P – World 16 Air Runes

    World 16 Air Company is the biggest aircraft company in all of RuneScape. For non-members, this is the best way to make money crafting runes. There are two types of jobs for this company, runners and assisters. Since you want runecrafting experience, you will be an assister. The assister assists runners in creating runes. In order to be an effective assister, one should be at least 77 runecrafting which means they can make 8 air runes per rune essence. Assisters should say “8x assist” if you are 77 runecrafting or “9x assist” if you are 88 runecrafting.

    This new way, with the assist-other service, allows runecrafters to gain 30,000 xp per twenty-four hours, while it allows runners to create their own air runes. The runner will then craft at the altar and receive their airs, whilst the crafter gets around 120-140 experience, depending on how much essence the runner was carrying. The crafter should then cancel the assist and announce, once again, that he is open to assist the runners.

    The table below outlines the amount of profit you will make as a runner when you receive assistance in making your runes.

    Air Rune Selling Price 7X 8X 9X
    35gp per Rune Essence
    14 63 77 91
    15 70 85 100
     
    40gp per Rune Essence
    14 58 72 86
    15 65 80 95

    P2P – World 36 Nature Runes

    World 36 Nature Runes is a place where assisters can receive exp very fast and where runners can make the most money from nature runes. In order to be an assister, one must be 91+ runecrafting. At 91, people can make double nats which is a great money maker. The assisters all stay at the nature altar and when open say “2x assist.”

    Assisters often max out of their 30k an hour within 30 minutes making this very fast exp. For runners, they often make 400+gp per ess used which is much better than air running. Each time an assister assists someone, he receives from 250-400 exp.

    5.0 – The Abyss

    The Abyss (along with its guardian, The Mage of Zamorak) has made the runecrafting skill easier and quicker to train. To enter the abyss, you must first do a task for him. When you complete his task, he will allow you access to the abyss. Once inside, you will be confronted by Abyssal creatures that are fairly powerful. Despite the fact that the abyss is not a wilderness zone, you will be instantly skulled. You can prevent being skulled by wearing an Abyssal bracelet (enchanted diamond bracelet). Your prayer will also be drained to 0. You can regain your prayer points in the abyss by drinking prayer potions or super stat restore potions. If you have a mounted glory in your house, you can teleport with either runes or a teletab from the altar to your house and teleport back to Edgeville. This will prevent you losing a glory amulet while using Abyss.

    From Edgeville bank, to the abyss, and back again, takes approximately 70-85 seconds running (however, the times vary depending on where you spawn inside the abyss). For walking, it can take anywhere from 105, to 125 seconds to make a round trip. This means that the crafting of Body, Mind, Chaos, Nature, Law, Death and Blood runes is faster, thanks to the abyss.

    While this is a more innovative and efficient way to craft some types of runes, for others, it is dangerous. This is largely due to the Revenants who occasionally lurk around the Zamorakian mage.

    Nevertheless, the abyss ultimately increases the ease of the Runecrafting skill. For more detailed information, consult our guide to The Abyss and on how to complete the Abyss mini-quest.

    6.0 – Ourania Altar

    The ZMI’s Altar (Zamorak Magical Institute) was introduced into RuneScape on September 18th, 2007. Named the Ourania Altar, it is different to the other altars available throughout the RuneScape World. Instead of crafting one kind of rune, it gives out various kinds of runes, from Body all the way up to Soul. Which runes you get is completely random, however, this altar is seen to be give better runes at higher levels. Also, world 70 is the world where most crafter go because having more people running the short path allows for each individual to be hit less since their attacks won’t all be directed to a single individual.

    To access the Ourania Altar, you need to go to the Chaos Altar (not the runecrafting one), which is guarded by Zamorak followers. This Altar is found south-west of West Ardougne’s south wall, between two strips of lava and near to the Red Salamander Hunter Area To one side of this altar can be found a ladder, go down this ladder to enter the cave in which the altar is held.

    Once inside the cave, you will notice two passages, and an NPC named Eniola carrying a large package. Eniola is a mobile bank, however, he works at a cost. You must pay him 20 of any rune to open the bank each time you visit him, so be sure to carry a large number of a cheap rune (fire, body, mind, etc) if you plan to use him to bank with.

    Zybez Runescape Help's ZMI Bank Image

    Now you are faced with two passages. The south-eastern path is the Long Path, the south-western the Short Path. However, taking the Short Path has consequences. On this path are Zamorak Warriors, Zamorak Mages and Zamorak Rangers who will try to stop you getting to the altar. Henceforth, taking the Long Path is safer, but the Short Path is faster. If taking the Short Path, a set of armour is advisable, with auto-retaliate off at all times. If you are a lower level, it is suggested using prayer, which you can re-charge each run by climbing back up the ladder, and praying at the Chaos Altar.

    You may also summon familiars inside the Ourania dungeon. As such, it is advised to bring along a Spirit Terrorbird and a sufficient amount of Tireless Run scrolls (providing you’ve got the required Summoning level of 52). Using this familiar, you will not run out of energy and you will not have to take resort in buying Energy potions. This is a cheap and efficient way of making sure you maintain a decent speed whilst training your Runecrafting.

    You can also use Lunar Magic to teleport to/from the altar, if you wish, but it requires you to have access to said branch of Magic and 71 Magic. This option is faster and won’t cost anything, as you craft back the runes.

    Once at the altar, you can craft your essence, and repeat. Be aware that only pure essence works at this altar, and that runes do not multiply, no matter what level you happen to be. However, each rune you craft gives double the experience it usually would, so if you craft a nature rune, you get 18XP, instead of 9.

    This method has been proven to allow up to 25,000-40,000XP an hour, so is another efficient way to train your Runecrafting, besides the Abyss and runecrafting companies.

    Quests for Experience

     

    Quests with a choice Experience

     

    Frequently Asked Questions
    Q: Can Non-Members craft Chaos, Cosmic, Nature, Death and Blood runes?A: No. Non-Members can only craft Air, Mind, Water, Earth, Fire and Body Runes. Although you can access the outside of the Chaos Altar, the Chaos talisman and tiara is a members’ object. Note that only pure essence can craft the members’ only runes.

    Q: Do you get more experience when you are able to craft more than one rune from one essence?A: No. Experience is calculated per essence crafted, not per rune made.

    Q: Is it possible to craft Soul Runes?A: Yes, but only at the Ourania Altar and the chance of producing them is random. The amount of Soul runes made at Ourania Altar is connected to your runecrafting level, the higher runecrafting level you have the more change of a higher amount. However a Soul altar may be implemented in the future, there are already portals made for Soul altar in Abyss although you can’t use it.

    Q: Is it possible to craft Blood Runes?A: Yes, with the release of the Legacy of Seergaze quest it is now possible for members to craft Blood Runes in the usual ways (Tiara/Talisman or the Abyss.)

    Q: Didn’t the Glider at Karamja Island crash? How can it be used for nature rune Crafting?A: That is the glider first used when you start the quest. The crash site is located at the Jogre spawn. However, the location you glide to would be further south.

    Q: Can Free Players buy and use Pure Essence?A: Yes they can. Pure essence can be used by both members and free players, however only members can mine it.

    Q: How many glory amulets should I have whilst crafting via the Abyss?A: The more you have, the better. It takes approximately 110 seconds to make a successful trip through the Abyss. You can last for about an hour in the Abyss with 10 glory amulets before having to recharge them. Having 10 plus amulets will be most effective.

    Q: Why does everyone keep talking about 91 runecrafting? What is so special about it?A: At 91 runecrafting you gain the ability to craft double nature runes per essence. This method makes people over a million gp per hour, and is what every runecrafter aspires to.

    Q: What are runecrafting gloves and what do they do?A: Read this to read more about runecrafting gloves. In simple terms, they double the runecrafting experience you get. After crafting 1000 essence, they crumble to dust.

    Q: What other items can help with Runecrafting?A: A Runecrafting Staff from the Runecrafting Guild can ;function like a tiara, allowing you to enter an altar without wasting an inventory space. They can also be used to distract the eyes in the Abyss. The Explorer’s Ring (2) and (3) from the Lumbridge/Draynor Achievement Diary gives a 10% chance per essence used of creating an extra elemental rune.

    Ranged

    Posted in Runescape Skill Guides on November 11, 2009 by wowdarunescape
    Table of Contents

    1.0 – Introduction

    Using Ranging can make you some money if you train correctly. Ranged is a skill that lets you hit enemies far away using a bow as a weapon and arrows as ammunition, but there are also different types of Ranging. This guide will cover almost every aspect of it so you can use the skill to its full potential.

    Ranging is a skill that is useful for killing monsters, duelling, Player Killing, and getting good drops. Generally, you can last much longer at higher-levelled monsters ranging than fighting with melee, since you do not need food. For example, if you plan to get a Dragon Medium Helmet from Fire Giants you are going to want to be ranging them, not fighting with melee. You can kill them more quickly while ranging and can also avoid being injured. Ranging is also good for Player Killing because it allows you to hit other players from a distance, while melee requires you to be right next to them to be able to attack. In addition, some Quests require you to have a certain Ranged level in order to complete or start them.

    2.0 – Basics

    There are two kinds of bows: shortbows and longbows. Longbows cost more, and fire a greater distance than the shortbow. The shortbow is obviously cheaper than the longbow, but it’s speed is faster than the longbow.

    Each bow has three special sub-attacks. For all types, you will receive hitpoint experience:

    • Rapid - You will shoot faster than normal. You will break more arrows when using this type of attack style.
    • Accurate - You will hit more often than normal.
    • Longrange - You can fire from a greater distance. The experience you get is split between defence and range.

    3.0 – Weapons

    3.1 – Regular Bows

    There are several different kinds of bows you can choose from, some better than others. To attain a bow you can buy one from a archery store, or if you are a member, you can fletch them if your fletching level is high enough. Each bow type is only strong enough to use up to and including a certain type of arrow as shown below.

    Picture Name Level Required Range Attack Bonus Members? Arrows
    Zybez RuneScape Help's Screenshot of a shortbow Shortbow 1 +8 No Up to Iron
    Zybez RuneScape Help's Screenshot of a Longbow Longbow 1 +8 No Up to Iron
    Zybez RuneScape Help's Screenshot of a Oak Shortbow Oak Shortbow 5 +14 No Up to Steel
    Zybez RuneScape Help's Screenshot of a Oak Longbow Oak Longbow 5 +14 No Up to Steel
    Zybez RuneScape Help's Screenshot of a Willow Shortbow Willow Shortbow 20 +20 No Up to Mithril
    Zybez RuneScape Help's Screenshot of a Willow Longbow Willow Longbow 20 +20 No Up to Mithril
    Zybez RuneScape Help's Screenshot of a Willow Comp Bow Willow Comp Bow 20 +22 No Up to Mithril
    Zybez RuneScape Help's Screenshot of a Maple Shortbow Maple Shortbow 30 +29 No Up to Adamant
    Zybez RuneScape Help's Screenshot of a Maple Longbow Maple Longbow 30 +29 No Up to Adamant
    Zybez RuneScape Help's Screenshot of a Ogre Bow Ogre Bow 30 +38 Yes Brutal arrows
    Up to Rune
    Zybez RuneScape Help's Screenshot of a Composite Ogre Bow Composite Ogre Bow 30 +38 Yes Brutal arrows
    Up to Rune
    Zybez RuneScape Help's Screenshot of a Yew Shortbow Yew Shortbow 40 +47 Yes Up to Rune
    Zybez RuneScape Help's Screenshot of a Yew Longbow Yew Longbow 40 +47 Yes Up to Rune
    Zybez RuneScape Help's Screenshot of a Yew Comp Bow Yew Comp Bow 40 +49 Yes Up to Rune
    Zybez RuneScape Help's Screenshot of a Sacred Clay Bow Sacred Clay Bow 40 +47 Yes Up to Rune
    Zybez RuneScape Help's Screenshot of a Magic Shortbow Magic Shortbow 50 +69 Yes Up to Rune
    Zybez RuneScape Help's Screenshot of a Magic Longbow Magic Longbow 50 +69 Yes Up to Rune
    Zybez RuneScape Help's Screenshot of a Magic Comp Bow Magic Comp Bow 50 +71 Yes Up to Rune
    Zybez RuneScape Help's Screenshot of a Seercull Bow Seercull Bow 50 +69 Yes Up to Rune
    Zybez RuneScape Help's Screenshot of a Dark Bow Dark Bow 60 +95 Yes Up to Dragon
    Zybez RuneScape Help's Screenshot of a Crystal Bow Crystal Bow 70 See below Yes None

    3.2 – Crystal Bow

    To attain the Crystal Bow, you must have finished the Roving Elves quest, which is a quest for members. Once you have done the quest, the next thing you need to equip the bow is a level 70 range and 50 agility. To buy the bow you have to pay 900,000gp.

    The Crystal Bow is like no other bow in RuneScape; it is a very powerful range weapon. One thing that is unique about the Crystal Bow is that it uses no arrows. So how does it do damage? Well, it has 2500 shots. Once the 2500 shots are used, the bow will revert to seed, and you must to recharge in Tirannwn. The bow also has ten phases it goes through. As you go through more stages, your bow will get weaker and weaker. To check what phase your bow is in just put your mouse pointer over it and it will tell you.

    Phase Range Attack Bonus
    10/10 +100
    9/10 +96
    8/10 +92
    7/10 +88
    6/10 +84
    5/10 +80
    4/10 +76
    3/10 +72
    2/10 +68
    1/10 +64

    To recharge your bow you will have to go to Ilfeen in Isafdar. Speak to the elf and pay a certain amount of money for it to be recharged. The seed can be recharged as either a bow or shield. At first, the price is outrageously high, but the price will go down the more you recharge it.

    Recharge Price Table
    Recharge Number Cost
    First recharge 900,000gp
    Second recharge 720,000gp
    Third recharge 540,000gp
    Fourth recharge 360,000gp
    Fifth recharge and onwards 180,000gp

    3.3 – Crossbows

    There are twelve types of crossbows available in RuneScape, only two of which are available for free players (the normal crossbow and the phoenix crossbow). The phoenix crossbow is available from the Phoenix Gang’s weapon stores, which you can get into using a key you obtained during the Shield of Arrav quest. The other is available in most ranged stores, such as Lowe’s in Varrock. The advantage they have is that they are one-handed, unlike normal bows, and as such can be wielded with a shield. The Dorgeshuun crossbow is obtained upon completion of the Death to the Dorgeshuun quest.

    Picture Name Level Ranged bonus Bolt type
    Zybez RuneScape Help's Screenshot of a Crossbow Crossbow 1 +6 Bronze
    Zybez RuneScape Help's Screenshot of a Phoenix Crossbow Phoenix Crossbow 1 +6 Bronze
    Zybez RuneScape Help's Screenshot of a Bronze Crossbow Bronze crossbow 1 +18 Bronze
    Zybez RuneScape Help's Screenshot of a Blurite Crossbow Blurite crossbow 16 +30 Up to blurite
    Zybez RuneScape Help's Screenshot of an Iron Crossbow Iron crossbow 26 +42 Up to iron
    Zybez RuneScape Help's Screenshot of a Dorgeshuun Crossbow Dorgeshuun Crossbow 28 +42 Up to iron/bone
    Zybez RuneScape Help's Screenshot of a Steel Crossbow Steel crossbow 31 +54 Up to steel
    Zybez RuneScape Help's Screenshot of a Black Crossbow Black crossbow 33 +60 Up to black
    Zybez RuneScape Help's Screenshot of a Mithril Crossbow Mithril crossbow 36 +66 Up to mithril
    or mithril grapple
    Zybez RuneScape Help's Screenshot of an Adamant Crossbow Adamant crossbow 46 +78 Up to adamant
    Zybez RuneScape Help's Screenshot of Zanik's Crossbow Zanik’s crossbow* 48 +78 Up to adamant/bone
    Zybez RuneScape Help's Screenshot of an Hunter Crossbow Hunter crossbow 50 +55 Kebbit bolts
    Zybez RuneScape Help's Screenshot of a Runite Crossbow Runite crossbow 61 +90 Up to rune
    Zybez RuneScape Help's Screenshot of Karil's Crossbow Karil’s Crossbow 70 +84 Bolt racks

    Note: Karil’s crossbow is members only and uses ‘bolt racks’ as its ammo. You can find them within the barrows or buy them from Ak-Haranu in Port Phasmatys.

    *Zanik’s crossbow can only be obtained after completing the Chosen Commander, The quest.

    3.4 – Javelins

    There are six types of javelins, all of which are member items. There are Bronze, Iron, Steel, Mithril, Adamant, and Rune Javelins. These replace the RuneScape Classic Spear, which is now a close-range weapon. You can use weapon poison on it.

    Picture Javelin Name Level Required Range Attack Bonus
    Zybez RuneScape Help's Screenshot of a Bronze Javelin Bronze Javelin 1 +5
    Zybez RuneScape Help's Screenshot of a Iron Javelin Iron Javelin 1 +8
    Zybez RuneScape Help's Screenshot of a Steel Javelin Steel Javelin 5 +12
    Zybez RuneScape Help's Screenshot of a Mithril Javelin Mithril Javelin 20 +17
    Zybez RuneScape Help's Screenshot of a Adamant Javelin Adamant Javelin 30 +24
    Zybez RuneScape Help's Screenshot of a Rune Javelin Rune Javelin 40 +38

    3.5 – Throwing Knives

    These also are for members only; there are seven types of knives that you can throw at enemies with remarkable speed. Just like arrows, they are stackable. You can use weapon poison on them; in addition, you can equip a shield when using them.

    Picture Throwing Knife Name Level Required Range Attack Bonus
    Zybez RuneScape Help's Screenshot of a Bronze Throwing Knife Bronze Throwing Knife 1 +4
    Zybez RuneScape Help's Screenshot of a Iron Throwing Knife Iron Throwing Knife 1 +5
    Zybez RuneScape Help's Screenshot of a Steel Throwing Knife Steel Throwing Knife 5 +8
    Zybez RuneScape Help's Screenshot of a Black Throwing Knife Black Throwing Knife 10 +8
    Zybez RuneScape Help's Screenshot of a Mithril Throwing Knife Mithril Throwing Knife 20 +11
    Zybez RuneScape Help's Screenshot of a Adamant Throwing Knife Adamant Throwing Knife 30 +15
    Zybez RuneScape Help's Screenshot of a Rune Throwing Knife Rune Throwing Knife 40 +25

    3.6 – Throwing Axes

    These are like Throwing Knives, except you cannot use weapon poison on it. They also give a range bonus when equipped and are for members only.

    Picture Throwing Axe Name Level Required Range Attack Bonus
    Zybez RuneScape Help's Screenshot of a Bronze Throwing Axe Bronze Throwing Axe 1 +4
    Zybez RuneScape Help's Screenshot of a Iron Throwing Axe Iron Throwing Axe 1 +5
    Zybez RuneScape Help's Screenshot of a Steel Throwing Axe Steel Throwing Axe 5 +8
    Zybez RuneScape Help's Screenshot of a Mithril Throwing Axe Mithril Throwing Axe 20 +12
    Zybez RuneScape Help's Screenshot of a Adamant Throwing Axe Adamant Throwing Axe 30 +17
    Zybez RuneScape Help's Screenshot of a Rune Throwing Axe Rune Throwing Axe 40 +26

    3.7 – Throwing Dart

    To be able to smith darts, you must have completed the The Tourist Trap quest – you are able to use them prior to doing the quest. They are similar to throwing knives; you can use weapon poison on it, and are for members only.

    Picture Throwing Dart Name Level Required Range Attack Bonus
    Zybez RuneScape Help's Screenshot of a Bronze Throwing Dart Bronze Throwing Dart 1 +3
    Zybez RuneScape Help's Screenshot of a Iron Throwing Dart Iron Throwing Dart 1 +4
    Zybez RuneScape Help's Screenshot of a Steel Throwing Dart Steel Throwing Dart 5 +5
    Zybez RuneScape Help's Screenshot of a Black Dart Black Throwing Dart 10 +7
    Zybez RuneScape Help's Screenshot of a Mithril Throwing Dart Mithril Throwing Dart 20 +8
    Zybez RuneScape Help's Screenshot of a Adamant Throwing Dart Adamant Throwing Dart 30 +11
    Zybez RuneScape Help's Screenshot of a Rune Throwing Dart Rune Throwing Dart 40 +15
    Zybez RuneScape Help's Screenshot of a Dragon Throwing Dart Dragon Throwing Dart 60 +18

    3.8 – Miscellaneous

    Chinchompas can be attained through Box Trapping, a form of Hunting. These are combustible and explode when they hit their target. They have short, medium and long fuses that can be changed to give a greater chance at hitting a target. For example, a long fuse has a greater chance of hitting a target further away.

    Obsidian Rings are obtain in the TzHaar city. They can be bought from TzHaar-Hur-Tel. He sells the rings for 375 TokKul each.

    Morrigan items are obtained in PvP worlds. They are randomly dropped by players. Corrupt items last for 15 minutes, where normal items last for an hour of full combat.
    *Corrupt state requires level 20, while the normal state requires level 78.

    Zybez RuneScape Help's Screenshot of Hand Cannon

    The Hand Cannon is dropped by Chaos dwarf hand cannoneers upon completion of Forgiveness of a Chaos Dwarf. It has a special attack that drains 50% of your bar. There is a possibility that it will be destroyed while in use which is determined by your Firemaking level. The higher its level, the lesser the chance that it will be destroyed. It does require a Ranged level of 75 and Firemaking level of 61 to wield.

    Picture Name Level Required Ranged Bonus
    Zybez RuneScape Help's Chinchompa Image Chinchompa 45 +45 attack
    Zybez RuneScape Help's Red Chinchompa Image Red Chinchompa 55 +70 attack
    Zybez RuneScape Help's Obsidian Ring Image Toktz-Xil-Ul (Obsidian Ring) 60 +69 attack
    Zybez RuneScape Help's Morrigan's javelin Image Morrigan’s Javelin 20/78* +105 attack
    Zybez RuneScape Help's Morrigan's Throwing Axe Image Morrigan’s Throwing Axe 20/78* +93 attack
    Zybez RuneScape Help's Hand Cannon Image Hand Cannon 75 +90 attack

    4.0 – Ammo

    You can range with many different kinds of weapons and ammo; there are plenty of options to choose.

    4.1 – Arrows

    There are seven types of arrows: bronze, iron, steel, mithril, adamant, rune, and dragon. Bronze through adamant arrows are for Free Players, and Members can use all types. Members can also poison their arrows by using weapon poison on the arrows. When you shoot arrows, you must have a bow of some sort equipped. Each arrow has a specific bow needed to be equipped. You cannot wield a Rune Arrows with an Oak Bow, for example.

    In addition, a lot of the time, your arrows will break and you will not be able to use them. When your arrows break, they will just disappear while the ones that are already broken on the ground are nothing more than junk spawns. Your arrows will only break about 25% of the time, however if you use the rapid attack style, they will break more often.

    Picture Arrow Name Bow Required Members?
    Zybez RuneScape Help's Screenshot of Bronze Arrows Bronze Arrow Any No
    Zybez RuneScape Help's Screenshot of Iron Arrows Iron Arrow Any No
    Zybez RuneScape Help's Screenshot of Steel Arrows Steel Arrow Oak Bow No
    Zybez RuneScape Help's Screenshot of Mithril Arrows Mithril Arrow Willow Bow No
    Zybez RuneScape Help's Screenshot of Adamant Arrows Adamant Arrow Maple Bow No
    Zybez RuneScape Help's Screenshot of a Rune Arrows Rune Arrow Yew Bow Yes
    Zybez RuneScape Help's Screenshot of a Dragon Arrows Dragon Arrow Dark Bow Yes
    Zybez RuneScape Help's Screenshot of Ogre Arrows Ogre Arrow Ogre Bow Yes
    Zybez RuneScape Help's Screenshot of Bronze Brutal Arrows Bronze Brutal Arrow Composite ogre Bow Yes
    Zybez RuneScape Help's Screenshot of Iron Brutal Arrows Iron Brutal Arrow Composite ogre Bow Yes
    Zybez RuneScape Help's Screenshot of Black Brutal Arrows Black Brutal Arrow Composite ogre Bow Yes
    Zybez RuneScape Help's Screenshot of Steel Brutal Arrows Steel Brutal Arrow Composite ogre Bow Yes
    Zybez RuneScape Help's Screenshot of Mithril Brutal Arrows Mithril Brutal Arrow Composite ogre Bow Yes
    Zybez RuneScape Help's Screenshot of Adamant Brutal Arrows Adamant Brutal Arrow Composite ogre Bow Yes
    Zybez RuneScape Help's Screenshot of Rune Brutal Arrows Rune Brutal Arrow Composite ogre Bow Yes

    4.2 – Bolts

    Members have a wide array of bolts available for them to use with their crossbows. Players have the choice to stick with regular metal bolts, or add gem tips to them. The regular metal bolts can be poisoned, whilst gem-tipped ones cannot be – they can however, be enchanted using some interesting spells that are available through the Enchant crossbow spell.

    Broad-tipped bolts can be bought for 35 slayer points or made by players after they have purchased the knowledge of how to make them for 300 points from a slayer master. Requiring 50 ranged to use, Broad-tipped bolts are one of the five options available in killing Turoth and Kurask. Broad-tipped bolts can be made yourself, although you must have completed the Smoking Kills quest and have 55 Fletching.

    Zybez RuneScape Help's Screenshot of a Crossbow Bolt Pouch

    For players who may wish to carry a number of bolts around with them, there are special bolt pouches which you are able to buy from a Keldagrim dwarf salesman. They are untradable, and will disintegrate if dropped, with your bolts appearing on the ground. The pouch has four slots with which you can fill up with 255 of four different types of bolts. To add bolts, simply use them with the pouch. Players are able to toggle between equipped and stored bolts from the crossbow bolt pouch menu.

    Sometimes knowing what bolt to use can be tricky. It’s important to find a cross between cost-efficiency and power in the bolt that you’re using. For generally tough monsters, you’ll find that mithril bolts are best. However, you can use steel for weaker monsters. Using anything less than steel doesn’t have much point though, because they hit low and aren’t very fast, making arrows a more viable option. Most players avoid using enchanted or gem tipped bolts on a regular basis because of their cost and difficulty to make.

    Picture Bolt Type Picture Bolt Type
    Zybez RuneScape Help's Screenshot of a Bronze Bolt Bronze bolts Zybez RuneScape Help's Screenshot of Opal Bolts Opal bolts
    Zybez RuneScape Help's Screenshot of Barbed Bolts Barbed bolts Zybez RuneScape Help's Screenshot of a Blurite Bolt Blurite bolts
    Zybez RuneScape Help's Screenshot of Jade Bolts Jade bolts Zybez RuneScape Help's Screenshot of an Iron Bolt Iron bolts
    Zybez RuneScape Help's Screenshot of Pearl Bolts Pearl bolts Zybez RuneScape Help's Screenshot of an Iron Bolt Silver bolts
    Zybez RuneScape Help's Screenshot of an Iron Bolt Bone bolts Zybez RuneScape Help's Screenshot of a Steel Bolt Steel bolts
    Zybez RuneScape Help's Screenshot of Red Topaz Bolts Red topaz bolts Zybez RuneScape Help's Screenshot of a Mithril Bolt Mithril bolts
    Zybez RuneScape Help's Screenshot of Sapphire Bolts Sapphire bolts Zybez RuneScape Help's Screenshot of Emerald Bolts Emerald bolts
    Zybez RuneScape Help's Screenshot of a Mithril Grapple Mithril grapple* Zybez RuneScape Help's Screenshot of an Adamant Bolt Adamant bolts
    Zybez RuneScape Help's Screenshot of Ruby Bolts Ruby bolts Zybez RuneScape Help's Screenshot of Diamond Bolts Diamond bolts
    Zybez RuneScape Help's Screenshot of Kebbit Bolts Kebbit bolts Zybez RuneScape Help's Screenshot of Long Kebbit Bolts Long Kebbit bolts
    Zybez RuneScape Help's Screenshot of a Rune Bolt Rune bolts Zybez RuneScape Help's Screenshot of Dragonstone Bolts Dragonstone bolts
    Zybez RuneScape Help's Screenshot of Onyx Bolts Onyx bolts Zybez RuneScape Help's Screenshot of Broad-tipped bolts Broad-tipped bolts

    Mithril Grapple

    The mithril grapple is a tool used for scaling tall obstacles such as walls, cliffs and even small river inlets. Rangers can smith a mithril grapple tip using a mithril bar, and attach it to a mithril bolt. Once you have the mithril grapple, simply add rope to it and then use it on whichever shortcut you want to bypass. Note that you must have a crossbow equipped to shoot the grapple. Also remember that there is a possibility that your grapple can break when being used, so keep a few on hand or in your bank if you intend to use these shortcuts a lot.

    Enchanted Bolts

    Bolts can be enchanted by clicking the Bolt Enchant icon on the magic list. This will bring up a display of the bolts you can enchant and the runes it requires:
    Zybez RuneScape Help's Bolt Enchant Interface

    Picture Bolt Type Effect Picture Bolt Type Effect
    Zybez RuneScape Help's Screenshot of Enchanted Opal Bolts Opal bolts (e) Lightning bolt causes extra damage Zybez RuneScape Help's Screenshot of Enchanted Jade Bolts Jade bolts (e) Knocks opponent to the ground
    Zybez RuneScape Help's Screenshot of Enchanted Pearl Bolts Pearl bolts (e) Sea wave causes extra damage Zybez RuneScape Help's Screenshot of Enchanted Red Topaz Bolts Red Topaz bolts (e) Lowers opponent’s Magic level
    Zybez RuneScape Help's Screenshot of Enchanted Sapphire Bolts Sapphire bolts (e) Drains opponent’s Prayer and add to your own Zybez RuneScape Help's Screenshot of Enchanted Emerald Bolts Emerald bolts (e) Adds poison effect
    Zybez RuneScape Help's Screenshot of Enchanted Ruby Bolts Ruby bolts (e) Sacrifices 10% of your hp and drains 20% of opponent’s hp Zybez RuneScape Help's Screenshot of Enchanted Diamond Bolts Diamond bolts (e) Ignores opponent’s Defence against Ranged
    Zybez RuneScape Help's Screenshot of Enchanted Dragonstone Bolts Dragonstone bolts (e) Inflicts a dragonbreath attack Zybez RuneScape Help's Screenshot of Enchanted Onyx Bolts Onyx bolts (e) Inflicts extra damage and heals a small amount

    4.3 – Hand Cannon Shot

    Zybez RuneScape Help's Screenshot of Hand Cannon Shot

    With the release of the Forgiveness of a Chaos Dwarf quest, Jagex released the Hand Cannon and its shot (If you haven’t already read, read in the Miscellaneous section of this guide). The shot is only dropped by Chaos dwarf cannoneers in a quantity of 100. They are currently the highest set of ammo with the highest ranged strength bonus.

    5.0 – Ranging armour

    Use ranging amour to increase your ranged attack bonus so you will be more effective whilst ranging.

    5.1 – The Leathers

    There are many different kinds of ranging armour you can use, obviously some better then others. The two major kinds of armour that you will see people wearing are Dragon Leather armour and Leather armour. Dragon Leather armour, is definitely better then Leather armour, but is harder to make. To make Dragon Leather armour, you must kill a Dragon, and take their hides, then craft it.

    Leather armour
    Picture Name Attack Stats Defence Stats Level Required Members?
    Stab Slash Crush Magic Range Stab Slash Crush Magic Range
    Zybez RuneScape Help's Screenshot of Leather Vambraces Vambraces +0 +0 +0 +0 +4 +2 +2 +1 +0 +0 None No
    Zybez RuneScape Help's Screenshot of a Cowl Cowl +0 +0 +0 +0 +1 +2 +3 +4 +2 +3 None No
    Zybez RuneScape Help's Screenshot of a Coif Coif +0 +0 +0 -1 +2 +4 +6 +8 +4 +4 20 Ranged No
    Zybez RuneScape Help's Screenshot of a Leather Body Leather Body +0 +0 +0 -2 +2 +8 +9 +10 +4 +9 None No
    Zybez RuneScape Help's Screenshot of a Hard Leather Body Hard Leather Body +0 +0 +0 -4 +8 +12 +15 +18 +6 +15 10 Defence No
    Zybez RuneScape Help's Screenshot of a Studded Leather Body Studded Leather Body +0 +0 +0 -4 +8 +18 +25 +22 +8 +25 20 Defence
    20 Ranged
    No
    Zybez RuneScape Help's Screenshot of Leather Chaps Leather Chaps +0 +0 +0 +0 +4 +2 +3 +1 +0 +0 None No
    Zybez RuneScape Help's Screenshot of Studded Leather Chaps Studded Leather Chaps +0 +0 +0 -5 +6 +15 +16 +17 +6 +16 20 Ranged No
    Zybez RuneScape Help's Screenshot of Yakhide legs Yak-hide legs +0 +0 +0 -5 +10 +25 +20 +15 -2 +10 20 Defence Yes
    Zybez RuneScape Help's Screenshot of a Frog Leather Body Frog Leather Body +0 +0 +0 -5 +10 +23 +26 +30 +15 +10 25 Defence
    25 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of Frog Leather Chaps Frog Leather Chaps +0 +0 +0 -5 +2 +7 +7 +9 +4 +9 25 Defence
    25 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of Frog Leather Boots Frog Leather Boots +0 +0 +0 -8 +2 +1 +1 +1 +0 +1 25 Defence
    25 Ranged
    Yes
    Dragon Leather
    Picture Name Attack Stats Defence Stats Level Required Members?
    Stab Slash Crush Magic Range Stab Slash Crush Magic Range
    Zybez RuneScape Help's Screenshot of a Green D'hide Coif Green D’hide Coif +0 +0 +0 -1 +4 +4 +6 +8 +4 +5 40 Defence
    40 Ranged
    No
    Zybez RuneScape Help's Screenshot of a Green Body Green Body +0 +0 +0 -15 +15 +40 +32 +45 +20 +40 40 Defence
    40 Ranged
    No
    Zybez RuneScape Help's Screenshot of Green Chaps Green Chaps +0 +0 +0 -10 +8 +22 +16 +24 +8 +22 40 Ranged No
    Zybez RuneScape Help's Screenshot of Green Vambraces Green Vambraces +0 +0 +0 -10 +8 +3 +2 +4 +2 +0 40 Ranged No
    Zybez RuneScape Help's Screenshot of a Blue D'hide Coif Blue D’hide Coif +0 +0 +0 -1 +5 +4 +6 +8 +4 +6 40 Defence
    50 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of a Blue Body Blue Body +0 +0 +0 -15 +20 +45 +37 +50 +30 +45 40 Defence
    50 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of Blue Chaps Blue Chaps +0 +0 +0 -10 +11 +25 +19 +27 +14 +25 50 Ranged Yes
    Zybez RuneScape Help's Screenshot of Blue Vambraces Blue Vambraces +0 +0 +0 -10 +9 +4 +3 +5 +4 +0 50 Ranged Yes
    Zybez RuneScape Help's Screenshot of a Red D'hide Coif Red D’hide Coif +0 +0 +0 -1 +6 +4 +6 +9 +4 +6 40 Defence
    60 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of a Red Body Red Body +0 +0 +0 -15 +25 +50 +42 +55 +40 +50 40 Defence
    60 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of Red Chaps Red Chaps +0 +0 +0 -10 +14 +28 +22 +30 +20 +28 60 Ranged Yes
    Zybez RuneScape Help's Screenshot of Red Vambraces Red Vambraces +0 +0 +0 -10 +10 +5 +4 +6 +6 +0 60 Ranged Yes
    Zybez RuneScape Help's Screenshot of a Black D'hide Coif Black D’hide Coif +0 +0 +0 -1 +7 +4 +7 +9 +4 +7 40 Defence
    70 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of a Black Body Black Body +0 +0 +0 -15 +30 +55 +47 +60 +50 +55 40 Defence
    70 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of Black Chaps Black Chaps +0 +0 +0 -10 +17 +31 +25 +33 +26 +31 70 Ranged Yes
    Zybez RuneScape Help's Screenshot of Black Vambraces Black Vambraces +0 +0 +0 -10 +11 +6 +5 +7 +8 +0 70 Ranged Yes
    Zybez RuneScape Help's Screenshot of Blessed Dragonhide Coifs Blessed Coif +0 +0 +0 -1 +7 +4 +7 +10 +4 +8 40 Defence
    70 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of Blessed Dragonhide Bodies Blessed Body +0 +0 +0 -15 +30 +55 +47 +60 +50 +55 40 Defence
    70 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of Blessed Dragonhide Chaps Blessed Chaps +0 +0 +0 -10 +17 +31 +25 +33 +26 +31 40 Defence
    70 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of Blessed Dragonhide Vambraces Blessed Vambraces +0 +0 +0 -10 +11 +6 +5 +7 +8 +0 40 Defence
    70 Ranged
    Yes
    Snakeskin armour

    Snake skins can be obtained through the Tai Bwo Wannai Cleanup Mini-Game. They can also be found on the island Mos Le’Harmless by killing the level 35 snakes outside the pirate camp. Then they can be tanned by any tanner and crafted into Snakeskin armour.

    Picture Name Attack Stats Defence Stats Level Required Members?
    Stab Slash Crush Magic Range Stab Slash Crush Magic Range
    Zybez RuneScape Help's Screenshot of Snakeskin Boots Snakeskin Boots +0 +0 +0 -10 +3 +1 +1 +2 +1 +0 30 Defence
    30 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of Snakeskin Vambraces Snakeskin Vambraces +0 +0 +0 -5 +6 +2 +2 +2 +1 +0 30 Defence
    30 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of a Snakeskin Bandana Snakeskin Bandana +0 +0 +0 -5 +4 +2 +4 +4 +2 +2 30 Defence
    30 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of Snakeskin Chaps Snakeskin Chaps +0 +0 +0 -5 +6 +8 +8 +10 +4 +10 30 Defence
    30 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of a Snakeskin Body Snakeskin Body +0 +0 +0 -5 +12 +25 +28 +32 +15 +35 30 Defence
    30 Ranged
    Yes
    Spined

    The items required to make full spined armour are dropped by Dagannoths at Waterbirth island. Level 40 defence and 40 ranged is required to wear Spined armour. To make full spined armour you will need to take 1 circular hide, 1 stretched hide, 1 flattened hide, 6 dagannoth hides, and 22,500gp to Sigli the Hunter in Rellekka. Spined armour’s stats are similar to that of green dragonhide.

    Spined Set
    Zybez RuneScape Help's image of a Spined set Picture Name Requirements Item Stats
    Zybez RuneScape Help's image of a Spined Helm Spined Helm Dagannoth hide (1), Circular hide, 5,000gp Attack Slash: -6; Crush: -6; Magic: -6; Ranged: +6
    Defence Stab: +6; Slash: +6; Crush: +6; Magic: +6
    Zybez RuneScape Help's image of a Spined Platebody Spined Platebody Dagannoth hide (3), Flattened hide, 10,000gp Attack Magic: -15; Ranged: +15
    Defence Stab: +40; Slash: +32; Crush: +45; Magic: +20; Ranged: +40
    Zybez RuneScape Help's image of Spined Chaps Spined Chaps Dagannoth hide (2), Stretched hide, 7,500gp Attack Magic: -10; Ranged: +8
    Defence Stab: +22; Slash: +16; Crush: +24; Magic: +8; Ranged: +22
    Zybez RuneScape Help's image of Spined Gloves Spined Gloves Null; received as drop Attack -
    Defence Stab: +1; Slash: +2
    Zybez RuneScape Help's image of Spined Boots Spined Boots Null; received as drop Attack -
    Defence Stab: +1; Slash: +1
    Karil the Tainted’s Ranger armour

    You can find Karil the Tainted’s armour in the Barrows, located east of Mort’ton. To get the armour you must kill Karil the Tainted himself, and then open the chest within the dungeon of the barrows. If you are lucky, you will get a piece if not a few pieces of this type of ranger armour.

    One main advantage of this armour is the ‘special effect’. If you wear all three pieces of the set along with Karil’s crossbow, there is a chance the special effect will take place. The special effect will lower your opponent’s agility.

    Picture Name Attack Stats Defence Stats Level Required Members?
    Stab Slash Crush Magic Range Stab Slash Crush Magic Range
    Zybez RuneScape Help's Screenshot of Karil's Coif Karil’s coif +0 +0 +0 -1 +3 +6 +9 +12 +6 +10 70 Defence
    70 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of Karil's Leathertop Karil’s leathertop +0 +0 +0 -15 +30 +47 +42 +50 +65 +57 70 Defence
    70 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of Karil's Leatherskirt Karil’s leatherskirt +0 +0 +0 -10 +17 +26 +20 +28 +35 +33 70 Defence
    70 Ranged
    Yes

    5.2 – Special Armour

    There are also six special pieces of miscellaneous range armour and several other sets of range based equipment. Players can also use a combination of Pest Control armour to boost their ranged skill.

    Picture Name How to get Range Attack Bonus Level Required Members?
    Zybez RuneScape Help's Screenshort of Amulet of ranging Amulet of Ranging Drop from Aquanites +15 None Yes
    Zybez RuneScape Help's Screenshot of Ranger Boots Ranger Boots Level 2 Clues +8 40 Ranged Yes
    Zybez RuneScape Help's Screenshot of Robin Hood Hat Robin Hood Hat Level 3 Clues +8 40 Ranged Yes
    Zybez RuneScape Help's Screenshot of the Archer Helm Archer Helm Buy from Skulgrimen’s Battle Gear in Rellekka +6 45 Defence Yes
    Zybez RuneScape Help's Screenshot of the Archer Ring Archer Ring Drop from Dagannoth Kings +4 None Yes
    Zybez RuneScape Help's Screenshort of Ava's Accumulator Ava’s Accumulator Reward from Animal Magnetism +4 30 Ranged Yes
    Void Knight Range Armour

    The Void Knight Range Armour can be obtained from the Pest Control mini-game. If you wear the full Ranger set, you will recieve a 10% range bonus. The full points needed for the full Ranger set is 850.

    Picture Name Attack Stats Defence Stats PC
    Points Required
    Level Required Members?
    Stab Slash Crush Magic Range Stab Slash Crush Magic Range
    Zybez RuneScape Help's Screenshot of Void Knight Range Helm Void Knight Range Helm +0 +0 +0 +0 +0 +6 +6 +6 +6 +6 200 42 in Attack, Strength, Defence,
    Hitpoints, Ranged, Magic
    22 Prayer
    Yes
    Zybez RuneScape Help's Screenshot of Void Knight Top Void Knight Top +0 +0 +0 +0 +0 +45 +45 +45 +45 +45 250 42 in Attack, Strength, Defence,
    Hitpoints, Ranged, Magic
    22 Prayer
    Yes
    Zybez RuneScape Help's Screenshot of Void Knight Robe Void Knight Robe +0 +0 +0 +0 +0 +28 +28 +28 +28 +28 250 42 in Attack, Strength, Defence,
    Hitpoints, Ranged, Magic
    22 Prayer
    Yes
    Zybez RuneScape Help's Screenshot of Void Knight Gloves Void Knight Gloves +0 +0 +0 +0 +0 +4 +4 +4 +4 +4 150 42 in Attack, Strength, Defence,
    Hitpoints, Ranged, Magic
    22 Prayer
    Yes
    Barbarian Assault Penance Armour

    Penance armour can be obtained by trading in points from the Barbarian Assault minigame. Both of the items shown can only be obtained once you’ve defeated the Penance Queen. All of the Penance armour is members only.

    Picture Name Attack Stats Defence Stats Points Required Level Required Members?
    Stab Slash Crush Magic Range Stab Slash Crush Magic Range
    Zybez RuneScape Help's Screenshot of Ranger Hat Ranger Hat -5 -5 -5 -5 +6 +7 +10 +11 +5 +8 275 in each role 45 Defence Yes
    Zybez RuneScape Help's Screenshot of Penance Skirt Penance Skirt +0 +0 +0 -10 +15 +26 +21 +28 +19 +26 375 in each role 40 Defence
    60 Ranged
    Yes
    Third Age ranger armour

    Third age ranger armour is a special type of armour, surfacing after remaining hidden for centuries. It is crafted from the finest White dragonhide, and is an extremely rare reward from Level 3 Treasure Trails. Receiving this armour as a reward is any Ranger’s dream, and the set is members only.

    Picture Name Attack Stats Defence Stats Level Required Members?
    Stab Slash Crush Magic Range Stab Slash Crush Magic Range
    Zybez RuneScape Help's Screenshot of Third Age Ranger Coif Third Age range Coif +0 +0 +0 -2 +9 +4 +7 +10 +9 +8 45 Defence
    65 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of Third Age Ranger Top Third Age range top +0 +0 +0 -15 +30 +55 +47 +60 +60 +55 45 Defence
    65 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of Third Age Ranger Legs Third age range legs +0 +0 +0 -10 +17 +31 +25 +33 +30 +31 45 Defence
    65 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of Third Age Ranger Vambraces Third age vambraces +0 +0 +0 -10 +11 +6 +5 +7 +9 +0 45 Defence
    65 Ranged
    Yes
    Armadyl Armour

    The Armadyl armour set is obtained from the God Wars Dungeon and is members only. It provides both a good ranged attack bonus and good defence bonuses.

    Picture Name Attack Stats Defence Stats Other Stats Level Required Members?
    Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
    Zybez RuneScape Help's Screenshot of Armadyl Helmet Armadyl Helmet -5 -5 -5 -5 +10 +6 +8 +10 +10 +8 +0 +1 70 Defence
    70 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of Armadyl Chestplate Armadyl Chestplate -7 -7 -7 -15 +33 +56 +48 +61 +70 +57 +0 +1 70 Defence
    70 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of Armadyl Plateskirt Armadyl Plateskirt -6 -6 -6 -10 +20 +32 +26 +34 +40 +33 +0 +1 70 Defence
    70 Ranged
    Yes
    Sacred Clay Armour

    Sacred Clay Armour is a reward from the Stealing Creation minigame. For each piece of the armour you wear, the combat experience you receive is doubled.

    Picture Name Attack Stats Defence Stats Other Stats Level Required Members?
    Stab Slash Crush Magic Range Stab Slash Crush Magic Range Strength Prayer
    Zybez RuneScape Help's Screenshot of a Sacred Clay Coif Sacred Clay Coif +0 +0 +0 -1 +2 +4 +6 +8 +4 +4 +0 +0 40 Defence
    40 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of Sacred Clay Leather Top Sacred Clay Leather Top +0 +0 +0 -15 +15 +40 +32 +45 +20 +40 +0 +0 40 Defence
    40 Ranged
    Yes
    Zybez RuneScape Help's Screenshot of Sacred Clay Chaps Sacred Clay Chaps +0 +0 +0 -10 +8 +22 +16 +24 +8 +22 +0 +0 40 Defence
    40 Ranged
    Yes

    5.3 – Ava’s Attractor/Accumulator

    Ava’s Attractor or Accumulator is obtained as a reward from the Animal Magnetism quest. When being equipped, and whilst holding no ammo in your ammo slot, Steel or Iron arrows will be made and equipped automatically. This, however, depends on your ranged level: under 50 you will receive iron, above 50 you will receive steel. You must be moving around for them to spawn, and whilst walking around RuneScape you may also find some random metal objects appearing in your inventory (med helms, ores etc). You get an Attractor, when you finish the quest with a ranged level between 30 and 49. You gain an Accumulator if you finish the quest with a ranged level of 50 or more.

     

    Attractor’s stats are: +2 Range attack, +2 Magic defence

    Accumulator’s stats are: +4 Range attack, +4 Magic defence, +2 Slash defence.

    6.0 – Non-Member Training

    At the beginning of free-play, training it is quite basic:

    Levels 1-10

    Make your way out to the chicken pen. There are quite a few.

    South Falador Chickens

    Zybez RuneScape Help's Screenshot of a Chicken Farm
    The ones under Falador and west of Draynor Village, also north of Port Sarim.

    Not only do you get the ranging experience, they will die quickly and you can grab their bones for prayer experience and their feathers, which can sell for a good price after you get a couple thousand. There are also chickens north east of Lumbridge, but it is usually quite crowded there, at the location given above, south of Falador.

    Can I pick up my arrows? Yes, if ranging behind the lake/fence after killing a few you can just grab your arrows.


    Levels 11-25

    After getting to level 10 from chickens, you may either continue to 20 on them, or make your way towards the cows, which will work great until around level 25. Another option to start off your training of Range, or to progress from 20, are monks which are a good training spot until level 40.

    Crafting Guild Cows

    Zybez RuneScape Help's Screenshot of Crafting Guild Cows

    These are the ones west of Port Sarim and south-west of Falador (near the Crafting Guild).

    Good experience and you get the bones if training prayer and their beef for cooking.

    Can I pick up my arrows? Yes, kill them from behind the fence and when you kill a few, grab your arrows.

     


    Monastery Monks

    Zybez RuneScape Help's Screenshot of Monastery Monks

    Monks are found west of Edgeville and north-west of Barbarian Village, just south of Edgeville.

    Excellent experience for low level ranging, and you can heal on them if neccessary. You can also pick up their bones for prayer experience.

    Can I pick up my arrows? Yes, shoot from under the roof and go out to pick up your arrows after killing a few monks.


    Levels 26-35

    At this level, you can make your way to the Barbarian Village, just south of Edgeville.

    Barbarians in Barbarian Village

    Zybez RuneScape Help's Screenshot of Barbarians in the Bar

    Here you will find: Level 15 archer Barbarians, Level 17 swordsman Barbarians and Level 17 greataxe Barbarians. Stand behind the tables in the bar and shoot them. This provides great experience until around level 30, at which point it will get pretty slow, but it can still be used to 40. In a recent update the Barbarians and the Barbarian Village were changed around. There are now Barbarians that can Range you over the tables, obviously making this training spot much less desirable than before.

    Great experience for free-players and it works well for people that want to train Ranged quickly. It is right next to a bank if you want to go back to the bank or grab some more arrows.

    Can I pick up my arrows? Yes.


    Levels 36-60

    Guards are fairly good training at this level. Head to Edgeville and range the guards to the north-east of the bank. The guards at Falador center, and on the west Varrock wall are also quite good.

    Edgeville Guards

    Zybez RuneScape Help's Screenshot of Edgeville Guards

    The guards right above the bank in Edgeville. You can attack them from behind the wilderness ditch, and they will give you great experience until level 55-60. This is the best place to train for free-players: it is usually not crowded, and it will be a great place for you to get up that ranged.

    Awesome experience if you are 40 ranged and training on them, they should die quickly and give great, quick experience. In my opinion, this is one of the best free-play training spots.

    Some other good places for f2p range from lvl 50-60 is in the security stronghold. The lvl 75 ankous and 27 Minotaur both can be ranged behind a pile of rocks or skeletons, or a fence. Each one also gives pretty good drops too – the Minotaurs drop piles of iron arrows very regularly, so you even stand to leave with more arrows than you began with.

    Minotaurs are great experience as well, they drop loads of iron arrows and their defence level is fairly low, making this a great training place without losing arrows and getting fast experience. Moss Giants will also provide you with reasonably fast range experience. Moss Giants are located at the end of Varrock Sewers. There are various safe spots down there, so bringing food is not essential. It is a popular place to train however, so some worlds may be full to the top with other people.

    Can I pick up my arrows? Yes.


    Levels 60+
    Crandor Lesser Demons

    Zybez RuneScape Help's Screenshot of Lesser Demons

    After completing the Dragon Slayer quest, go to N. Karamja and down the pile of rubble on the volcano rim. Make your way to the east. You will soon find a dead end, and past it, you might see several level 82 Lesser Demons. Here you will click on the “Odd looking wall.” Go past the Lesser Demons and level 45 Skeletons, as well as the level 22 skeletons guarding a rope. Go up it and you will be on Crandor Isle. Go north and you will find two Lesser Demon spawns.

    Here you can sit forever and kill the Lesser Demons. Bring a fire staff and a few nature runes if you want to cast High Level Alchemy on some of the drops (Rune Medium Helmets and assorted Mithril items). You can also find some lessers inside the dungon but they might be a lot more dangerous to mess around with.

    You will get great experience and great drops. This is the best high-level free-play training.

    Can I pick up my arrows? Yes.

    7.0 – Members Training

    I would recommend you have at least 40 ranged, in order to maximize full advantage over training in members. If not, you could either train at the Gnome Troops South of Ardougne, or use the free-play spots.

    Levels 40-50
    White Wolf Mountain: Mountain Dwarves

    Zybez RuneScape Help's Screenshot of Mountain Dwarves

    This spot requires the completion of the Fishing Contest quest, and it proves to be a great training spot to about level 50. In fact, this should go very quick, and it should not be too boring, because it provides fast levels.

    Good experience and quick levels, but there is nothing special about it. You have to wait until 50 for that.

    Can I pick up my arrows? Yes.


    Fenkenstrain’s Dungeon: Experiments

    Another sweet spot would be Experiments. With 100 hitpoints, 400 XP per kill, and low defence, these monsters are quite the experience. However, they only drop bones, so if you wish to bury them, you can. Very fast experience at low levels of range.

    Can I pick up my arrows? Yes.


    Levels 50-70

    You have two options here; one is slightly better than the other is, but you may not be able to get there.
    Note: You could also try Fire Giants under the waterfall, if you have completed the Waterfall Quest.

    Ogre Cave

    Zybez RuneScape Help's Screenshot of Ogres in the Dungeon

    This is the easier one to get to; north of West Ardougne, under the Chaos Druid Dungeon, are many ogres. You also need level 46 thieving.

    Great experience and nice prayer experience, because of the Big Bones.

    Tactic: Stand behind the rocks and range one ogre then collect the arrows and bones and go back behind the rock, as they cant reach you here.

    Can I pick up my arrows? Yes.


    King Lathas’ Training Ground Ogres

    Zybez RuneScape Help's Screenshot of Ogres in King Lathas' Training Ground

    On the RuneScape World Map, this location is named the Combat Training Camp and can be found North-West of Ardougne. You must have completed the Plague City and Biohazard quests to gain access to this area. Here you will find about nine fast-spawning ogres in a cage. Although a popular training spot, it is great experience even with three or four people there with you.

    If you want to get to 70 ranged, and want to get some prayer levels in the mean time, this is the best spot. It is worth doing the quest just to gain access.

    This training area also allows you to pick up your ammo, so there’s almost no waste of money, and also great experience!

    Great experience and great Prayer experience; in each sitting I get a Prayer level and a few Ranged levels.

    Can I pick up my arrows? Yes, but since it is too much of a hassle going around the gate, it is not recommended.


    Levels 70-99
    Blue Dragons in Taverley Dungeon

    Zybez RuneScape Help's Screenshot of the Blue Dragons

    If you want to get from 70-99 ranged, and get tons of prayer levels in the process, this is the spot you will be living at. Many high-leveled players get from 90 to 99 Ranged here, and there is no secret – it is an awesome spot.

    If you are not collecting hides, you may want to bring a Fire Staff and some nature runes to cast High Level Alchemy on some of the drops (Rune Daggers and assorted Mithril stuff).

    There are many spots to stand here to not be attacked, but you may still want to bring a shield, just in case you are leaving and do not want to get killed on the way out. You will also need a dusty key to enter the cavern.

    If you are going to get to 99 Ranged, it will be here. It is better, quicker experience than Black Dragons, but with slightly worse drops. Still, stay at Blue Dragons, because Black Dragons will be time-consuming, and very slow to kill unless you have level 85+ ranged.

    Awesome experience, awesome prayer experience, and good drops for quick cash.

    Can I pick up my arrows? Yes


    Fire Giants

    Whitespy's Fire Giant Screenshot

    These Fire Giants are, in most rangers opinions, the best monster to train on at even as low as level 60 ranging, all the way to 99. Not only do they serve as good experience, but the drops are simply fantastic; including half keys, dragon med helms, shield left halves, rune items, fire battlestaffs, and much more!

    As mentioned above, this place is great experience – one of the best for rangers/magers, not considering the drops. No money wasted here, the rune scimitars and half keys pay for it. Only thing to get started for this is the Waterfall quest, or the ability to access the Brimhaven Dungeon, as there are also plenty of fire giants there too.

    Can I pick up my arrows? Yes


    Gu’Tanoth Dungeon

    Zybez RuneScape Help's Screenshot of the Greater Demon Cage

    There are Greater Demons galore here. They can drop level three clue scrolls, which means you could get anything from a handful of runes to a Zamorak Platebody or Robin Hood Hat, or Rune Full Helmets and various other drops.

    Awesome experience and INCREDIBLE loot make this spot more than worth doing. Do not forget to bring a load of telekinetic grab runes. Worthwhile grabs are: chaos runes, death runes, rune full helms, dragon items, clue scrolls, half keys, and gems. You need to have started and partially completed Watch Tower quest to gain access.

    Can I pick up my arrows? No


    Black Demons in Taverley Dungeon/Edgeville Dungeon

    Zybez RuneScape Help's Screenshot of Black Demons

    There are about four Black Demons you can Range in Edgeville Dungeon, and approx. 20+ in Taverley Dungeon. There are many pillars you can hide behind while ranging so they cannot hit. When you come it might be a good idea to bring some food just incase, because Black Demons can hit in the 16s if you get too close too them.

    Black Demons are not great experience, but they do have good drops, similar to Greater Demons, except they do not drop level 3 Clue Scrolls. They drop anything from Herbs to Dragon Left Half Shields; also, they drop Rune Mediums frequently and other Rune items too. Watch out for arrow stealers, as it takes a bit long to kill them unless you have like 85-90+ Ranged. Make sure you bring a Fire Staff and some Nature Runes with you for High Alchemy.

    Not amazing Ranged exp, but good drops and a small chance of getting Dragon items, nothing except a Dusty Key is required to get to them.

    Can I pick up my arrows? Yes


    Elves in Tirannwn

    Zybez RuneScape Help's Screenshot of Elves

    To be able to reach these, you must have started the Regicide Quest and gone through the The Underground Pass. There are two types of Elves, the Archers with bows (do not try to Range them as they will Range you back) and the Warriors with pikes. Since the Warrior’s pikes are like a Halberd and can hit up to two spaces in front of them, you must stand behind something by at least one space when you Range them if you do not want them to hit you. Elves are good as they tend not to be too crowded, plus they drop level 3 Clue Scrolls and Half Keys.

    Ok drops and good exp if you have a high enough Ranged level, you should bring some food because it takes awhile getting used to them and the traps might deal you some damage.

    Can I pick up my arrows? Yes.


    Troll General in Troll Stronghold

    Zybez RuneScape Help's Thumbnail Screenshot of a Troll General

    It helps if you have the Trollheim Teleport spell to get to these, as it is quite a long walk. You should definitely bring along some Natures and Fires because they drop many things good to High Alchemize, like Steel Plates, Adamant Kites, and almost every type of Warhammer. In addition, the odd Granite Shield makes them great for drops too. Ensure not to attack the one with the sword, as he hits hard and will quickly kill anyone in ranging armour.

    Drops great items such as a Rune Warhammer, 16 Nature Runes, and a Granite Shield. They are more vulnerable to arrows then you would think, and thus give great Ranged experience, and Prayer experience since they drop Big Bones. Plus they respawn incredibly fast (like 30 seconds) so once you have picked up your arrows and buried the bones there is another one waiting to be killed.

    Due to Jagex’s recent updates, safespotting for the Troll Generals no longer works except for the first one. Hide behind the counter and range it.

    Can I pick up my arrows? Yes.


    TzHaar-Xils and TzHaar-Kets in the TzHaar

    Zybez Runescape Help's Screenshot of ranging in the TzHaar
    You can kill these at the gold mine, just east of the bank. Shoot an arrow at a monster and trap it behind the rocks. The experience you get here isn’t that good, but the drops (obsidian capes and shields) make up for that.When training in The TzHaar, always watch your health. The monsters are not aggressive, but they have a high level and they can hit hard. When ranging here, be sure to take some food, lobsters will do. Don’t kill the TzHaar-Xils with obsidian rings, they can reach over the rocks and hit you.

    Can I pick up my arrows? Yes


    Yaks on Neitiznot

    Yaks are a very popular training spot as they are not aggressive, have very low max hits, and have high Hitpoints. To access the Yak pens, you need to have started The Fremennik Isles quest. Ranging potions and some food are still recommended in case of emergencies.

    Can I pick up my arrows? Yes

    7.1 – Red Chinchompas

    First of all, for this range training method you will need a large sum of money. Progressing from 85 to 99 ranged will cost you about 35-40Mil but only 50 hours of training. Training with red chinchompas properly can lead to 250k+ experience per hour.

    The concept of training with red chinchompas is as follows: they do splash damage and can hit up to 17. This means that each chinchompa gives a huge amount of experience if used correctly. The best places to use these red firecrackers is in the Chaos Tunnels on Mummies, making the splash damage extremely effective.

    Requirements and Recommendations:

    • 43 prayer: This is a must. Needed for protect from Melee Prayer 60+ Prayer is recommended to save money in prayer potions.
    • 55 Ranged: Required to wield and use red chinchompas. Level 85+ Ranged is recommended for the best results in terms of experience to money.
    • Access Notes: There are no requirements to enter the Chaos Tunnels.

    Your equipment should look like this:

    Zybez RuneScape Help's Screenshot of Equipment Helm: Zamorak, Guthix or Saradomin Blessed dragonhide coif, Third age range coif, Robin Hood hat, Archer helm, or Karil’s coif.
    Amulet: Holy/Unholy Symbol, Glory Amulet, Fury Amulet, Stole, or anything that adds a prayer bonus.
    Body: Black dragonhide body, Third age range body, or Karil’s top.
    Legs: Black dragonhide chaps, Third age range legs, or Karil’s skirt.
    Shield: Zamorak book, Guthix or Saradomin book.
    Gloves: Barrows gloves, Black dragonhide vambraces.
    Boots: Ranger boots, snakeskin boots, white boots (white knight armour – prayer bonus).
    Cape: Zamorak, Guthix or Saradomin cloak, Fire cape, Skill cape, Ava’s accumulator.

    The Inventory
    Your Inventory should look like this:

    Zybez RuneScape Help's Inventory Screenshot Ranging Potion: Used to receive more Experience while training.
    Prayer Potions: Protect from Melee.
    Sharks: Used instead of prayer to get to the location, any food (Lobster+) can be used.
    Tele Tab: Teleport from the location, any tab can be used.

    Also a Shark can be replaced by a Holy Wrench to receive more Prayer while drinking a Prayer Potion.

    Chaos Tunnels:

    Once you arrive in the Mummy section of the Chaos Tunnels, activate your protect from melee prayer. One of this biggest benefits of using the Mummies over the Skeleton Monkeys is the drops, and you also don’t need to worry about their bones for respawns. You may need to walk around a little bit to draw out all the Mummies – they have a tendency to get stuck on walls and bushes.

    8.0 – The Dwarven Cannon

    The Dwarf Cannon is one of the most powerful range weapons available. This weapon is also very heavy, so when using it, be sure to bring as few items as possible or you will run out of energy fast. To get this weapon, you have to complete the Dwarf Cannon quest. Once you complete it, you can buy it from Nulodion, for 750,000gp. It is cheaper to buy all the cannon parts from Nulodion, at once instead of buying each part separately. If you buy it separately, you will have to pay 800,000gp. To buy the entire cannon at once talk to Nulodion, instead of trading him and buying it from his shop. It is recommended to buy the cannon from other players, as players sell it for a lower price.

    The cannon uses steel cannonballs that you must make, out of steel bars of course. One steel bar will provide you with four cannonballs. The cannon can hold 30 cannonballs at a time, once they run out, you will get a message, and you will have to put 30 more cannonballs in it. The cannon will also decay eventually, after you use it a lot. Do not worry if it decays, you can get another one from Nulodion free of charge. You can also prevent it from decaying by picking it up and setting it back up when you get a message saying it is about to decay. Also, the cannon is sometimes not as effective as a regular bow and arrow due to the fact that you only receive 2 exp per damage done rather than the 4 exp per damage normally rewarded.

    High alching cannon parts will get you 112.500 gp.

    You will not get hitpoint experience when using a cannon.

    Warning! When carrying cannon parts and a whip, you will lose your whip when you die.

    The Cannon Parts
    Picture Cannon Part Price Separately
    Zybez RuneScape Help's Screenshot of a Cannon Base Cannon Base 200,000gp
    Zybez RuneScape Help's Screenshot of a Cannon Furnace Cannon Furnace 200,000gp
    Zybez RuneScape Help's Screenshot of a Cannon Stand Cannon Stand 200,000gp
    Zybez RuneScape Help's Screenshot of a Cannon Barrel Cannon Barrel 200,000gp

    9.0 – Quests for Experience

     

    Quests with a choice Experience

     

    Prayer

    Posted in Runescape Skill Guides on November 11, 2009 by wowdarunescape
    Table of Contents

    1.0 – Introduction

    Prayer is a skill that summons the powers of the RuneScape gods to help you in combat. To train this skill you must pay tribute to the gods by burying bones. The more bones you bury, the higher your prayer level will become; allowing you to access more powerful prayers to use at your disposal. However, as you use these prayers, your level will slowly drop (for example, 30/40) until it is at zero (0/40). You then cannot use any prayers until you recharge your prayer using prayer potions or altars.

    A high Prayer level can be very useful in battles especially in free to play where players cannot access restorative potions. If you want to try to take on a high level monster for better drops, Protect from Melee can save your life. Prayer is invaluable in any quest or areas where there are high level monsters that need to be slain. Also, if you want to test out if you can kill a monster, but you want some kind of back-up, prayer is the answer. If you are having trouble killing it, prayer can act as your insurance by either helping you do more damage or protect you long enough for you to run away or teleport.

    2.0 – Basics of Praying

    2.1 – The Prayer Menu

    The prayer menu is located on the right hand side of your screen right beside the magic menu. The symbol is a small star. When the prayer window is open, you will see many symbols. Here is how you can tell their status.

    Picture Status
    Zybez RuneScape Help's Screenshot of a Un-useable Prayer This means this prayer is not available for you to use.
    Zybez RuneScape Help's Screenshot of a Useable Prayer You have the ability to use this prayer; however it has not been activated.
    Zybez RuneScape Help's Screenshot of a Prayer in Action The prayer has been selected and it is in use.

    Zybez RuneScape Help's Screenshot of a Player Praying at a Altar

    2.2 – Recharging Your Prayer Points

    When a prayer is turned on, the effect will immediately take place. However, if you leave a prayer activated your level will begin to drop. The higher level the prayer being used, the quicker your prayer will be reduced. Multiple prayers will also cause a significant increase in prayer reduction. Once your prayer points reach 0, you will not be able to use prayer any longer. You must then recharge you prayer level. There are a few different methods you can use to do this.

    Altars

    These will recharge all of your prayer points. They are located throughout the churches of RuneScape as well as in many other places and are marked by the Zybez RuneScape Help's City Key of an Altar icon on the minimap. To pray at an altar, simply click on it and your prayer points will be restored. Note: You will also find altars in the player owned homes of some higher leveled players.

    Certain altars will even give you a bonus of extra prayer points. They are:

    • Monks Altar (2 Extra points) – Top of Monastery
    • Nature Altar (2 Extra points) – Grotto Tree in Filliman Tarlock’s Camp, Morytania.
    • Elidinis Altar (2 Extra points and hp over your hp level temporarily) – Nardah
    Sulphur Pool

    Along with the completion of the As a First Resort… quest, you’ll gain access to a spring called the Sulphur Pool. This pool recharges your prayer points and gives you a couple extra Prayer levels depending on its current level.

    Berries

    Jangerberries are the only piece of food that can heal prayer. They heal 2 hitpoints and 1 prayer point.

    Potions

    Potions can be made by RuneScape members using the Herblore skill.

    Picture Name Effect
    Zybez RuneScape Help's Screenshot of a Prayer Potion Prayer Potion Restores 1/3 of your prayer points
    Zybez RuneScape Help's Screenshot of a Super Restore Potion Super Restore Potion Restores about 40% of your prayer points and other effects such as restoring your stats if they’re lowered.

    3.0 – The Prayers and Drain Rates

    There are many different prayers that will do many different things. Here is a complete list of the prayers you can perform in RuneScape:

    When you turn a prayer on it will start draining your prayer points until you have zero prayer points, and you will have to recharge your prayer. This chart also indicates how fast each will drain your prayer points. Note that prayers from Retribution and on are members only.

    Picture Level Name Effect Drain Rate
    Zybez RuneScape Help's Screenshot of Thick Skin Prayer 1 Thick Skin Increases your defence by 5% One prayer point every 12 seconds
    Zybez RuneScape Help's Screenshot of Burst of Strength Prayer 4 Burst of Strength Increases your strength by 5% One prayer point every 12 seconds
    Zybez RuneScape Help's Screenshot of Clarity of Thought Prayer 7 Clarity of Thought Increases your attack by 5% One prayer point every 12 seconds
    Zybez RuneScape Help's Screenshot of Sharp Eye Prayer 8 Sharp Eye Increases your range by 5% One prayer point every 12 seconds
    Zybez RuneScape Help's Screenshot of Mystic Will Prayer 9 Mystic Will Increases your magic by 5% One prayer point every 12 seconds
    Zybez RuneScape Help's Screenshot of Rock Skin Prayer 10 Rock Skin Increases your defence by 10% One prayer point every 6 seconds
    Zybez RuneScape Help's Screenshot of Superhuman Strength Prayer 13 Superhuman Strength Increases your strength by 10% One prayer point every 6 seconds
    Zybez RuneScape Help's Screenshot of Improved Reflexes Prayer 16 Improved Reflexes Increases your attack by 10% One prayer point every 6 seconds
    Zybez RuneScape Help's Screenshot of Rapid Restore Prayer 19 Rapid Restore 2x restore rate for all stats except hitpoints and prayer One prayer point every 36.5 seconds
    Zybez RuneScape Help's Screenshot of Rapid Heal Prayer 22 Rapid Heal 2x restore rate for hitpoints stat One prayer point every 18 seconds
    Zybez RuneScape Help's Screenshot of Protect Items Prayer 25 Protect Items Keep 1 extra item if you die One prayer point every 18 seconds
    Zybez RuneScape Help's Screenshot of Hawk Eye Prayer 26 Hawk Eye Increases your range by 10% One prayer point every 6 seconds
    Zybez RuneScape Help's Screenshot of Mystic Lore Prayer 27 Mystic Lore Increases your Magic by 10% One prayer point every 6 seconds
    Zybez RuneScape Help's Screenshot of Steel Skin Prayer 28 Steel Skin Increases your defence by 15% One prayer every 3 seconds
    Zybez RuneScape Help's Screenshot of Ultimate Strength Prayer 31 Ultimate Strength Increases your strength by 15% One prayer every 3 seconds
    Zybez RuneScape Help's Screenshot of Incredible Reflexes Prayer 34 Incredible Reflexes Increases your attack by 15% One prayer point every 3 seconds
    Zybez RuneScape Help's Screenshot of Protect from Summoning Prayer 35 Protect from Summoning Reduces the damage dealt through Summoning Scrolls and prevents the use of a Familiar’s special attack. This is stackable with protect prayers. One prayer point every 3 seconds
    Zybez RuneScape Help's Screenshot of Protect from Magic Prayer 37 Protect from Magic Protection from Magical Attacks One prayer every 3 seconds
    Zybez RuneScape Help's Screenshot of Protect from Missiles Prayer 40 Protect from Missiles Protection from Ranged Attacks One prayer point every 3 seconds
    Zybez RuneScape Help's Screenshot of Protect from Melee Prayer 43 Protect from Melee Protection from Melee Attacks One prayer point every 3 seconds
    Zybez RuneScape Help's Screenshot of Eagle Eye Prayer 44 Eagle Eye Increases your range by 15% One prayer point every 3 seconds
    Zybez RuneScape Help's Screenshot of Mystic Might Prayer 45 Mystic Might Increases your mage by 15% One prayer point every 3 seconds
    Zybez RuneScape Help's Screenshot of Retribution Prayer 46 Retribution Inflicts damage to nearby targets if you die One prayer point every 12 seconds
    Zybez RuneScape Help's Screenshot of Redemption Prayer 49 Redemption Heals you if your health falls below 10% One prayer point every 6 seconds (If used below 10% health, prayer completely drains)
    Zybez RuneScape Help's Screenshot of Smite Prayer 52 Smite 1/4 of damage dealt is also removed from the prayer of your opponent One prayer point every 2.025 seconds
    Zybez RuneScape Help's Screenshot of Chivalry Prayer 60 Chivalry Increases your Defence by 20%, your Strength by 18% and your Attack by +15%. You must have completed King’s Ransom and the training room in Camelot. One prayer point every 1.62 seconds
    Zybez RuneScape Help's Screenshot of Piety Prayer 70 Piety Increases your Defence by 25%, your Strength by 23% and your Attack by 20%. You must have completed King’s Ransom and the training room in Camelot. One prayer point every 1.62 seconds

    4.0 – Prayer Apparel

    When you wear clothing that has prayer properties, your prayer equipment stat will rise. Your prayer equipment stat is located in the equipment stat window. The higher your prayer equipment stat is the longer it takes for you to run out of prayer points. This means you will be able to use prayers for longer without having to recharge your prayer points.

    There is only one metal-type of armour which is prayer-based: white knight equipment. All pieces of white knight weapons and armour give a +1 boost to prayer, with the mace giving +4. Below is a table that shows the other equipment that gives you a prayer boost:

    Picture Name Effect
    Zybez RuneScape Help's Screenshot of Priest Robe Top Priest Robe (Top) +3 Prayer
    Zybez RuneScape Help's Screenshot of Priest Robe Bottom Priest Robe (Bottom) +3 Prayer
    Zybez RuneScape Help's Screenshot of Monk Robe Top Monks Robe (Top) +6 Prayer
    Zybez RuneScape Help's Screenshot of Monk Robe Bottom Monks Robe (Bottom) +5 Prayer
    Zybez RuneScape Help's Screenshot of Zamorak Robe Top Zamorak Robe (Top) +3 Prayer
    Zybez RuneScape Help's Screenshot of Zamorak Robe Bottom Zamorak Robe (Bottom) +3 Prayer
    Zybez RuneScape Help's Screenshot of Druid Robe Top Druid Robe (Top) +4 Prayer
    Zybez RuneScape Help's Screenshot of Druid Robe Bottom Druid Robe (Bottom) +4 Prayer
    Zybez RuneScape Help's Screenshot of Shade Robe Top Shade Robe (Top) +5 Prayer
    Zybez RuneScape Help's Screenshot of Shade Robe Bottom Shade Robe (Bottom) +4 Prayer
    Zybez RuneScape Help's Screenshot of a Unholy Symbol Unholy Symbol +8 Prayer
    Zybez RuneScape Help's Screenshot of a Holy Symbol Holy Symbol +8 Prayer
    Zybez RuneScape Help's Screenshot of a Amulet of Glory Amulet of Glory +3 Prayer
    Zybez RuneScape Help's Screenshot of a Amulet of Fury Amulet of Fury +5 Prayer
    Zybez RuneScape Help's Screenshot of a Amulet of Power Amulet of Power +1 Prayer
    Zybez RuneScape Help's Screenshot of a Salve Amulet Salve Amulet +3 Prayer
    Zybez RuneScape Help's Screenshot of a Bronze Mace Bronze Mace +1 Prayer
    Zybez RuneScape Help's Screenshot of a Iron Mace Iron Mace +1 Prayer
    Zybez RuneScape Help's Screenshot of a Steel Mace Steel Mace +2 Prayer
    Zybez RuneScape Help's Screenshot of a Black Mace Black Mace +2 Prayer
    Zybez RuneScape Help's Screenshot of a Mithril Mace Mithril Mace +3 Prayer
    Zybez RuneScape Help's Screenshot of a Adamant Mace Adamant Mace +3 Prayer
    Zybez RuneScape Help's Screenshot of a Rune Mace Rune Mace +4 Prayer
    Zybez RuneScape Help's Screenshot of a Dragon Mace Dragon Mace +5 Prayer
    Zybez RuneScape Help's Screenshot of an Ancient Mace Ancient Mace +3 Prayer
    Zybez RuneScape Help's Screenshot of Void Knight Mace Void knight mace +6 Prayer
    Zybez RuneScape Help's Screenshot of a Holy Book Holy Book +5 Prayer
    Zybez RuneScape Help's Screenshot of a Unholy Book Unholy Book +5 Prayer
    Zybez RuneScape Help's Screenshot of a Book of Balance Book of Balance +5 Prayer
    Zybez RuneScape Help's Screenshot of a Wolfbane Dagger Wolfbane +5 Prayer
    Zybez RuneScape Help's Screenshot of a Witchwood icon Witchwood icon +1 Prayer
    Zybez RuneScape Help's Screenshot of a Initiate Full Helm Initiate Full Helm +3 Prayer
    Zybez RuneScape Help's Screenshot of a Initiate Platebody Initiate Platebody +6 Prayer
    Zybez RuneScape Help's Screenshot of a Initiate Platelegs Initiate Platelegs +5 Prayer
    Zybez RuneScape Help's Screenshot of a Proselyte Full Helm Proselyte Sallet +4 Prayer
    Zybez RuneScape Help's Screenshot of a Proselyte Platebody Proselyte Hauberk +8 Prayer
    Zybez RuneScape Help's Screenshot of a Proselyte Platelegs Proselyte Cuisse +5 Prayer
    Zybez RuneScape Help's Screenshot of Veracs Helm Veracs Helm +3 Prayer
    Zybez RuneScape Help's Screenshot of Veracs Brassard Veracs Brassard +5 Prayer
    Zybez RuneScape Help's Screenshot of Veracs Plateskirt Veracs Plateskirt +4 Prayer
    Zybez RuneScape Help's Screenshot of Veracs Flail Veracs Flail +6 Prayer
    Zybez RuneScape Help's Screenshot of a Mitre Mitre +5 Prayer
    Zybez RuneScape Help's Screenshot of a Stole Stole +10 Prayer
    Zybez RuneScape Help's Screenshot of a Robe Top Robe Top +4 Prayer
    Zybez RuneScape Help's Screenshot of a Robe Robe +4 Prayer
    Zybez RuneScape Help's Screenshot of a Cloak Cloak +3 Prayer
    Zybez RuneScape Help's Screenshot of a Crozier Crozier +6 Prayer
    Zybez RuneScape Help's Screenshot of a Fire Cape Fire Cape +2 Prayer
    Zybez RuneScape Help's Screenshot of Trimmed Skill Capes Skill cape(t) +4 Prayer
    Zybez RuneScape Help's Screenshot of a helm_neitiznot Helm of Neitiznot +3 Prayer
    Zybez RuneScape Help's Screenshot of a Lunar Staff Lunar staff +3 Prayer
    Zybez RuneScape Help's Screenshot of a Toktz-Mej-Tal Toktz-Mej-Tal +5 Prayer
    Zybez RuneScape Help's Screenshot of White Boots White boots +1 Prayer
    Zybez RuneScape Help's Screenshot of Saradomin Sword Saradomin sword +2 Prayer
    Zybez RuneScape Help's Screenshot of Zamorakian Spear Zamorakian spear +2 Prayer
    Zybez RuneScape Help's Screenshot of Godsword Godsword +8 Prayer
    Zybez RuneScape Help's Screenshot of Bandos boots Bandos boots +1 Prayer
    Zybez RuneScape Help's Screenshot of Bandos chestplate Bandos chestplate +1 Prayer
    Zybez RuneScape Help's Screenshot of Bandos tasset Bandos tasset +1 Prayer
    Zybez RuneScape Help's Screenshot of Explorer Ring Explorer’s Ring +1 Prayer
    Zybez Dagon’hai robe top +2 Prayer
    Zybez Dagon’hai robe bottom +2 Prayer
    Zybez Falador shield 1 +3 Prayer
    Zybez Falador shield 2 +5 Prayer
    Zybez Falador shield 3 +7 Prayer
    Zybez Spirit shield +1 Prayer
    Zybez Blessed spirit shield +3 Prayer
    Zybez Arcane spirit shield +3 Prayer
    Zybez Divine spirit shield +3 Prayer
    Zybez Spectral spirit shield +3 Prayer
    Zybez Elysian spirit shield +5 Prayer
    Zybez Black cane +2 Prayer
    Zybez Adamant cane +3 Prayer
    Zybez Rune cane +4 Prayer

    5.0 – Gaining Prayer Experience

    There are a few ways you can get prayer experience. You can get prayer experience by killing monsters and picking up their bones then burying them. Another way, exclusive to members, is by burning the remains of Shades. Some quests will reward a player with prayer experience. One last way, also for members only, is by killing Ghasts.

    5.1 – Bone Burying

    When you kill monsters in RuneScape you will usually get a set of bones. To bury bones you must have picked them up so that they are in your inventory. Then you can either right click on the bones and select “Bury” or simply left click them.

    Different types of bones give different experience values. Unlike other skills there is no prayer requirement for burying different bones, so no matter what your level is you can bury any types of bones you like. Here is a list of all the bones you can find in RuneScape:

    Picture Bone Name Experience
    Zybez RuneScape Help's Screenshot of Bones Regular Bones 4.5
    Zybez RuneScape Help's Screenshot of Wolf Bones Wolf Bones 4.5
    Zybez RuneScape Help's Screenshot of Burnt Bones Burnt Bones 4.5
    Zybez RuneScape Help's Screenshot of Small Monkey Bones Small Monkey Bones 5
    Zybez RuneScape Help's Screenshot of Monkey Bones Monkey Bones 5 – Zombie Monkey; Monkey
    15 – Monkey Archer
    Zybez RuneScape Help's Screenshot of Bat Bones Bat Bones (m) 5.2
    Zybez RuneScape Help's Screenshot of Big Bones Big Bones 15
    Zybez RuneScape Help's Screenshot of a Long Bone Long Bone1 (m) 15
    Zybez RuneScape Help's Screenshot of a Curved Bone Curved Bone1 (m) 15
    Zybez RuneScape Help's Screenshot of Jogre Bones Jogre bones (m) 15
    Zybez RuneScape Help's Screenshot of Big Monkey Bones Big Monkey Bones (m) 18 – Monkey Guards without beards
    20 – Monkey Guards with beards
    Zybez RuneScape Help's Screenshot of Zogre Bones Zogre bones (m) 22.5
    Zybez RuneScape Help's Screenshot of Shaikahan Bones Shaikahan Bones (m) 25
    Zybez RuneScape Help's Screenshot of Baby Dragon Bones Baby Dragon Bones (m) 30
    Zybez RuneScape Help's Screenshot of Wyvern Bones Wyvern Bones (m) 50
    Zybez RuneScape Help's Screenshot of Dragon Bones Dragon Bones (m) 72
    Zybez RuneScape Help's Screenshot of Fayrg Bones Fayrg bones (m) 84
    Zybez RuneScape Help's Screenshot of Raurg Bones Raurg bones (m) 96
    Zybez RuneScape Help's Screenshot of Dagannoth Bones Dagannoth Bones (m) 125
    Zybez RuneScape Help's Screenshot of Ourg Bones Ourg bones (m) 140

     


    1 :: Long Bones and Curved Bones
    Long bones and curved bones can be obtained by any monster who drops big bones. If you take Long bones and curved bones to Barlak in Dorgesh-Kaan, he will pay you and give you construction xp for them if your construction level is over 30. (1000gp and 1500xp for long bones, 2000gp and 3000xp for curved bones)

    5.2 – Shade Burning (Members Only)

    The burning of the shades at Mort’ton is rather slow prayer experience, but you can get cool rewards by using the keys that appear after burning shades. By burning the remains of shades at the dungeon in Mort’ton, you can gain both prayer and firemaking experience. This is for members only. Here is a table of how much each of the shade remains gives you after you burn it:

    Picture Shade Name Experience
    Zybez RuneScape Help's Screenshot of Loar Shade Remains Loar 33
    Zybez RuneScape Help's Screenshot of Phrin Shade Remains Phrin 46.5
    Zybez RuneScape Help's Screenshot of Riyl Shade Remains Riyl 59.5
    Zybez RuneScape Help's Screenshot of Asyn Shade Remains Asyn 82.5
    Zybez RuneScape Help's Screenshot of Fiyr Shade Remains Fiyr 100

    5.3 – Ghasts

    Upon the completion of the Nature Spirit quest, you will have the ability to slay ghasts. Killing one ghast will reward you with 30 Prayer XP. This is a decent method of training Prayer for lower leveled players. The recommended equipment and inventory to take for this method are listed below:

    Zybez RuneScape Help's Image of the Recommended Items for Ghasts

    Recommended Equipment
    • » Torag platebody
    •    Alternative: Rune platebody
    • » Torag platelegs
    •    Alternative: Rune platelegs
    • » Helmet of Neitiznot
    •    Alternative: Berserker helmet, Dragon med helmet, Rune full helmet
    • » Flail of Ivandis
    •    Alternative: Blessed sickle
    • » Dragon sq shield
    •    Alternative: Rune kiteshield
    • » Recipe for Disaster gloves
    •    Alternative: Fist of Guthix gauntlets
    • » Dragon boots
    •    Alternative: Rune boots, Climbing boots
    • » Cape of achievement
    •    Alternative: Obsidian cape, Fremmenik cloak
    • » Amulet of glory
    •    Alternative: Amulet of power
    Recommended Inventory
    • Filled druid pouche
    • Fishing rod
    • Bait
    • Shark, monkfish, or lobster
    • Note: You can’t equip a shield when using the flail of Ivandis.

      Strategy

      You will notice that you can’t harm ghasts but they can harm you. To change this, use the ‘Bloom’ option on your sickle while standing nearby some hollow logs. When you cast the spell, mushrooms will appear on the logs and you will need to pick them up. Place them inside your druid pouch and when a ghast attacks you it will revert to it’s attackable form. Now you can attack it with your flail of Ivandis or your blessed sickle. Keep in mind though that everytime you cast ‘Bloom’ it will drain three prayer points away. If you’re running low on those then you can use the altar inside of the Grotto to the south (Picture).

      Another thing to to watch out for is your food supply. Ghasts like to turn your food rotten so to prevent this you can fish in the swamps nearby (Picture). This will give you an unlimited source of food for fighting them. Ghasts also drop bait so you shouldn’t ever have to bank for more.

      Zybez RuneScape Help's Screenshot of the Ectofuntus

      5.4 – The Ectofuntus

      The Ectofuntus is an extremely worthwhile method of training your prayer, but only if you can afford to buy and grind a lot of Dragon bones. This is because it multiplies the number of experience you normally get by four; so for a dragon bone, you get 288 XP instead of 72 XP. This method involves collecting buckets of slime, grinding your bones, and worshipping them at the Ectofuntus in Port Phasmatys. There are many methods that you can use to worship your bones efficiently, but the one revealed below is known to be the most efficient.

      This method involves buying 65 pots, and 150 buckets (or less depending on how many bones you’re going to grind). These can be bought easily from the Port Phasmatys general store, although you need an Amulet of Ghostspeak to speak to the general store owner. You will also need an ectophial and a number of rings of duelling – at least 10 – so you can teleport to and from the castle wars arena.

      Start off at the castle wars bank chest and withdraw your ectophial, a ring of duelling, and 26 empty buckets. Empty your ectophial, refill it at the Ectofuntus, then open the trapdoor. Climb down, and head to the bottom floor (use the agility shortcut if you can). Fill all your buckets with slime (fill one and it will automatically fill the rest), then use your ring of duelling to get back to the castle wars arena. Repeat this process until all your buckets are filled with slime.

      Once you’ve done this, clear your inventory and withdraw your filled ectophial, ring of duelling, 13 empty pots and 13 of your bones. Teleport to the Ectofuntus, refill your ectophial, and then head up the stairs. Right click your bones, and use them with the bone grinder. Then wind the wheel to grind the bones. Now empty the ground bones into one of your pots. Due to an update with the Ectofuntus, you may now choose to automatically grind up all of the bones in your inventory, without having to click each time. Continue this process until your pots are full of bonemeal, then teleport to the castle wars arena. Bank and repeat, and withdraw a new ring of duelling as your old ones disintegrate.

      When you have filled all 65 pots, clear your inventory again at the castle wars bank chest. This time withdraw 13 buckets of slime, 13 pots of bonemeal, your ectophial, and ring of duelling. Teleport to the Ectofuntus, with your Amulet of Ghostspeak on. Worship at the altar ten times, then drop an empty bucket and collect your tokens from a ghost disciple. Then worship the remaining three pots, and teleport back to the castle wars arena. Bank and repeat, keeping your pots and buckets for future use.

      5.5 – Chapels

      With the release of Construction came the ability for players to make special altars that you are able to worship bones at. This practice has been dominating the ectofuntus technique, as it is much less of a hassle if you have a higher level altar to worship at. The best location to travel to and from a bank at, would be Yanille. The bank is just east of the POH portal, making it far easier than having to teleport around as when using the Ectofuntus.

      There are three types of burners: Regular, Mahogany and Marble. See the Construction guide for information on how to construct them. Dependant on your altar type and the amount of incense burners you have lit, you will be awarded more prayer experience for the bones you worship. The values shown in the table below are based on using Marble burners, although each of the incense burners give the same bonus. Where it shows “##%” below, simply divide the percentage by 100, then multiply the regular bone experience given by the resulting number. Example: Divide 225% by 100 (or just put a decimal point after the first number) to get 2.25, then multiply that by the regular bone XP to get the XP given when worshipping.

      Picture Name No burners lit One burner lit Two burners lit
      Zybez RuneScape Help's Screenshot of an Oak Altar Oak Altar - 150% of XP 200% of XP
      Zybez RuneScape Help's Screenshot of a Teak Altar Teak Altar 110% of XP 160% of XP 210% of XP
      Zybez RuneScape Help's Screenshot of a Cloth Altar Cloth Altar 125% of XP 175% of XP 225% of XP
      Zybez RuneScape Help's Screenshot of a Mahogany Altar Mahogany Altar 150% of XP 200% of XP 250% of XP
      Zybez RuneScape Help's Screenshot of a Limestone Altar Limestone Altar 175% of XP 225% of XP 275% of XP
      Zybez RuneScape Help's Screenshot of a Marble Altar Marble Altar 200% of XP 250% of XP 300% of XP
      Zybez RuneScape Help's Screenshot of a Gilded Altar Gilded Altar 250% of XP 300% of XP 350% of XP

      6.0 – Training Methods and Locations

      This part of the guide tells you where to train prayer at what combat Level. Remember that since these methods are generally the easiest ways to train there will be many other there to accompany you. This may slow down the prayer leveling process.

      Note: Leveling your prayer in this manner is not as effective as buying large amounts of dragon bones and using them on someone’s gilded altar with two burners lit. This section is to show people where to gather bones and bury them.

      Combat Levels 3-39

      Free Players: The best places for you are “Chicken Coops”. Both these places give good prayer XP/hour. The monsters are easy to kill and provide relatively good combat XP up to, and even beyond level 39. Again, do not rely on just training sessions here to gain prayer XP, pick up every bone you see and bury it.
      Members: Due to your low combat level, “Chicken Coops” are still the best place to train. However, since you are on a members server you should have less people crowding you so you should gain XP quite a bit faster

      Combat Levels 40-49

      Free Players: Although you could still train at Chicken Coops and get relatively good XP, I would recommend going to the Giant’s Cavern which is in the Edgeville Dungeon.
      Members: Khazard Battlefield is a very good place to train. There are plenty of bones to bury and the Khazard Warriors are fairly easy to kill.

      Combat Levels 50+

      Free Players: You should train at the Chaos Temple in the wilderness because there are over ten bone spawns there. Beware of the Revenants that lurk in the wilderness. You should try to bring just 3 items and a minimal food so that you do not lose anything important. However, if you have at least 37 Prayer then keep Protect from Magic on at all times to prevent any damage from the Revenants. Don’t worry about your prayer points falling though because there is an altar nearby to recover them.
      Members: Here you can start to fight level 48 Baby Blue Dragons in the Taverley Dungeon, or you can check out Green Dragons in the wilderness which drop plenty of bones, just be careful of Revenants.

      Combat Levels 100+: Using millions

      If you are willing to use millions on prayer to get it to a satisfactory level, then using the gilded altar is the best way to go. Gilded altars give 350% more XP and 252 XP per dragon bone (using a higher leveled bone is way too costly). Parties usually have gilded altars and an ideal location to look for them is at the home world of house parties, World 31. Some quick way to teleport back from Rimmington to a bank is by either using a glory or just by plain using teleport runes. The best way to get back is by setting your home to the set location where the gilded altar location is. Thus, using your home teleport would allow you to end up right outside of the party. If you have your own POH (player owned house), then setting your house to Yanille would be the most ideal location as it is closest to the bank of all the POH locations.

      7.0 – Miscellaneous Information
      Teaming Prayers

      The Protect from Prayers and the higher leveled members prayers (Retribution, Smite, Chivalry, Piety and Redemption) can team with any prayers except themselves, e.g, Protect From Melee can team with Rapid Heal, but it can not team with Smite or Protect from Ranged. Note that if you do team prayers the drain rate will increase dramatically.

      Ancient Mace

      When you use the Ancient Mace Special attack it increases your prayer points, allowing you to use your prayers longer. It makes the numerator of your prayer (the top part) higher, so lets say you have 52/52 prayer, when you use the mace it will rise to something like 60/52 prayer. This is great to use before an important war, if you have low prayer, or before you go to barrows.

      The Monastery

      Although there is no specific guild for people with high prayer, there is a special area in the Monastery (north-east of Falador) for people with higher than average prayer. If you have level 31 or higher prayer you can enter the second floor of the monastery, which is often referred to as the Prayer Guild. In this guild you can find a Monks Robe respawn (both top and bottom), a special altar which gives +2 extra prayer points when you recharge there (so if you pray at it with 33/44 prayer, your prayer recharges to 46/44), and Brother Jered, who will enchant your Holy Symbols of Saradomin.

      Holy Wrench

      Zybez RuneScape Help's Screenshot of a Holy WrenchUpon completion of the Rum Deal quest, you will receive a Holy Wrench. The Holy Wrench will restore an additional 1-2 prayer points when drinking a Prayer Potion. It may also slow prayer drain. It is a very useful item when PKing, “Barrowing”, finishing Fight Caves or any other action that requires prayer or prayer potions.

      Symbols

      Through the use of the Crafting skill, players have the ability to craft unblessed Holy and Unholy Symbols. These symbols can be enchanted by Players, using a Prayer book. The Holy symbol can be blessed using a Holy Book (Saradomin). Likewise, an Unholy symbol can be blessed using an Unholy book (Zamorak). A Book of Balance (Guthix) has the ability to bless both Symbols. Blessing a Symbol requires a Prayer level of 50.

      Gravestones

      Upon the death of a friend, a Gravestone appears. A player then has the ability to either Repair or Bless the gravestone. Reparing a gravestone requires a Prayer level of 2, while blessing a gravestone requires a Prayer level of 70. When repaired, a gravestone lasts for 5 minutes, at the expense of 5 Prayer points. If the player repairing the gravestone has less than 5 Prayer points, the gravestone will not last as long. More details on Gravestones can be found in the Getting Started Guide.

      8.0 – Quests for Experience
      Quests with a choice of Experience
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